SyntaxGameServer/RCCService2018/content/LuaPackages/PurchasePrompt/Network/getToolAsset.lua

22 lines
525 B
Lua

local function getToolAsset(network, assetId)
return network.loadAssetForEquip(assetId)
:andThen(function(tool)
if tool:IsA("Tool") then
return tool
else
local children = tool:GetChildren()
for _, child in ipairs(children) do
if child:IsA("Tool") then
return child
end
end
end
end)
:catch(function(failure)
-- There isn't really much we can do here with error reporting,
-- since the failure is unrelated to purchasing itself
return nil
end)
end
return getToolAsset