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# RNR
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[](https://github.com/lrre-foss/RNR/stargazers)
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RNR (**R**NR's **N**ot **R**oblox) is a project that aims to recreate the look and feel of classic Roblox with extra features while remaining fully compatible with clients from that era.
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Interested in contributing? [Feel free to make a pull request!](https://github.com/kiseki-lol/RNR/pulls)
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Interested in contributing? [Feel free to make a pull request!](https://github.com/lrre-foss/RNR/pulls)
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# Goals
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There are several goals that RNR seeks to achieve, those being;
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@ -11,7 +13,7 @@ There are several goals that RNR seeks to achieve, those being;
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- Fully compatible with Roblox versions up to 0.3.744.0 (dated April 2008) in areas such as hosting, joining, levels, etc.
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- Incorporates all the various facets of the Roblox engine, plus a little bit extra (e.g. a network replication whitelist, fancy shader support, etc.)
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- Made with clean-room reverse engineering
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- Uses Roblox's [Luau](https://github.com/roblox/luau) as its scripting language while remaining fully compatible with classic Roblox scripts written using Lua 5.1
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- Uses Roblox's [Luau](https://github.com/roblox/luau) as its scripting language while remaining fully compatible with classic Roblox scripts written using Lua 5.1 at the same time
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- As free and open-source as is possible (with client code being licensed under the GPL and the engine itself released into the public domain, void of any copyright)
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- Patching all the security vulnerabilities and fixing bugs/inefficiencies that legacy Roblox clients had
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- Quick build times
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