65 lines
1.1 KiB
Plaintext
65 lines
1.1 KiB
Plaintext
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/////////////////////////////////////////////////////
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// Material used for bright explosion parts
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/////////////////////////////////////////////////////
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material explosion/explosionMatl
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{
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technique
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{
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pass
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{
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lighting off
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depth_write off
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scene_blend add
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texture_unit
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{
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texture textures/explosion.png
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}
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}
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}
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}
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/////////////////////////////////////////////////////
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// Bright sparks that fly out from explosions
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/////////////////////////////////////////////////////
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material explosion/explosparkMatl
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{
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technique
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{
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pass
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{
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lighting off
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depth_write off
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scene_blend add
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texture_unit
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{
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texture textures/spark.png
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}
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}
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}
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}
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///////////////////////////////////////////////////////////
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// Alpha blended smoke from explosions.
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// Disabled because they overpower the bright explosion parts.
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///////////////////////////////////////////////////////////
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material explosion/explosmokeMatl
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{
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technique
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{
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pass
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{
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lighting off
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depth_write off
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scene_blend add
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texture_unit
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{
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texture textures/explosion.png
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}
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}
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}
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} |