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5 changed files with 1 additions and 4 deletions

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@ -9,7 +9,6 @@ namespace RBX
{
std::vector<FileMeshVertexNormalTexture3d> vnts;
std::vector<FileMeshFace> faces;
// G3D::AABox aabb;
};
void writeFileMesh(std::ostream&, const FileMeshData&);

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@ -17,7 +17,7 @@ namespace RBX
float vx, vy, vz;
float nx, ny, nz;
float tu, tv, tw;
// char r, g, b, a;
char r, g, b, a;
};
struct FileMeshFace

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@ -1,8 +1,6 @@
# RBXMeshConverter
Convert a wavefront OBJ to RBX mesh V2
![Result](https://user-images.githubusercontent.com/61764548/76249171-2dc7e180-6219-11ea-9af7-29c08c54ebb2.PNG)
## Credits
[OBJ-Loader](https://github.com/Bly7/OBJ-Loader)