hopefully i fixed that joining issue

This commit is contained in:
Bitl 2017-07-30 15:43:56 -07:00
parent c99b7f16cd
commit 88f8f2150e
1 changed files with 35 additions and 31 deletions

View File

@ -143,11 +143,13 @@ function LoadCharacterNew(playerApp,newChar)
--authentic roblox style loading
local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
for _,newVal in pairs(playerApp:GetChildren()) do
if (newVal.CustomizationType.Value == 1) then
local customtype = newVal:FindFirstChild("CustomizationType")
if (customtype.Value == 1) then
pcall(function()
charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
local colorindex = newVal:FindFirstChild("ColorIndex")
charparts[colorindex.Value].BrickColor = newVal.Value
end)
elseif (newVal.CustomizationType.Value == 2) then
elseif (customtype.Value == 2) then
if (rbxlegacyversion > 1) then
pcall(function()
local newHat = game.Workspace:InsertContent("rbxasset://../../../charcustom/hats/"..newVal.Value)
@ -160,7 +162,7 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 3) then
elseif (customtype.Value == 3) then
if (rbxlegacyversion > 1) then
pcall(function()
local newTShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
@ -173,7 +175,7 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 4) then
elseif (customtype.Value == 4) then
if (rbxlegacyversion > 2) then
pcall(function()
local newShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
@ -186,7 +188,7 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 5) then
elseif (customtype.Value == 5) then
if (rbxlegacyversion > 2) then
pcall(function()
local newPants = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
@ -199,7 +201,7 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 6) then
elseif (customtype.Value == 6) then
if (rbxlegacyversion > 5) then
pcall(function()
local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
@ -214,7 +216,7 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 7) then
elseif (customtype.Value == 7) then
if (rbxlegacyversion > 5) then
pcall(function()
local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
@ -228,12 +230,13 @@ function LoadCharacterNew(playerApp,newChar)
end
end)
end
elseif (newVal.CustomizationType.Value == 8) then
elseif (customtype.Value == 8) then
if (rbxlegacyversion > 6) then
pcall(function()
local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/bodies/"..newVal.MeshIndex.Value.."/"..newVal.Value)
if newPart[1] then
if newPart[1].className == "SpecialMesh" then
local meshindex = newVal:FindFirstChild("MeshIndex")
newPart[1].Parent = charparts[newVal.MeshIndex.Value]
else
newPart[1]:remove()
@ -249,11 +252,13 @@ function LoadCharacterNew3DView(playerApp,newChar)
--authentic roblox style loading
local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
for _,newVal in pairs(playerApp:GetChildren()) do
if (newVal.CustomizationType.Value == 1) then
local customtype = newVal:FindFirstChild("CustomizationType")
if (customtype.Value == 1) then
pcall(function()
charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
local colorindex = newVal:FindFirstChild("ColorIndex")
charparts[colorindex.Value].BrickColor = newVal.Value
end)
elseif (newVal.CustomizationType.Value == 2) then
elseif (customtype.Value == 2) then
pcall(function()
local newHat = game.Workspace:InsertContent("rbxasset://../../../charcustom/hats/"..newVal.Value)
if newHat[1] then
@ -264,7 +269,7 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 3) then
elseif (customtype.Value == 3) then
pcall(function()
local newTShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
if newTShirt[1] then
@ -275,7 +280,7 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 4) then
elseif (customtype.Value == 4) then
pcall(function()
local newShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
if newShirt[1] then
@ -286,7 +291,7 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 5) then
elseif (customtype.Value == 5) then
pcall(function()
local newPants = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
if newPants[1] then
@ -297,7 +302,7 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 6) then
elseif (customtype.Value == 6) then
pcall(function()
local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
if newFace[1] then
@ -310,7 +315,7 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 7) then
elseif (customtype.Value == 7) then
pcall(function()
local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
if newPart[1] then
@ -322,11 +327,12 @@ function LoadCharacterNew3DView(playerApp,newChar)
end
end
end)
elseif (newVal.CustomizationType.Value == 8) then
elseif (customtype.Value == 8) then
pcall(function()
local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/bodies/"..newVal.MeshIndex.Value.."/"..newVal.Value)
if newPart[1] then
if newPart[1].className == "SpecialMesh" then
local meshindex = newVal:FindFirstChild("MeshIndex")
newPart[1].Parent = charparts[newVal.MeshIndex.Value]
else
newPart[1]:remove()
@ -386,14 +392,14 @@ function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,Torso
end
BodyColor.Name = "RightLegColor"
end
local indexValue = Instance.new("NumberValue")
indexValue.Name = "ColorIndex"
indexValue.Parent = BodyColor
indexValue.Value = i
local typeValue = Instance.new("NumberValue")
typeValue.Name = "CustomizationType"
typeValue.Parent = BodyColor
typeValue.Value = 1
local indexValue = Instance.new("NumberValue")
indexValue.Name = "ColorIndex"
indexValue.Parent = BodyColor
indexValue.Value = i
end
--HATS
for i=1,3,1 do
@ -534,14 +540,14 @@ function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,Torso
BodyMesh.Name = "DefaultRLeg.rbxm"
end
end
local indexValue = Instance.new("NumberValue")
indexValue.Name = "MeshIndex"
indexValue.Parent = BodyColor
indexValue.Value = i
local typeValue = Instance.new("NumberValue")
typeValue.Name = "CustomizationType"
typeValue.Parent = BodyColor
typeValue.Value = 8
local indexValue = Instance.new("NumberValue")
indexValue.Name = "MeshIndex"
indexValue.Parent = BodyColor
indexValue.Value = i
end
end
@ -877,11 +883,8 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
end
function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID,IconType)
if (rbxlegacyversion > 8) then
game:GetService("RunService"):Run()
else
game:GetService("RunService"):run()
end
--We are using a late 2009 client
game:GetService("RunService"):run()
local plr = game.Players:CreateLocalPlayer(UserID)
plr.Name = PlayerName
plr:LoadCharacter()
@ -891,6 +894,7 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID)
LoadCharacterNew3DView(newWaitForChild(plr,"Appearance"),plr.Character)
game:GetService("NetworkClient")
game:GetService("ScriptContext").ScriptsDisabled = true
end
_G.SetRBXLegacyVersion=SetRBXLegacyVersion