3dview
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@ -245,6 +245,98 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end
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function LoadCharacterNew3DView(playerApp,newChar)
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--authentic roblox style loading
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local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
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for _,newVal in pairs(playerApp:GetChildren()) do
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if (newVal.CustomizationType.Value == 1) then
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pcall(function()
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charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
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end)
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elseif (newVal.CustomizationType.Value == 2) then
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pcall(function()
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local newHat = game.Workspace:InsertContent("rbxasset://../../../charcustom/hats/"..newVal.Value)
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if newHat[1] then
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if newHat[1].className == "Hat" then
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newHat[1].Parent = newChar
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else
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newHat[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 3) then
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pcall(function()
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local newTShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
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if newTShirt[1] then
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if newTShirt[1].className == "ShirtGraphic" then
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newTShirt[1].Parent = newChar
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else
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newTShirt[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 4) then
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pcall(function()
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local newShirt = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
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if newShirt[1] then
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if newShirt[1].className == "Shirt" then
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newShirt[1].Parent = newChar
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else
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newShirt[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 5) then
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pcall(function()
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local newPants = game.Workspace:InsertContent("http://www.roblox.com/asset/?id="..newVal.Value)
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if newPants[1] then
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if newPants[1].className == "Pants" then
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newPants[1].Parent = newChar
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else
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newPants[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 6) then
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pcall(function()
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local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
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if newFace[1] then
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if newFace[1].className == "Decal" then
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newWaitForChild(charparts[1],"face"):remove()
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newFace[1].Parent = charparts[1]
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newFace[1].Face = "Front"
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else
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newFace[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 7) then
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pcall(function()
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
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if newPart[1] then
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if newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then
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newWaitForChild(charparts[1],"Mesh"):remove()
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newPart[1].Parent = charparts[1]
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else
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newPart[1]:remove()
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end
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end
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end)
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elseif (newVal.CustomizationType.Value == 8) then
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pcall(function()
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/bodies/"..newVal.MeshIndex.Value.."/"..newVal.Value)
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if newPart[1] then
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if newPart[1].className == "SpecialMesh" then
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newPart[1].Parent = charparts[newVal.MeshIndex.Value]
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else
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newPart[1]:remove()
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end
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end
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end)
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end
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end
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end
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function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID)
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local newCharApp = Instance.new("IntValue",Player)
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newCharApp.Name = "Appearance"
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@ -463,16 +555,18 @@ function CSServer(Port,PlayerLimit)
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game:GetService("Players").MaxPlayers = PlayerLimit
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end
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game:GetService("Players").PlayerAdded:connect(function(Player)
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if (game:GetService("Players").NumPlayers > game:GetService("Players").MaxPlayers) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Too many players on server."
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Too many players on server.")
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else
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added")
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Player:LoadCharacter()
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if (rbxlegacyversion < 9) then
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if (game:GetService("Players").NumPlayers > game:GetService("Players").MaxPlayers) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Too many players on server."
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Too many players on server.")
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else
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added")
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Player:LoadCharacter()
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end
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end
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Player.CharacterAdded:connect(function(char)
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LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character)
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@ -782,7 +876,25 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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end
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end
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function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID,IconType)
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if (rbxlegacyversion > 8) then
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game:GetService("RunService"):Run()
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else
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game:GetService("RunService"):run()
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end
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local plr = game.Players:CreateLocalPlayer(UserID)
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plr.Name = PlayerName
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plr:LoadCharacter()
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pcall(function() plr:SetUnder13(false) end)
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pcall(function() plr:SetAccountAge(365) end)
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plr.CharacterAppearance=0
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,TorsoID,RArmID,LArmID,RLegID,LLegID)
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LoadCharacterNew3DView(newWaitForChild(plr,"Appearance"),plr.Character)
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game:GetService("NetworkClient")
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end
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_G.SetRBXLegacyVersion=SetRBXLegacyVersion
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_G.CSServer=CSServer
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_G.CSConnect=CSConnect
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_G.CSSolo=CSSolo
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_G.CS3DView=CS3DView
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