Update ShadersCompatibility.lua
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@ -4,7 +4,7 @@ local this = {}
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local ClientName = "N/A"
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local ClientName = "N/A"
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function this:Name()
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function this:Name()
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return "Shaders MP Compatibility"
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return "Shader Client MP Compatibility"
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end
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end
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-- executes before the game starts (server, solo, studio)
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-- executes before the game starts (server, solo, studio)
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