Merge crapblox and tadah
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commit
72e40b3083
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@ -11,8 +11,13 @@ class GameJob extends Job {
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StartGame(id, port) {
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return new Promise(async (resolve, reject) => {
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const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_))
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const { server_token, server_port } = response.data
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this.serverToken = server_token
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this.placeId = id
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this.port = port
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this.id = id
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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@ -1,5 +1,6 @@
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const { readFile } = require("fs/promises")
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const chalk = require("chalk")
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const axios = require("axios")
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const Job = require("./Job.js")
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const logger = require("../logger.js")
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@ -136,6 +137,12 @@ class RenderJob extends Job {
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}
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async RenderPlace(id) {
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const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_))
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const { server_token } = response.data
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this.serverToken = server_token
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console.log(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`, server_token)
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const running = this.started
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if (!running) {
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const started = await this.Start()
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@ -161,7 +168,7 @@ class RenderJob extends Job {
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{ type: "LUA_TSTRING", value: process.env.BASE_URL },
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{ type: "LUA_TNUMBER", value: id },
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{ type: "LUA_TSTRING", value: process.env.ARBITER_TOKEN },
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{ type: "LUA_TSTRING", value: this.serverToken },
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],
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},
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}).catch((e) => false)
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@ -12,6 +12,39 @@ function waitForChild(parent, childName)
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end
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end
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function update(LeavingPlayer)
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local names = {}
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for _, player in pairs(game:GetService("Players"):GetPlayers()) do
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if (player ~= LeavingPlayer) then
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table.insert(names, player.Name)
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end
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end
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local str = (#names > 0) and (#names > 1) and (names[1] .. ",") or names[1] or ""
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for i = 2, #names -1, 1 do
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str = str .. names[i] .. ","
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end
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str = (#names > 0) and (#names > 1) and (str .. names[#names]) or names[1] or ""
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return str
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end
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function keepAlive(LeavingPlayer)
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pcall(function()
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game:GetService("HttpService").HttpEnabled = true
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local body = game:GetService("HttpService"):JSONEncode({
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["ServerIP"] = jobId,
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["PlaceId"] = game.PlaceId,
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["PlayerCount"] = #game:GetService("Players"):GetPlayers(),
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["PlayerList"] = update(LeavingPlayer),
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})
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return game:GetService("HttpService"):PostAsync("https://dungblx.cf/API/KeepAlive", body)
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end)
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end
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-----------------------------------END UTILITY FUNCTIONS -------------------------
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-----------------------------------"CUSTOM" SHARED CODE----------------------------------
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@ -34,6 +67,7 @@ pcall(function() scriptContext:AddStarterScript(37801172) end)
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game:SetPlaceID(assetId, false)
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game:GetService("ChangeHistoryService"):SetEnabled(false)
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game:GetService("HttpService").HttpEnabled = true
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local ns = game:GetService("NetworkServer")
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@ -54,7 +88,8 @@ if baseUrl ~= nil then
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game:GetService("InsertService"):SetAssetUrl(baseUrl .. "/Asset/?id=%d")
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game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
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pcall(function() loadfile(baseUrl .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
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pcall(function() loadfile(baseUrl .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
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pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
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end
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pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
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@ -106,6 +141,4 @@ spawn(function()
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end
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end)
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------------------------------END START GAME SHARED SCRIPT--------------------------
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game:GetService("RunService"):Run()
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@ -8,16 +8,23 @@ game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetver
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game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("ScriptContext").ScriptsDisabled = true
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local asset = game:GetObjects(("%s/asset/?id=%d"):format(baseUrl, assetId))[1]
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asset.Parent = workspace
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local Player = game.Players:CreateLocalPlayer(0)
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Player.CharacterAppearance = ("%s/v1.1/asset-render/%d"):format(baseUrl, assetId)
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Player:LoadCharacter(false)
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local thumbnailCamera = asset:FindFirstChild("ThumbnailCamera")
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if thumbnailCamera ~= nil and thumbnailCamera.ClassName == "Camera" then
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workspace.CurrentCamera = thumbnailCamera
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game:GetService("RunService"):Run()
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Player.Character.Animate.Disabled = true
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Player.Character.Torso.Anchored = true
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local gear = Player.Backpack:GetChildren()[1]
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if gear then
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gear.Parent = Player.Character
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Player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90)
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end
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print(("[%s] Rendering ..."):format(jobId))
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local result = game:GetService("ThumbnailGenerator"):Click(format, x, y, true)
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print(("[%s] Done!"):format(jobId))
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return result
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return result
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@ -11,7 +11,7 @@ app.post("/:id", async (request, response) => {
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if (!game) return response.status(404).json({ error: "Game is not running" })
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const { script } = request.body
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const jobResponse = await game.Execute(randomUUID(), script)
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const jobResponse = await game.Execute(randomUUID(), script).catch((_) => _)
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return response.json({ response: jobResponse })
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})
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