Add prototype for Mercury Sync plugin
This commit is contained in:
parent
a469089a6e
commit
45fc10999f
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@ -1,2 +1,3 @@
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# melt
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Roblox UI library built for backwards compatibility
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Backwards-compatible tooling for Roblox development
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@ -0,0 +1,164 @@
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local plugin = PluginManager():CreatePlugin()
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local initiated = false
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local HttpService = game:GetService "HttpService"
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HttpService.HttpEnabled = true
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local function initiate()
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if initiated then
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return
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end
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initiated = true
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print "Initiating network server for Mercury Sync."
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print "Hosting servers is not possible after opening Mercury Sync! Please restart Studio to host servers again."
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game:GetService("NetworkServer"):Start()
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end
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local toolbar = plugin:CreateToolbar "Mercury Sync"
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local button = toolbar:CreateButton(
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"", -- The text next to the icon. Leave this blank if the icon is sufficient.
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"Sync!", -- hover text
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"icon.png" -- The icon file's name. Make sure you change it to your own icon file's name!
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)
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local Fusion = LoadLibrary "RbxFusion"
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local New = Fusion.New
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local Children = Fusion.Children
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local Value = Fusion.Value
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local Spring = Fusion.Spring
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local peek = Fusion.peek
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local g
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local notifications = {}
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local WIDTH = 250
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-- the gui is removed when there are no notifications,
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-- to prevent remaining in StarterGui
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local function gui()
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if not g then
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g = New "ScreenGui" {
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Name = "Mercury Sync",
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Parent = game.StarterGui,
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[Children] = New "Frame" {
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Name = "Notifications",
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BackgroundColor3 = Color3.new(0, 0, 0),
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 0, 0, 0),
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Size = UDim2.new(0, WIDTH, 1, 0),
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},
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}
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local conn, destroyed
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conn = g.Notifications.DescendantRemoving:connect(function()
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wait(1)
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if not destroyed and #g.Notifications:GetChildren() == 0 then
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g:Destroy()
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g = nil
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notifications = {}
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destroyed = true
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conn:disconnect()
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end
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end)
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end
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return g
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end
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local function notifyCount()
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local count = 0
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for _, _ in pairs(notifications) do
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count = count + 1
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end
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return count
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end
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local idCount = 0
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local function notify(text)
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local startCount = notifyCount()
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local position = Value(UDim2.new(0, -WIDTH, 0, 60 * (startCount + 1) - 50))
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local transparency = Value(0)
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idCount = idCount + 1
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local id = idCount
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local t = New "Frame" {
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Name = "Notification",
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Parent = gui().Notifications,
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BackgroundColor3 = Color3.new(),
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BackgroundTransparency = Spring(transparency, 15),
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BorderSizePixel = 0,
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Position = Spring(position, 15),
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Size = UDim2.new(1, 0, 0, 50),
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[Children] = {
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New "ImageLabel" {
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Image = "rbxasset://../../../Plugins/TestPlugin/icon2.png",
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BackgroundTransparency = 1,
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Position = UDim2.new(0, 5, 0, 5),
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Size = UDim2.new(0, 40, 0, 40),
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},
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New "TextLabel" {
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Position = UDim2.new(0, 50, 0, 0),
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Size = UDim2.new(1, -60, 1, 0),
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BackgroundTransparency = 1,
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Text = text,
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TextWrapped = true,
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TextColor3 = Color3.new(1, 1, 1),
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Font = Enum.Font.SourceSans,
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FontSize = Enum.FontSize.Size18,
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TextXAlignment = Enum.TextXAlignment.Center,
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TextYAlignment = Enum.TextYAlignment.Center,
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},
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},
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}
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local tbl = {
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obj = t,
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pos = position,
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}
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notifications[id] = tbl
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position:set(peek(position) + UDim2.new(0, WIDTH, 0, 0))
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transparency:set(0.5)
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wait(3)
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position:set(UDim2.new(0, 0, 0, -60))
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transparency:set(1)
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notifications[id] = nil
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for _, v in pairs(notifications) do
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if peek(v.pos).Y.Offset > peek(position).Y.Offset then
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v.pos:set(peek(v.pos) - UDim2.new(0, 0, 0, 60))
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end
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end
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wait(1)
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t:Destroy()
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end
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local debounce
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button.Click:connect(function()
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if debounce then
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return
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end
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debounce = true
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initiate()
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local ok, res = ypcall(function()
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return HttpService:GetAsync "http://localhost:2013/"
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end)
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if ok then
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notify("Synced: " .. res)
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else
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notify "Failed to sync! Is Mercury Sync Server running?"
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end
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debounce = false
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end)
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Binary file not shown.
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After Width: | Height: | Size: 2.5 KiB |
Binary file not shown.
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After Width: | Height: | Size: 2.7 KiB |
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@ -0,0 +1,169 @@
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# Based on https://raw.githubusercontent.com/github/gitignore/main/Node.gitignore
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# Logs
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logs
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_.log
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npm-debug.log_
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yarn-debug.log*
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yarn-error.log*
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lerna-debug.log*
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.pnpm-debug.log*
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# Diagnostic reports (https://nodejs.org/api/report.html)
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report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
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# Runtime data
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pids
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_.pid
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_.seed
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\*.pid.lock
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# Directory for instrumented libs generated by jscoverage/JSCover
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lib-cov
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# Coverage directory used by tools like istanbul
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coverage
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\*.lcov
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# nyc test coverage
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.nyc_output
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# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
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.grunt
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# Bower dependency directory (https://bower.io/)
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bower_components
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# node-waf configuration
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.lock-wscript
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# Compiled binary addons (https://nodejs.org/api/addons.html)
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build/Release
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# Dependency directories
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node_modules/
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jspm_packages/
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# Snowpack dependency directory (https://snowpack.dev/)
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web_modules/
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# TypeScript cache
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\*.tsbuildinfo
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# Optional npm cache directory
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.npm
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# Optional eslint cache
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.eslintcache
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# Optional stylelint cache
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.stylelintcache
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# Microbundle cache
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.rpt2_cache/
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.rts2_cache_cjs/
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.rts2_cache_es/
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.rts2_cache_umd/
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# Optional REPL history
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.node_repl_history
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# Output of 'npm pack'
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\*.tgz
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# Yarn Integrity file
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.yarn-integrity
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# dotenv environment variable files
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.env
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.env.development.local
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.env.test.local
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.env.production.local
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.env.local
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# parcel-bundler cache (https://parceljs.org/)
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.cache
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.parcel-cache
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# Next.js build output
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.next
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out
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# Nuxt.js build / generate output
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.nuxt
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dist
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# Gatsby files
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.cache/
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# Comment in the public line in if your project uses Gatsby and not Next.js
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# https://nextjs.org/blog/next-9-1#public-directory-support
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# public
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# vuepress build output
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.vuepress/dist
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# vuepress v2.x temp and cache directory
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.temp
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.cache
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# Docusaurus cache and generated files
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.docusaurus
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# Serverless directories
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.serverless/
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# FuseBox cache
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.fusebox/
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# DynamoDB Local files
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.dynamodb/
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# TernJS port file
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.tern-port
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# Stores VSCode versions used for testing VSCode extensions
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.vscode-test
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# yarn v2
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.yarn/cache
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.yarn/unplugged
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.yarn/build-state.yml
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.yarn/install-state.gz
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.pnp.\*
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Binary file not shown.
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@ -0,0 +1,5 @@
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import { Elysia } from "elysia"
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const app = new Elysia().get("/", () => "Hello World!").listen(2013)
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console.log(`Serving at http://${app.server?.hostname}:${app.server?.port}`)
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{
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"name": "sync",
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"module": "index.ts",
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"type": "module",
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"devDependencies": {
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"bun-types": "latest"
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},
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"peerDependencies": {
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"typescript": "^5.0.0"
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},
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"dependencies": {
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"elysia": "^0.6.12"
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}
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}
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{
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"compilerOptions": {
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"lib": ["ESNext"],
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"module": "esnext",
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"target": "esnext",
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"moduleResolution": "bundler",
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"moduleDetection": "force",
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"allowImportingTsExtensions": true,
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"strict": true,
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"downlevelIteration": true,
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"skipLibCheck": true,
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"jsx": "preserve",
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"allowSyntheticDefaultImports": true,
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"forceConsistentCasingInFileNames": true,
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"allowJs": true,
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"noEmit": true,
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"types": [
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"bun-types" // add Bun global
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]
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}
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}
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269
melt.yml
269
melt.yml
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@ -1,269 +0,0 @@
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globals:
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Accoutrement:
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any: true
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Animation:
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any: true
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AnimationController:
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any: true
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AnimationTrack:
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any: true
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ArcHandles:
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any: true
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Backpack:
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any: true
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BackpackItem:
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any: true
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BillboardGui:
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any: true
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BindableEvent:
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any: true
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BindableFunction:
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any: true
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BlockMesh:
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any: true
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BodyAngularVelocityBodyColors:
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any: true
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BodyForce:
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any: true
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BodyGyro:
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any: true
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BodyPosition:
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any: true
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BodyThrust:
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any: true
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BodyVelocity:
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any: true
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BoolValue:
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any: true
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BrickColorValue:
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any: true
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CFrameValue:
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any: true
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Camera:
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any: true
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CharacterMesh:
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any: true
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ClickDetector:
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any: true
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Clothing:
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any: true
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Color3Value:
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any: true
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Configuration:
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any: true
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CornerWedgePart:
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any: true
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CustomEvent:
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any: true
|
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CustomEventReceiver:
|
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any: true
|
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CylinderMesh:
|
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any: true
|
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DataModel:
|
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any: true
|
||||
Debris:
|
||||
any: true
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||||
Decal:
|
||||
any: true
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||||
Dialog:
|
||||
any: true
|
||||
DialogChoice:
|
||||
any: true
|
||||
DoubleConstrainedValue:
|
||||
any: true
|
||||
Explosion:
|
||||
any: true
|
||||
Feature:
|
||||
any: true
|
||||
FileMesh:
|
||||
any: true
|
||||
Fire:
|
||||
any: true
|
||||
Flag:
|
||||
any: true
|
||||
FlagStand:
|
||||
any: true
|
||||
FloorWire:
|
||||
any: true
|
||||
ForceField:
|
||||
any: true
|
||||
Frame:
|
||||
any: true
|
||||
Glue:
|
||||
any: true
|
||||
Handles:
|
||||
any: true
|
||||
Hat:
|
||||
any: true
|
||||
Hole:
|
||||
any: true
|
||||
HopperBin:
|
||||
any: true
|
||||
Humanoid:
|
||||
any: true
|
||||
ImageButton:
|
||||
any: true
|
||||
ImageLabel:
|
||||
any: true
|
||||
IntConstrainedValue:
|
||||
any: true
|
||||
IntValue:
|
||||
any: true
|
||||
JointInstance:
|
||||
any: true
|
||||
Keyframe:
|
||||
any: true
|
||||
Lighting:
|
||||
any: true
|
||||
LocalBackpack:
|
||||
any: true
|
||||
LocalScript:
|
||||
any: true
|
||||
Message:
|
||||
any: true
|
||||
Model:
|
||||
any: true
|
||||
ModuleScript:
|
||||
any: true
|
||||
Motor:
|
||||
any: true
|
||||
MotorFeature:
|
||||
any: true
|
||||
Mouse:
|
||||
any: true
|
||||
NetworkClient:
|
||||
any: true
|
||||
NetworkReplicator:
|
||||
any: true
|
||||
NetworkServer:
|
||||
any: true
|
||||
NumberValue:
|
||||
any: true
|
||||
ObjectValue:
|
||||
any: true
|
||||
Pants:
|
||||
any: true
|
||||
Part:
|
||||
any: true
|
||||
Platform:
|
||||
any: true
|
||||
Player:
|
||||
any: true
|
||||
PlayerGui:
|
||||
any: true
|
||||
Players:
|
||||
any: true
|
||||
Plugin:
|
||||
any: true
|
||||
PluginManager:
|
||||
any: true
|
||||
PluginMouse:
|
||||
any: true
|
||||
PointLight:
|
||||
any: true
|
||||
Pose:
|
||||
any: true
|
||||
ProfilingItem:
|
||||
any: true
|
||||
RayValue:
|
||||
any: true
|
||||
RemoteEvent:
|
||||
any: true
|
||||
RemoteFunction:
|
||||
any: true
|
||||
ReplicatedStorage:
|
||||
any: true
|
||||
RocketPropulsion:
|
||||
any: true
|
||||
RotateP:
|
||||
any: true
|
||||
RotateV:
|
||||
any: true
|
||||
ScreenGui:
|
||||
any: true
|
||||
Script:
|
||||
any: true
|
||||
ScriptContext:
|
||||
any: true
|
||||
Seat:
|
||||
any: true
|
||||
Selection:
|
||||
any: true
|
||||
SelectionBox:
|
||||
any: true
|
||||
SelectionPartLasso:
|
||||
any: true
|
||||
SelectionPointLasso:
|
||||
any: true
|
||||
Shirt:
|
||||
any: true
|
||||
ShirtGraphic:
|
||||
any: true
|
||||
SkateboardPlatform:
|
||||
any: true
|
||||
Skin:
|
||||
any: true
|
||||
Sky:
|
||||
any: true
|
||||
Smoke:
|
||||
any: true
|
||||
Snap:
|
||||
any: true
|
||||
Sound:
|
||||
any: true
|
||||
Sparkles:
|
||||
any: true
|
||||
SpawnLocation:
|
||||
any: true
|
||||
SpecialMesh:
|
||||
any: true
|
||||
SpotLight:
|
||||
any: true
|
||||
StarterGear:
|
||||
any: true
|
||||
StatsItem:
|
||||
any: true
|
||||
Status:
|
||||
any: true
|
||||
StringValue:
|
||||
any: true
|
||||
StudioTool:
|
||||
any: true
|
||||
SurfaceGui:
|
||||
any: true
|
||||
SurfaceSelection:
|
||||
any: true
|
||||
TaskScheduler:
|
||||
any: true
|
||||
Team:
|
||||
any: true
|
||||
Terrain:
|
||||
any: true
|
||||
TerrainRegion:
|
||||
any: true
|
||||
TextBox:
|
||||
any: true
|
||||
TextButton:
|
||||
any: true
|
||||
TextLabel:
|
||||
any: true
|
||||
Texture:
|
||||
any: true
|
||||
TextureTrail:
|
||||
any: true
|
||||
Tool:
|
||||
any: true
|
||||
TrussPart:
|
||||
any: true
|
||||
Vector3Value:
|
||||
any: true
|
||||
VehicleSeat:
|
||||
any: true
|
||||
VelocityMotor:
|
||||
any: true
|
||||
WedgePart:
|
||||
any: true
|
||||
Weld:
|
||||
any: true
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -1,4 +1 @@
|
|||
std = "roblox+melt"
|
||||
|
||||
[lints]
|
||||
global_usage = "allow"
|
||||
std = "mercury"
|
||||
|
|
|
|||
|
|
@ -1,19 +0,0 @@
|
|||
local ReplicatedStorage = game:GetService "ReplicatedStorage"
|
||||
require(ReplicatedStorage.melt)()
|
||||
|
||||
local localPlayer = game:GetService("Players").LocalPlayer
|
||||
|
||||
ScreenGui {
|
||||
Parent = localPlayer:WaitForChild "PlayerGui",
|
||||
|
||||
Frame {
|
||||
Size = UDim2.fromScale(0.5, 0.5),
|
||||
|
||||
TextLabel {
|
||||
Position = UDim2.fromScale(0.5, 0.5),
|
||||
Text = "Hello world!",
|
||||
TextSize = 24,
|
||||
BackgroundTransparency = 1,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
|
@ -1,163 +0,0 @@
|
|||
local instances = {
|
||||
"Accoutrement",
|
||||
"Animation",
|
||||
"AnimationController",
|
||||
"AnimationTrack",
|
||||
"ArcHandles",
|
||||
"Backpack",
|
||||
"BackpackItem",
|
||||
"BillboardGui",
|
||||
"BindableEvent",
|
||||
"BindableFunction",
|
||||
"BlockMesh",
|
||||
"BodyAngularVelocityBodyColors",
|
||||
"BodyForce",
|
||||
"BodyGyro",
|
||||
"BodyPosition",
|
||||
"BodyThrust",
|
||||
"BodyVelocity",
|
||||
"BoolValue",
|
||||
"BrickColorValue",
|
||||
"CFrameValue",
|
||||
"Camera",
|
||||
"CharacterMesh",
|
||||
"ClickDetector",
|
||||
"Clothing",
|
||||
"Color3Value",
|
||||
"Configuration",
|
||||
"CornerWedgePart",
|
||||
"CustomEvent",
|
||||
"CustomEventReceiver",
|
||||
"CylinderMesh",
|
||||
"Decal",
|
||||
"Dialog",
|
||||
"DialogChoice",
|
||||
"DoubleConstrainedValue",
|
||||
"Explosion",
|
||||
"Feature",
|
||||
"FileMesh",
|
||||
"Fire",
|
||||
"Flag",
|
||||
"FlagStand",
|
||||
"FloorWire",
|
||||
"ForceField",
|
||||
"Frame",
|
||||
"Glue",
|
||||
"Handles",
|
||||
"Hat",
|
||||
"Hole",
|
||||
"HopperBin",
|
||||
"Humanoid",
|
||||
"ImageButton",
|
||||
"ImageLabel",
|
||||
"IntConstrainedValue",
|
||||
"IntValue",
|
||||
"JointInstance",
|
||||
"Keyframe",
|
||||
"LocalBackpack",
|
||||
"LocalScript",
|
||||
"Message",
|
||||
"Model",
|
||||
"ModuleScript",
|
||||
"Motor",
|
||||
"MotorFeature",
|
||||
"Mouse",
|
||||
"NetworkClient",
|
||||
"NetworkReplicator",
|
||||
"NetworkServer",
|
||||
"NumberValue",
|
||||
"ObjectValue",
|
||||
"Pants",
|
||||
"Part",
|
||||
"Platform",
|
||||
"Plugin",
|
||||
"PluginManager",
|
||||
"PluginMouse",
|
||||
"PointLight",
|
||||
"Pose",
|
||||
"ProfilingItem",
|
||||
"RayValue",
|
||||
"RemoteEvent",
|
||||
"RemoteFunction",
|
||||
"ReplicatedStorage",
|
||||
"RocketPropulsion",
|
||||
"RotateP",
|
||||
"RotateV",
|
||||
"ScreenGui",
|
||||
"Script",
|
||||
"ScriptContext",
|
||||
"Seat",
|
||||
"Selection",
|
||||
"SelectionBox",
|
||||
"SelectionPartLasso",
|
||||
"SelectionPointLasso",
|
||||
"Shirt",
|
||||
"ShirtGraphic",
|
||||
"SkateboardPlatform",
|
||||
"Skin",
|
||||
"Sky",
|
||||
"Smoke",
|
||||
"Snap",
|
||||
"Sound",
|
||||
"Sparkles",
|
||||
"SpawnLocation",
|
||||
"SpecialMesh",
|
||||
"SpotLight",
|
||||
"StarterGear",
|
||||
"StatsItem",
|
||||
"Status",
|
||||
"StringValue",
|
||||
"StudioTool",
|
||||
"SurfaceGui",
|
||||
"SurfaceSelection",
|
||||
"TaskScheduler",
|
||||
"Team",
|
||||
"Terrain",
|
||||
"TerrainRegion",
|
||||
"TextBox",
|
||||
"TextButton",
|
||||
"TextLabel",
|
||||
"Texture",
|
||||
"TextureTrail",
|
||||
"Tool",
|
||||
"TrussPart",
|
||||
"Vector3Value",
|
||||
"VehicleSeat",
|
||||
"VelocityMotor",
|
||||
"WedgePart",
|
||||
"Weld",
|
||||
}
|
||||
|
||||
local globals = {}
|
||||
|
||||
for _, objectType in ipairs(instances) do
|
||||
globals[objectType] = function(dat)
|
||||
local obj = Instance.new(objectType)
|
||||
local parent
|
||||
|
||||
for k, v in pairs(dat) do
|
||||
if type(k) == "string" then
|
||||
if k == "Parent" then
|
||||
parent = v
|
||||
else
|
||||
obj[k] = v
|
||||
end
|
||||
elseif type(k) == "number" and type(v) == "userdata" then
|
||||
v.Parent = obj
|
||||
end
|
||||
end
|
||||
|
||||
obj.Parent = parent
|
||||
|
||||
return obj
|
||||
end
|
||||
end
|
||||
|
||||
return function()
|
||||
-- Vomit everything into the global scope
|
||||
local env = getfenv(0)
|
||||
for k, v in globals do
|
||||
env[k] = v
|
||||
end
|
||||
setfenv(0, env)
|
||||
end
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
column_width = 120
|
||||
column_width = 80
|
||||
line_endings = "Unix"
|
||||
indent_type = "Tabs"
|
||||
indent_width = 4
|
||||
|
|
|
|||
Loading…
Reference in New Issue