118 lines
2.6 KiB
Plaintext
118 lines
2.6 KiB
Plaintext
--!strict
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--[[
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Stores 'sensible default' properties to be applied to instances created by
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the New function.
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]]
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return {
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BillboardGui = {
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Active = true,
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},
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Frame = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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},
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TextLabel = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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Font = Enum.Font.SourceSans,
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Text = "",
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TextColor3 = Color3.new(0, 0, 0),
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FontSize = Enum.FontSize.Size14,
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},
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TextButton = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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AutoButtonColor = false,
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Font = Enum.Font.SourceSans,
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Text = "",
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TextColor3 = Color3.new(0, 0, 0),
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FontSize = Enum.FontSize.Size14,
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},
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TextBox = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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ClearTextOnFocus = false,
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Font = Enum.Font.SourceSans,
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Text = "",
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TextColor3 = Color3.new(0, 0, 0),
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FontSize = Enum.FontSize.Size14,
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},
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ImageLabel = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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},
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ImageButton = {
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BackgroundColor3 = Color3.new(1, 1, 1),
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BorderColor3 = Color3.new(0, 0, 0),
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BorderSizePixel = 0,
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AutoButtonColor = false,
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},
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SpawnLocation = {
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Duration = 0,
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},
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Part = {
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Anchored = true,
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Size = Vector3.new(1, 1, 1),
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FrontSurface = Enum.SurfaceType.Smooth,
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BackSurface = Enum.SurfaceType.Smooth,
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LeftSurface = Enum.SurfaceType.Smooth,
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RightSurface = Enum.SurfaceType.Smooth,
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TopSurface = Enum.SurfaceType.Smooth,
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BottomSurface = Enum.SurfaceType.Smooth,
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},
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TrussPart = {
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Anchored = true,
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Size = Vector3.new(2, 2, 2),
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FrontSurface = Enum.SurfaceType.Smooth,
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BackSurface = Enum.SurfaceType.Smooth,
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LeftSurface = Enum.SurfaceType.Smooth,
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RightSurface = Enum.SurfaceType.Smooth,
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TopSurface = Enum.SurfaceType.Smooth,
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BottomSurface = Enum.SurfaceType.Smooth,
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},
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CornerWedgePart = {
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Anchored = true,
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Size = Vector3.new(1, 1, 1),
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FrontSurface = Enum.SurfaceType.Smooth,
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BackSurface = Enum.SurfaceType.Smooth,
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LeftSurface = Enum.SurfaceType.Smooth,
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RightSurface = Enum.SurfaceType.Smooth,
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TopSurface = Enum.SurfaceType.Smooth,
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BottomSurface = Enum.SurfaceType.Smooth,
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},
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VehicleSeat = {
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Anchored = true,
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Size = Vector3.new(1, 1, 1),
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FrontSurface = Enum.SurfaceType.Smooth,
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BackSurface = Enum.SurfaceType.Smooth,
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LeftSurface = Enum.SurfaceType.Smooth,
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RightSurface = Enum.SurfaceType.Smooth,
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TopSurface = Enum.SurfaceType.Smooth,
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BottomSurface = Enum.SurfaceType.Smooth,
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},
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}
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