diff --git a/ShadersCompatibility.lua b/ShadersCompatibility.lua index 077a30f..f7344d0 100644 --- a/ShadersCompatibility.lua +++ b/ShadersCompatibility.lua @@ -4,7 +4,7 @@ local this = {} local ClientName = "N/A" function this:Name() - return "Shaders MP Compatibility" + return "Shader Client MP Compatibility" end -- executes before the game starts (server, solo, studio)