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63990cb43b |
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@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2023 [fullname]
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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10
example.env
10
example.env
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@ -1,16 +1,16 @@
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PORT=
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RCCSERVICE=
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BASE_URL=https://sitetest.unexp.xyz
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BASE_URL=https://crapblox.cf
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ARBITER_TOKEN=
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ARBITER_KEY=
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RENDER_USER_WIDTH=720
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RENDER_USER_HEIGHT=720
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RENDER_USER_WIDTH=420
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RENDER_USER_HEIGHT=420
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RENDER_ASSET_WIDTH=720
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RENDER_ASSET_HEIGHT=720
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RENDER_ASSET_WIDTH=420
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RENDER_ASSET_HEIGHT=420
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RENDER_PLACE_WIDTH=854
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RENDER_PLACE_HEIGHT=480
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@ -12,7 +12,12 @@ class GameJob extends Job {
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StartGame(id) {
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return new Promise(async (resolve, reject) => {
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const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_))
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const { server_token, server_port } = response.data
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this.serverToken = server_token
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this.placeId = id
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this.id = id
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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@ -20,8 +25,6 @@ class GameJob extends Job {
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logger.info(`[${this.id}] GameJob started for ${id}`)
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const port = await randport.udp()
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this.OpenJobEx({
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name: this.id,
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script: await readFile(__dirname + "/../../lua/gameserver.lua", { encoding: "utf-8" }),
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@ -33,12 +36,13 @@ class GameJob extends Job {
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{ type: "LUA_TSTRING", value: process.env.BASE_URL },
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{ type: "LUA_TNUMBER", value: id },
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{ type: "LUA_TNUMBER", value: port },
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{ type: "LUA_TNUMBER", value: server_port },
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{ type: "LUA_TSTRING", value: this.serverToken },
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],
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},
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}).catch((e) => reject(e))
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resolve(port)
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resolve()
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})
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}
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@ -1,5 +1,6 @@
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const { readFile } = require("fs/promises")
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const chalk = require("chalk")
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const axios = require("axios")
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const Job = require("./Job.js")
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const logger = require("../logger.js")
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@ -136,6 +137,12 @@ class RenderJob extends Job {
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}
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async RenderPlace(id) {
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const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_))
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const { server_token } = response.data
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this.serverToken = server_token
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console.log(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`, server_token)
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const running = this.started
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if (!running) {
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const started = await this.Start()
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@ -161,7 +168,7 @@ class RenderJob extends Job {
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{ type: "LUA_TSTRING", value: process.env.BASE_URL },
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{ type: "LUA_TNUMBER", value: id },
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{ type: "LUA_TSTRING", value: process.env.ARBITER_TOKEN },
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{ type: "LUA_TSTRING", value: this.serverToken },
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],
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},
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}).catch((e) => false)
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@ -8,7 +8,7 @@ game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("ScriptContext").ScriptsDisabled = true
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local Player = game.Players:CreateLocalPlayer(0)
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Player.CharacterAppearance = ("%s/Character?id=%d"):format(baseUrl, assetId)
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Player.CharacterAppearance = ("%s/v1.1/avatar-fetch/%d"):format(baseUrl, assetId)
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Player:LoadCharacter(false)
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game:GetService("RunService"):Run()
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@ -1,6 +1,7 @@
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local jobId, type, baseUrl, placeId, port = ...
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local jobId, type, baseUrl, placeId, port, token = ...
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------------------- UTILITY FUNCTIONS --------------------------
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function waitForChild(parent, childName)
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while true do
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local child = parent:findFirstChild(childName)
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@ -9,6 +10,39 @@ function waitForChild(parent, childName)
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end
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end
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function update(LeavingPlayer)
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local names = {}
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for _, player in pairs(game:GetService("Players"):GetPlayers()) do
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if (player ~= LeavingPlayer) then
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table.insert(names, player.Name)
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end
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end
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local str = (#names > 0) and (#names > 1) and (names[1] .. ",") or names[1] or ""
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for i = 2, #names -1, 1 do
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str = str .. names[i] .. ","
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end
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str = (#names > 0) and (#names > 1) and (str .. names[#names]) or names[1] or ""
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return str
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end
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function keepAlive(LeavingPlayer)
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pcall(function()
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game:GetService("HttpService").HttpEnabled = true
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local body = game:GetService("HttpService"):JSONEncode({
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["ServerIP"] = jobId,
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["PlaceId"] = game.PlaceId,
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["PlayerCount"] = #game:GetService("Players"):GetPlayers(),
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["PlayerList"] = update(LeavingPlayer),
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})
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return game:GetService("HttpService"):PostAsync("https://dungblx.cf/API/KeepAlive", body)
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end)
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end
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-----------------------------------END UTILITY FUNCTIONS -------------------------
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-----------------------------------"CUSTOM" SHARED CODE----------------------------------
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@ -24,16 +58,19 @@ pcall(function() settings().Diagnostics:LegacyScriptMode() end)
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-----------------------------------START GAME SHARED SCRIPT------------------------------
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local assetId = placeId
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local scriptContext = game:GetService("ScriptContext")
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pcall(function() scriptContext:AddStarterScript(37801172) end)
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scriptContext.ScriptsDisabled = true
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game:SetPlaceID(placeId, false)
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game:SetPlaceID(assetId, false)
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game:GetService("ChangeHistoryService"):SetEnabled(false)
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game:GetService("HttpService").HttpEnabled = true
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local ns = game:GetService("NetworkServer")
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if baseUrl ~= nil then
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if baseUrl~=nil then
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pcall(function() game:GetService("Players"):SetAbuseReportUrl(baseUrl .. "/AbuseReport/InGameChatHandler.ashx") end)
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pcall(function() game:GetService("ScriptInformationProvider"):SetAssetUrl(baseUrl .. "/Asset/") end)
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pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl .. "/") end)
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@ -48,28 +85,74 @@ if baseUrl ~= nil then
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game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
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pcall(function() loadfile(baseUrl .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
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pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
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end
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settings().Diagnostics.LuaRamLimit = 0
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game:GetService("Players").PlayerAdded:connect(function(player)
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keepAlive()
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print("Player " .. player.userId .. " added")
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player.Chatted:connect(function(message, recipient)
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print("[" .. player.Name .. "]: " .. message)
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-- 1 : needs semicolon
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-- 2 : doesn't need semicolon
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local commands = {
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["ec"] = 1,
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["energycell"] = 1,
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["reset"] = 1,
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["kys"] = 1,
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["xlxi"] = 1,
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["egg"] = 2,
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["pog"] = 2,
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["poggers"] = 2
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}
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if commands[message:sub(2):lower()] == 1 or commands[message:lower()] == 2 then
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if player.Character then
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local Head = player.Character:FindFirstChild("Head")
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if Head then
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local Sound = Instance.new("Sound", Head)
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Sound.SoundId = "rbxassetid://53357"
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Sound:Play()
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end
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player.Character:BreakJoints()
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end
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end
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end)
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end)
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game:GetService("Players").PlayerRemoving:connect(function(player)
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keepAlive(player)
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print("Player " .. player.userId .. " leaving")
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end)
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if placeId ~= nil and baseUrl ~= nil then
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if placeId~=nil and baseUrl~=nil then
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wait()
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game:Load(baseUrl .. "/asset/?id=" .. placeId)
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game:Load(baseUrl .. "/thumbs/staticimage?r=" .. token)
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end
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------------------------------ RENEW GAME JOB SERVICE -------------------------------
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spawn(function()
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while wait(30) do
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if #game.Players:GetPlayers() == 0 then
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pcall(function() game:HttpGet(baseUrl .. "/arbiter/" .. token .. "/kill") end)
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else
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pcall(function() game:HttpGet(baseUrl .. "/arbiter/" .. token .. "/renew?s=360") end)
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keepAlive()
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end
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end
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end)
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------------------------------END START GAME SHARED SCRIPT--------------------------
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ns:Start(port)
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scriptContext:SetTimeout(10)
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scriptContext.ScriptsDisabled = false
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------------------------------END START GAME SHARED SCRIPT--------------------------
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game:GetService("RunService"):Run()
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@ -9,7 +9,7 @@ game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("ScriptContext").ScriptsDisabled = true
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local Player = game.Players:CreateLocalPlayer(0)
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Player.CharacterAppearance = ("%s/Character?id=%d"):format(baseUrl, assetId)
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Player.CharacterAppearance = ("%s/v1.1/avatar-fetch/%d"):format(baseUrl, assetId)
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Player:LoadCharacter(false)
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game:GetService("RunService"):Run()
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@ -1,4 +1,5 @@
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local jobId, type, format, x, y, baseUrl, assetId = ...
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local jobId, type, format, x, y, baseUrl, assetId, token = ...
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print(token)
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print(("[%s] Started RenderJob for type '%s' with assetId %d ..."):format(jobId, type, assetId))
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@ -11,7 +12,7 @@ game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("ScriptContext").ScriptsDisabled = true
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game:GetService("StarterGui").ShowDevelopmentGui = false
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game:Load(("%s/asset/?id=%d"):format(baseUrl, assetId))
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game:Load(("%s/thumbs/staticimage?r=%s"):format(baseUrl, token))
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game:GetService("ScriptContext").ScriptsDisabled = true
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game:GetService("StarterGui").ShowDevelopmentGui = false
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@ -8,16 +8,23 @@ game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetver
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game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("ScriptContext").ScriptsDisabled = true
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local asset = game:GetObjects(("%s/asset/?id=%d"):format(baseUrl, assetId))[1]
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asset.Parent = workspace
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local Player = game.Players:CreateLocalPlayer(0)
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Player.CharacterAppearance = ("%s/v1.1/asset-render/%d"):format(baseUrl, assetId)
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Player:LoadCharacter(false)
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local thumbnailCamera = asset:FindFirstChild("ThumbnailCamera")
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if thumbnailCamera ~= nil and thumbnailCamera.ClassName == "Camera" then
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workspace.CurrentCamera = thumbnailCamera
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game:GetService("RunService"):Run()
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Player.Character.Animate.Disabled = true
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Player.Character.Torso.Anchored = true
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local gear = Player.Backpack:GetChildren()[1]
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if gear then
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gear.Parent = Player.Character
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Player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90)
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end
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print(("[%s] Rendering ..."):format(jobId))
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local result = game:GetService("ThumbnailGenerator"):Click(format, x, y, true)
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print(("[%s] Done!"):format(jobId))
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return result
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return result
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@ -11,7 +11,7 @@ app.post("/:id", async (request, response) => {
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if (!game) return response.status(404).json({ error: "Game is not running" })
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const { script } = request.body
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const jobResponse = await game.Execute(randomUUID(), script)
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const jobResponse = await game.Execute(randomUUID(), script).catch((_) => _)
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return response.json({ response: jobResponse })
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})
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Loading…
Reference in New Issue