Fix bug where games wouldnt be named by their placeid
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115a44d76f
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@ -100,6 +100,8 @@ spawn(function()
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while wait(60) do
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if #game.Players:GetPlayers() == 0 then
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pcall(function() game:HttpGet("https://kapish.fun/dielol/" .. placeId.."?key=" .. key) end)
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else
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pcall(function() game:HttpGet("https://kapish.fun/renewlol/" .. placeId.."?key=" .. key) end)
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end
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end
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end)
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@ -10,9 +10,9 @@ app.get("/:id", async (request, response) => {
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const job = new GameJob()
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const result = await job.StartGame(request.params.id, request.query.port).catch((_) => _)
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global.games.set(job.id, job)
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global.games.set(request.params.id, job)
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job.proc.once("exit", () => {
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global.games.delete(job.id)
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global.games.delete(request.params.id)
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})
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return response.json({ success: true })
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