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| assets | ||
| middleware | ||
| model | ||
| routes | ||
| .env.example | ||
| .gitignore | ||
| DefaultPrivateKey.pem | ||
| PrivateKey2020.txt | ||
| README.md | ||
| actualgameserver.lua | ||
| assetthumbnailrenderer.lua | ||
| clientid.txt | ||
| mykey.pub | ||
| package-lock.json | ||
| package.json | ||
| rcctalk.js | ||
| rcctalk2018.js | ||
| server.mjs | ||
| thumbnailrcctalk.js | ||
| under_maintenance.html | ||
| yarn.lock | ||
README.md
SushiBlox-Website
Website for sushiblox I guess.
Private for now might open source.
The setup is easy install required node modules and setup a nginx reverse proxy on port 9000.
Uses MongoDB for datastorage. Redis for special things
Advice
This uses hardcoded domain names in the code and relies on cloudflare headers for IP configs. so yeahhhhhhhhhhhhhhhhhhhhhhhhhh
Redis
idk set it up nerd
setup
easy enough
Example
PROTOCOL_HEADER=x-forwarded-proto HOST_HEADER=x-forwarded-host pm2 start server.mjs
Setting up Access keys
Open regedit go to Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node
Make a key called ROBLOX Corporation if it doesn't exist
Inside of that key make another key called Roblox if it doesn't exist
Finally inside that key made a string value called AccessKey for the value put the same value as the one from the env file thank you.
Contribution
Anyone is welcome to contribute.