Novetus_src/clients/2011E/content/particles/explosionMat.material

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/////////////////////////////////////////////////////
// Material used for bright explosion parts
/////////////////////////////////////////////////////
material explosion/explosionMatl
{
technique
{
pass
{
lighting off
depth_write off
scene_blend add
texture_unit
{
texture textures/explosion.png
}
}
}
}
/////////////////////////////////////////////////////
// Bright sparks that fly out from explosions
/////////////////////////////////////////////////////
material explosion/explosparkMatl
{
technique
{
pass
{
lighting off
depth_write off
scene_blend add
texture_unit
{
texture textures/spark.png
}
}
}
}
///////////////////////////////////////////////////////////
// Alpha blended smoke from explosions.
// Disabled because they overpower the bright explosion parts.
///////////////////////////////////////////////////////////
material explosion/explosmokeMatl
{
technique
{
pass
{
lighting off
depth_write off
scene_blend add
texture_unit
{
texture textures/explosion.png
}
}
}
}