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What are signatures?
Introduction
Signatures are another means of security Roblox uses to prevent any unauthorized tampering with external requests from Roblox Servers.
Traditionally, signatures are, as the name suggests, a method to determine the actual author/sender of an article.
In today's world, digital signatures are analogous (to traditional signatures) — They utilize mathematical algorithms to validate the authenticity of data.1
This graph demonstrates the signing process conceptionally:2
flowchart LR
id1[(Data)]-->id2[Sign]---id3>Private Key]
id2-->id7[(Signed Data)]-->id5
id6>Public Key]---id5[Verify]-->id4[(Data)]
Client Signatures
Roblox uses (and used) signatures for a multitude of things including but not limited to:
- [JoinScripts](/Client Security/JoinScripts)
- Online CoreScripts (2010-2014)[Citation needed]
- BuiltInPlugins3
Specification
Roblox uses the RSA algorithm (1024-bits) with X509 and PKCS7 encoding.
Signature wrappers have differed between the years but here are the primary forms:
%DATA%(2010-2013)--rbxsig%DATA%(2013-2020)--rbxsig2%DATA%(Since 2018)--rbxsig4%DATA%(Since 2020)
(DATA refers to the actual signature)
See Also:
- [Generating a public/private key](/Extras/KeyGeneration) - [JoinScripts](/Client Features/JoinScripts)-
More Information: https://www.cisa.gov/uscert/ncas/tips/ST04-018 ↩︎
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Signed data goes from server to client then which the client verifies it. ↩︎
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Signed BuiltInPlugins were introduced in late 2019 in the form of *.sig files ↩︎