prepare("SELECT * FROM user_auth_tickets WHERE token = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } function genVerifcationEmailHash($len) { $hash = ""; $alloc = true; while ($alloc) { $hash = genHash($len); $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM verify_email_keys WHERE token = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } function genResetPasswordHash($len) { $hash = ""; $alloc = true; while ($alloc) { $hash = genHash($len); $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM password_reset_keys WHERE token = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } function genSignupKeyHash($len) { $hash = ""; $alloc = true; while ($alloc) { $hash = genHash($len); $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM signup_keys WHERE signupkey = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } function genAssetHash($len) { $hash = ""; $alloc = true; while ($alloc) { $hash = genHash($len); $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE Hash = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } function genGameLaunchTokenHash($len) { $hash = ""; $alloc = true; while ($alloc) { $hash = genHash($len); $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM game_launch_tokens WHERE token = :t"); $tokencheck->bindParam(":t", $hash, PDO::PARAM_STR); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { continue; } else { $alloc = false; } } return $hash; } //gen uuid function gen_uuid() { return sprintf( '%04x%04x-%04x-%04x-%04x-%04x%04x%04x', // 32 bits for "time_low" mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ), // 16 bits for "time_mid" mt_rand( 0, 0xffff ), // 16 bits for "time_hi_and_version", // four most significant bits holds version number 4 mt_rand( 0, 0x0fff ) | 0x4000, // 16 bits, 8 bits for "clk_seq_hi_res", // 8 bits for "clk_seq_low", // two most significant bits holds zero and one for variant DCE1.1 mt_rand( 0, 0x3fff ) | 0x8000, // 48 bits for "node" mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ) ); } // //auth ticket utilities function genTicket() { $tokencheck = $GLOBALS['pdo']->prepare("SELECT * FROM user_auth_tickets WHERE uid = :u"); $tokencheck->bindParam(":u", $GLOBALS['user']->id, PDO::PARAM_INT); $tokencheck->execute(); if ($tokencheck->rowCount() > 0) { $tokenerase = $GLOBALS['pdo']->prepare("DELETE FROM user_auth_tickets WHERE uid = :u"); $tokenerase->bindParam(":u", $GLOBALS['user']->id, PDO::PARAM_INT); $tokenerase->execute(); } $t = genTicketHash(64); //128 characters long (value + value) $n = $GLOBALS['pdo']->prepare("INSERT INTO user_auth_tickets(token,session,uid,whenGenerated) VALUES(:t,:s,:u,UNIX_TIMESTAMP())"); $n->bindParam(":t", $t, PDO::PARAM_STR); $n->bindParam(":s", $_COOKIE['token'], PDO::PARAM_STR); $n->bindParam(":u", $GLOBALS['user']->id, PDO::PARAM_INT); if($n->execute()) { return $t; } return false; } //end auth ticket utilities //TODO: Render Queue? function logChatMessage($userid, $text, $trippedfilter) //privacy concern? { if (userInfo($userid)->rank != 2) //dont log admins chats { $trippedfilter = boolval($trippedfilter); $p = $GLOBALS['pdo']->prepare("SELECT * FROM game_presence WHERE uid = :i AND (lastPing + 50) > UNIX_TIMESTAMP()"); $p->bindParam(":i", $userid, PDO::PARAM_INT); $p->execute(); $placeid = $p->fetch(PDO::FETCH_OBJ)->placeid; $logmessage = $GLOBALS['pdo']->prepare("INSERT INTO chat_logs(message, gameAssetId, whoSent, whenSent, trippedFilter) VALUES (:message, :gameAssetId, :whoSent, UNIX_TIMESTAMP(), :trippedFilter)"); $logmessage->bindParam(":message", $text, PDO::PARAM_STR); $logmessage->bindParam(":gameAssetId", $placeid, PDO::PARAM_INT); $logmessage->bindParam(":whoSent", $userid, PDO::PARAM_INT); $logmessage->bindParam(":trippedFilter", $trippedfilter, PDO::PARAM_INT); $logmessage->execute(); } } //personal build servers function updateBuildServerRank($placeid, $userid, $rank) { if ($userid != getAssetInfo($placeid)->CreatorId && getAssetInfo($placeid)->isPersonalServer == 1) { if ($rank == 240 || $rank == 128 || $rank == 0) //PBS RANKS ADMIN, MEMBER AND BANNED { $exists = $GLOBALS['pdo']->prepare("SELECT * FROM personal_build_ranks WHERE placeid = :pid AND userid = :uid"); $exists->bindParam(":pid", $placeid, PDO::PARAM_INT); $exists->bindParam(":uid", $userid, PDO::PARAM_INT); $exists->execute(); if ($exists->rowCount() > 0) //we got a rank already, update { $setrank = $GLOBALS['pdo']->prepare("UPDATE personal_build_ranks SET rank = :rank WHERE placeid = :pid AND userid = :uid"); $setrank->bindParam(":rank", $rank, PDO::PARAM_INT); $setrank->bindParam(":pid", $placeid, PDO::PARAM_INT); $setrank->bindParam(":uid", $userid, PDO::PARAM_INT); $setrank->execute(); return true; } else //no rank, create new one { $newrank = $GLOBALS['pdo']->prepare("INSERT INTO personal_build_ranks(placeid, userid, rank, whenRanked) VALUES (:pid, :uid, :rank, UNIX_TIMESTAMP())"); $newrank->bindParam(":rank", $rank, PDO::PARAM_INT); $newrank->bindParam(":pid", $placeid, PDO::PARAM_INT); $newrank->bindParam(":uid", $userid, PDO::PARAM_INT); $newrank->execute(); return true; } } else if ($rank == 10) //PBS RANK VISITOR { $delrank = $GLOBALS['pdo']->prepare("DELETE FROM personal_build_ranks WHERE placeid = :pid AND userid = :uid"); $delrank->bindParam(":pid", $placeid, PDO::PARAM_INT); $delrank->bindParam(":uid", $userid, PDO::PARAM_INT); $delrank->execute(); return true; } } return "Error occurred"; } function updatePBSGameSettings($placeid, $name, $description, $commentsenabled, $whitelistenabled, $maxplayers) { if (isOwner($placeid) && getAssetInfo($placeid)->isPersonalServer == 1) { $name = cleanInput($name); $description = cleanInput($description); $comments = boolval($commentsenabled); $whitelistenabled = boolval($whitelistenabled); $players = (int)$maxplayers; if (getAssetInfo($placeid)->Name != $name) //dont run if name hasnt changed { if (strlen($name) > 50) { return "Name too long"; } else if (strlen($name) < 3) { return "Name too short"; } } if (getAssetInfo($placeid)->Description != $description) //dont run if description hasnt changed { if (strlen($description) > 1024) { return "Description too long"; } else if (strlen($description) < 3) { return "Description too short"; } } if (getAssetInfo($placeid)->IsCommentsEnabled != $comments) //dont run if iscommentsenabled hasnt changed { if (!is_bool($comments)) { return "Error occurred"; } } if (getAssetInfo($placeid)->isGameWhitelisted != $whitelistenabled) //dont run if isGameWhitelisted hasnt changed { if (!is_bool($whitelistenabled)) { return "Error occurred"; } if ($whitelistenabled == 0) //whitelist being disabled { if (!Game::ClearWhitelist($placeid)) { $whitelistenabled = 1; } } } if (getAssetInfo($placeid)->MaxPlayers != $players) //dont run if MaxPlayers hasnt changed { if ($players > 12 || $players < 1) { return "Error occurred"; } } $configgame = $GLOBALS['pdo']->prepare("UPDATE assets SET Name = :name, Description = :description, isGameWhitelisted = :pbswhitelistenabled, IsCommentsEnabled = :commentsenabled, MaxPlayers = :maxplayers WHERE id = :assetid"); $configgame->bindParam(":name", $name, PDO::PARAM_STR); $configgame->bindParam(":description", $description, PDO::PARAM_STR); $configgame->bindParam(":pbswhitelistenabled", $whitelistenabled, PDO::PARAM_INT); $configgame->bindParam(":commentsenabled", $comments, PDO::PARAM_INT); $configgame->bindParam(":maxplayers", $players, PDO::PARAM_INT); $configgame->bindParam(":assetid", $placeid, PDO::PARAM_INT); $configgame->execute(); return true; } return "No permission"; } // ... //asset functions function availableAssetId() { $GLOBALS['pdo']->exec("LOCK TABLES assets WRITE"); $b = $GLOBALS['pdo']->prepare("SELECT * FROM assets"); $b->execute(); return $b->rowCount() + 1; $GLOBALS['pdo']->exec("UNLOCK TABLES"); } function createGenericAsset($assetid, $assettypeid, $targetid, $producttype, $name, $description, $creatorid, $price, $onsale, $ispublicdomain, $isapproved, $hash) { $GLOBALS['pdo']->exec("LOCK TABLES assets WRITE"); $asset = $GLOBALS['pdo']->prepare("INSERT INTO assets (id, AssetTypeId, TargetId, ProductType, Name, Description, Created, Updated, CreatorId, PriceInAlphabux, IsForSale, isPublicDomain, isApproved, Hash) VALUES(:id, :AssetTypeId, :TargetId, :ProductType, :Name, :Description, UNIX_TIMESTAMP(), UNIX_TIMESTAMP(), :CreatorId, :PriceInAlphabux, :IsForSale, :isPublicDomain, :isApproved, :Hash)"); $asset->bindParam(":id", $assetid, PDO::PARAM_INT); $asset->bindParam(":AssetTypeId", $assettypeid, PDO::PARAM_INT); $asset->bindParam(":TargetId", $targetid, PDO::PARAM_INT); $asset->bindParam(":ProductType", $producttype, PDO::PARAM_STR); $asset->bindParam(":Name", $name, PDO::PARAM_STR); $asset->bindParam(":Description", $description, PDO::PARAM_STR); $asset->bindParam(":CreatorId", $creatorid, PDO::PARAM_INT); $asset->bindParam(":isPublicDomain", $ispublicdomain, PDO::PARAM_INT); $asset->bindParam(":isApproved", $isapproved, PDO::PARAM_INT); $asset->bindParam(":Hash", $hash, PDO::PARAM_STR); $asset->bindParam(":PriceInAlphabux", $price, PDO::PARAM_INT); $asset->bindParam(":IsForSale", $onsale, PDO::PARAM_INT); $asset->execute(); $GLOBALS['pdo']->exec("UNLOCK TABLES"); } function convertAssetUrlToId($asseturl) { if (strpos($asseturl, "rbxassetid://") !== false) { return substr($asseturl, strpos($asseturl, "rbxassetid://")+13, strlen($asseturl)); } else if (strpos($asseturl, "id=") !== false) { return substr($asseturl, strpos($asseturl, "id=")+3, strlen($asseturl)); } return false; } function isMeshSupported($meshstr) { if (strpos($meshstr, "version 1.00") !== false || strpos($meshstr, "version 1.01") !== false || strpos($meshstr, "version 2.00") !== false) { return true; } return false; } function uploadXML($xml, $name, $description, $price, $onsale, $assettypeid, $creatorid) { $hash = genAssetHash(16); $assetid = availableAssetId(); $name = cleanInput($name); if (file_put_contents($GLOBALS['assetCDNPath'] . $hash, $xml)) { createGenericAsset($assetid, $assettypeid, $assetid, "", $name, $description, $creatorid, $price, $onsale, 1, 1, $hash); return $assetid; } return false; } function uploadRobloxMesh($name, $assetid, $creatorid) { if (getRobloxProductInfo($assetid)->AssetTypeId == 4) { $meshstr = file_get_contents('compress.zlib://'.$GLOBALS['ROBLOXAssetAPI'].$assetid); if (isMeshSupported($meshstr)) { $hash = genAssetHash(16); $assetid = availableAssetId(); $name = cleanInput($name) . " Mesh"; if (file_put_contents($GLOBALS['assetCDNPath'] . $hash, $meshstr)) { createGenericAsset($assetid, 4, $assetid, "", $name, "", $creatorid, 0, 0, 1, 1, $hash); return $assetid; } } } return false; } function uploadRobloxTexture($name, $assetid, $creatorid) { if (getRobloxProductInfo($assetid)->AssetTypeId == 1) { $texturestr = file_get_contents('compress.zlib://'.$GLOBALS['ROBLOXAssetAPI'].$assetid); $hash = genAssetHash(16); $assetid = availableAssetId(); $name = cleanInput($name) . " Texture"; if (file_put_contents($GLOBALS['thumbnailCDNPath'] . $hash, $texturestr)) { createGenericAsset($assetid, 1, $assetid, "", $name, "", $creatorid, 0, 0, 1, 1, $hash); return $assetid; } } return false; } function uploadRobloxAnimation($name, $assetid, $creatorid) { if (getRobloxProductInfo($assetid)->AssetTypeId == 24) { $animationstr = file_get_contents('compress.zlib://'.$GLOBALS['ROBLOXAssetAPI'].$assetid); $hash = genAssetHash(16); $assetid = availableAssetId(); $name = cleanInput($name); if (file_put_contents($GLOBALS['assetCDNPath'] . $hash, $animationstr)) { createGenericAsset($assetid, 24, $assetid, "", $name, "", $creatorid, 0, 0, 1, 1, $hash); return $assetid; } } return false; } function submitRobloxAssetWorker($requestedassetid, $assettypeid, $assetname, $assetdescription, $price, $onsale) { //multiple occasions of the same item being uploaded, double check the name now $isduplicate = false; $duplicate = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE Name = :n"); $duplicate->bindParam(":n", $assetname, PDO::PARAM_STR); $duplicate->execute(); if ($duplicate->rowCount() > 0) { return "Asset exists with the same name"; } $xml = file_get_contents('compress.zlib://'.$GLOBALS['ROBLOXAssetAPI'].$requestedassetid); $validXML = true; try { $ParsedXML = new SimpleXMLElement($xml); } catch (Exception $e) { $validXML = false; } if ($validXML) { //handle all hat types if ($assettypeid == 41 || //HairAccessory $assettypeid == 42 || //FaceAccessory $assettypeid == 43 || //NeckAccessory $assettypeid == 44 || //ShoulderAccessory $assettypeid == 45 || //FrontAccessory $assettypeid == 46 || //BackAccessory $assettypeid == 47) { //WaistAccessory $assettypeid = 8; //we want all those variations above just to be a reg hat assettypeid } if ($assettypeid == 8 || //Hat $assettypeid == 18 || //Decal/Face $assettypeid == 19) { //Gear //currently only support texture and meshe auto uploading, TODO: audios and linked sources? $xmlhash = genAssetHash(16); //find two known xml elements that contain texture urls $textures = $ParsedXML->xpath('//Content[@name="TextureId"]/url | //Content[@name="Texture"]/url'); //find mesh urls $meshes = $ParsedXML->xpath('//Content[@name="MeshId"]/url'); $meshuploadsuccess = true; foreach ($meshes as $mesh) { $assetid = convertAssetUrlToId($mesh); if (!$assetid) { return "Unsupported Asset"; } $assetid = uploadRobloxMesh($assetname, $assetid, 1); if ($assetid !== FALSE) { $xml=str_replace($mesh, $GLOBALS['url'] . "/asset/?id=" . $assetid, $xml); Render::RenderMesh($assetid); } else { $meshuploadsuccess = false; break; } } if (!$meshuploadsuccess && $assettypeid != 18) { return "Error occurred, one or more invalid Meshes"; } $textureuploadsuccess = true; foreach ($textures as $texture) { $assetid = convertAssetUrlToId($texture); if (!$assetid) { return "Unsupported Asset"; } $assetid = uploadRobloxTexture($assetname, $assetid, 1); if ($assetid !== FALSE) { $xml=str_replace($texture, $GLOBALS['url'] . "/asset/?id=" . $assetid, $xml); } else { $textureuploadsuccess = false; break; } } if (!$textureuploadsuccess) { return "Error occurred, one or more invalid Textures. Some meshes may have been uploaded"; } $newassetid = uploadXML($xml, $assetname, $assetdescription, $price, $onsale, $assettypeid, 1); if ($newassetid !== FALSE) { Asset::GiveAsset($newassetid, 1); //give the user Finobe the created asset $assettypeid = getAssetInfo($newassetid)->AssetTypeId; switch ($assettypeid) { case 8: Render::RenderHat($newassetid); break; case 18: Render::RenderFace($newassetid); break; case 19: Render::RenderGear($newassetid); break; default: break; } //discord bot api if ($onsale) { WebContextManager::HttpGetPing("localhost:4098/?type=itemrelease&assetid=".$newassetid."&name=".urlencode($assetname)."&description=".urlencode($assetdescription)."&price=".$price."&image=".$GLOBALS['renderCDN']."/".getAssetInfo($newassetid)->ThumbHash, 8000); } return true; } return "Error Occurred"; } return "Invalid Asset"; } return "Invalid XML"; } function isAssetEquipped($assetid, $userid) { $get = $GLOBALS['pdo']->prepare("SELECT * FROM wearing_items WHERE aid = :aid AND uid = :uid"); $get->bindParam(":aid", $assetid, PDO::PARAM_INT); $get->bindParam(":uid", $userid, PDO::PARAM_INT); $get->execute(); if ($get->rowCount() > 0) { return true; } return false; } function getUserGearsAccoutrements($userid) //ghetto { $gears = ""; $get = $GLOBALS['pdo']->prepare("SELECT * FROM owned_assets WHERE uid = :u"); $get->bindParam(":u", $userid, PDO::PARAM_INT); $get->execute(); if($get->rowCount() > 0) { foreach($get as $item) { if (getAssetInfo($item['aid'])->AssetTypeId == 19) { $equipped = ""; if (isAssetEquipped($item['aid'], $userid)) { $equipped = "&equipped=1"; } $gears .= $GLOBALS['url'].'/asset/?id='.$item['aid'].$equipped.';'; } } } return $gears; } //TODO: FIX THIS DUMB SHIT //file_get_contents adds & after every & //2 lazy to look further into this right now, annoying as fuck function getRobloxAssetThumbnail($assetid, $width, $height, $fileformat) { return json_decode(file_get_contents($GLOBALS['ROBLOXAssetThumbnailAPI'].$assetid."&size=".$width."x".$height."&format=".$fileformat."&isCircular=false"))->data[0]->imageUrl; } function getRobloxProductInfo($assetid) { $json = file_get_contents($GLOBALS['ROBLOXProductInfoAPI'].$assetid); return json_decode($json); } function ReturnAssetFromHash($hash) //asset CDN { //fobe assets cdn WebContextManager::Redirect(constructAssetHashUrl($hash)); } function ReturnThumbnailFromHash($hash) //thumb CDN (images) { //fobe thumb (images) cdn WebContextManager::Redirect(constructThumbnailHashUrl($hash)); } function CreateAsset($AssetTypeId, $IconImageAssetId, $TargetId, $ProductType, $Name, $Description, $Created, $Updated, $CreatorId, $PriceInAlphabux, $Sales, $isPersonalServer, $IsNew, $IsForSale, $IsPublicDomain, $IsLimited, $IsLimitedUnique, $IsCommentsEnabled, $IsApproved, $IsModerated, $Remaining, $MinimumMembershipLevel, $ContentRatingTypeId, $Favorited, $Visited, $MaxPlayers, $UpVotes, $DownVotes, $Hash, $ThumbHash) { //setup the new asset in the DB, lock it! $GLOBALS['pdo']->exec("LOCK TABLES assets WRITE"); //assets increment $autoincrement = $GLOBALS['pdo']->prepare("SELECT * FROM assets"); $autoincrement->execute(); $autoincrement = $autoincrement->rowCount() + 1; //initial auto increment value //db entry $m = $GLOBALS['pdo']->prepare("INSERT INTO `assets`(Id, AssetTypeId, IconImageAssetId, TargetId, ProductType, Name, Description, Created, Updated, CreatorId, PriceInAlphabux, Sales, isPersonalServer, IsNew, IsForSale, IsPublicDomain, IsLimited, IsLimitedUnique, IsCommentsEnabled, IsApproved, IsModerated, Remaining, MinimumMembershipLevel, ContentRatingTypeId, Favorited, Visited, MaxPlayers, UpVotes, DownVotes,Hash,ThumbHash) VALUES (:Id, :AssetTypeId, :IconImageAssetId, :TargetId, :ProductType, :Name, :Description, :Created, :Updated, :CreatorId, :PriceInAlphabux, :Sales, :isPersonalServer, :IsNew, :IsForSale, :IsPublicDomain, :IsLimited, :IsLimitedUnique, :IsCommentsEnabled, :IsApproved, :IsModerated, :Remaining, :MinimumMembershipLevel, :ContentRatingTypeId, :Favorited, :Visited, :MaxPlayers, :UpVotes, :DownVotes, :Hash, :ThumbHash)"); $m->bindParam(":Id", $autoincrement, PDO::PARAM_INT); $m->bindParam(":AssetTypeId", $AssetTypeId, PDO::PARAM_INT); $m->bindParam(":IconImageAssetId", $IconImageAssetId, PDO::PARAM_INT); $m->bindParam(":TargetId", $autoincrement, PDO::PARAM_INT); //im not sure what to use this for so for now just use autoincrement $m->bindParam(":ProductType", $ProductType, PDO::PARAM_STR); $m->bindParam(":Name", $Name, PDO::PARAM_STR); $m->bindParam(":Description", $Description, PDO::PARAM_STR); $m->bindParam(":Created", $Created, PDO::PARAM_INT); $m->bindParam(":Updated", $Updated, PDO::PARAM_INT); $m->bindParam(":CreatorId", $CreatorId, PDO::PARAM_INT); $m->bindParam(":PriceInAlphabux", $PriceInAlphabux, PDO::PARAM_INT); $m->bindParam(":Sales", $Sales, PDO::PARAM_INT); $m->bindParam(":isPersonalServer", $isPersonalServer, PDO::PARAM_INT); $m->bindParam(":IsNew", $IsNew, PDO::PARAM_INT); $m->bindParam(":IsForSale", $IsForSale, PDO::PARAM_INT); $m->bindParam(":IsPublicDomain", $IsPublicDomain, PDO::PARAM_INT); $m->bindParam(":IsLimited", $IsLimited, PDO::PARAM_INT); $m->bindParam(":IsLimitedUnique", $IsLimitedUnique, PDO::PARAM_INT); $m->bindParam(":IsCommentsEnabled", $IsCommentsEnabled, PDO::PARAM_INT); $m->bindParam(":IsApproved", $IsApproved, PDO::PARAM_INT); $m->bindParam(":IsModerated", $IsModerated, PDO::PARAM_INT); $m->bindParam(":Remaining", $Remaining, PDO::PARAM_INT); $m->bindParam(":MinimumMembershipLevel", $MinimumMembershipLevel, PDO::PARAM_INT); $m->bindParam(":ContentRatingTypeId", $ContentRatingTypeId, PDO::PARAM_INT); $m->bindParam(":Favorited", $Favorited, PDO::PARAM_INT); $m->bindParam(":Visited", $Visited, PDO::PARAM_INT); $m->bindParam(":MaxPlayers", $MaxPlayers, PDO::PARAM_INT); $m->bindParam(":UpVotes", $UpVotes, PDO::PARAM_INT); $m->bindParam(":DownVotes", $DownVotes, PDO::PARAM_INT); $m->bindParam(":Hash", $Hash, PDO::PARAM_STR); $m->bindParam(":ThumbHash", $ThumbHash, PDO::PARAM_STR); $m->execute(); $GLOBALS['pdo']->exec("UNLOCK TABLES"); //unlock since we are done with sensitive asset stuff return $autoincrement; } function setAssetModerated($id) { $moderate = $GLOBALS['pdo']->prepare("UPDATE assets SET IsModerated = 1, IsApproved = 0, IsForSale = 0 WHERE id = :i"); $moderate->bindParam(":i", $id, PDO::PARAM_INT); $moderate->execute(); } function setAssetApproved($id) { $approve = $GLOBALS['pdo']->prepare("UPDATE assets SET IsApproved = 1, IsModerated = 0 WHERE id = :i"); $approve->bindParam(":i", $id, PDO::PARAM_INT); $approve->execute(); } function approveAsset($id) //currently supports t-shirts, shirts and pants { //the logic behind this is it uses the asset id of the item, then + 1 to get to the texture. We need a way to be sure the texture is always next, or a new way to detect a situation where the texture isn't next (a queue system for uploading assets?) $assettype = getAssetInfo($id)->AssetTypeId; $textureassetid = $id+1; setAssetApproved($id); setAssetApproved($textureassetid); if ($assettype == 1 && isImageAssetAssociatedWithBadge($id)) { enableUserBadgeFromAssociatedImageAsset($id); } else { switch ($assettype) { case 2: //TShirt Render::RenderTShirt($id, true); break; case 11: //Shirt Render::RenderShirt($id, true); break; case 12: //Pants Render::RenderPants($id, true); break; default: break; } } return true; } function fetchPendingAssets($extraparams="") { $pending = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE IsApproved = 0 AND IsModerated = 0 AND (AssetTypeId = 1 AND Description = 'Place Thumbnail' OR AssetTypeId = 1 AND Description = 'Badge Image' OR AssetTypeId = 2 OR AssetTypeId = 11 OR AssetTypeId = 12 OR AssetTypeId = 22 OR AssetTypeId = 21 OR AssetTypeId = 3) ".$extraparams.""); $pending->execute(); return $pending; } function moderateAsset($id) //currently supports t-shirts, shirts and pants { $rendercdn = $GLOBALS['renderCDNPath']; $thumbscdn = $GLOBALS['thumbnailCDNPath']; $assetscdn = $GLOBALS['assetCDNPath']; $assetinfo = getAssetInfo($id); $assetData = file_get_contents($assetscdn . $assetinfo->Hash); //first handle assets that have no dependencies if ($assetinfo->AssetTypeId == 22) //group emblem { unlink($thumbscdn . $assetinfo->Hash); setAssetModerated($id); return true; } elseif ($assetinfo->AssetTypeId == 3) //audio { unlink($assetscdn . $assetinfo->Hash); setAssetModerated($id); return true; } else { $validXML = true; try { $ParsedXML = new SimpleXMLElement($assetData); } catch (Exception $e) { $validXML = false; } if ($validXML) { $userCosmetic = false; $userModel = false; $userSolidModel = false; $textureUrl = ""; $textureAssetId = ""; $textureHash = ""; $assetHash = ""; $assetThumbHash = ""; switch ($assetinfo->AssetTypeId) { case 2: //tshirt $userCosmetic = true; $textureUrl = $ParsedXML->xpath('//Properties/Content[@name="Graphic"]/url')[0]; break; case 11: //shirt $userCosmetic = true; $textureUrl = $ParsedXML->xpath('//Properties/Content[@name="ShirtTemplate"]/url')[0]; break; case 12: //pants $userCosmetic = true; $textureUrl = $ParsedXML->xpath('//Properties/Content[@name="PantsTemplate"]/url')[0]; break; case 39: //solid model $userSolidModel = true; return "SolidModel Moderation coming soon"; case 10: //model $userModel = true; return "Model Moderation coming soon"; default: return "Unsupported Asset"; } if ($userCosmetic) { if (strpos($textureUrl, "id=")) { $textureAssetId = substr($textureUrl, strpos($textureUrl, "id=")+3, strlen($textureUrl)); $textureHash = getAssetInfo($textureAssetId)->Hash; $assetHash = getAssetInfo($id)->Hash; $assetThumbHash = getAssetInfo($id)->ThumbHash; } else { return "Failed to fetch the Texture, contact an Administrator"; } } //update the texture hash to blank, description to Content Deleted, name to Content Deleted, IsForSale to 0 and IsCommentsEnabled to 0 $updatetexture = $GLOBALS['pdo']->prepare("UPDATE assets SET Hash = '', Name = 'Content Deleted', Description = 'Content Deleted', IsForSale = 0, IsCommentsEnabled = 0 WHERE id = :i"); $updatetexture->bindParam(":i", $textureAssetId, PDO::PARAM_INT); $updatetexture->execute(); //update the shirt asset hash to blank and set the thumbhash to blank, description to Content Deleted, name to Content Deleted, IsForSale to 0 and IsCommentsEnabled to 0 $updatecosmetic = $GLOBALS['pdo']->prepare("UPDATE assets SET Hash = '', ThumbHash = '', Name = 'Content Deleted', Description = 'Content Deleted', IsForSale = 0, IsCommentsEnabled = 0 WHERE id = :i"); $updatecosmetic->bindParam(":i", $id, PDO::PARAM_INT); $updatecosmetic->execute(); //delete the texture asset, shirt asset and shirt thumb hash from the cdn unlink($thumbscdn . $textureHash); unlink($assetscdn . $assetHash); unlink($rendercdn . $assetThumbHash); setAssetModerated($id); setAssetModerated($textureAssetId); //re render players wearing the asset (if its a tshirt, shirt or pants) if ($assetinfo->AssetTypeId == 2 || $assetinfo->AssetTypeId == 11 || $assetinfo->AssetTypeId == 12) { $assetowners = $GLOBALS['pdo']->prepare("SELECT * FROM wearing_items WHERE aid = :a"); $assetowners->bindParam(":a", $id, PDO::PARAM_INT); $assetowners->execute(); foreach($assetowners as $owner) { UsersRender::RenderPlayer($owner['uid']); Sleep(2); } } return true; } } return "Error Occurred"; } function isAssetApproved($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i AND IsApproved = 1"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { return true; } return false; } function isAssetModerated($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i AND IsModerated = 1"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { return true; } return false; } function getAssetInfo($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return $check->fetch(PDO::FETCH_OBJ); } return false; } function assetTypeArray() { $types = array( 0 => "Product", 1 => "Image", 2 => "T-Shirt", 3 => "Audio", 4 => "Mesh", 5 => "Lua", 6 => "HTML", 7 => "Text", 8 => "Hat", 9 => "Place", 10 => "Model", 11 => "Shirt", 12 => "Pants", 13 => "Decal", 16 => "Avatar", 17 => "Head", 18 => "Face", 19 => "Gear", 21 => "Badge", 22 => "Group Emblem", 24 => "Animation", 25 => "Arms", 26 => "Legs", 27 => "Torso", 28 => "Right Arm", 29 => "Left Arm", 30 => "Left Leg", 31 => "Right Leg", 32 => "Package", 33 => "YouTube Video", 34 => "Game Pass", 35 => "App", 37 => "Code", 38 => "Plugin", 39 => "SolidModel", 40 => "MeshPart" ); return $types; } function isWearable($itemtype) { if ($itemtype == 8 || //hats $itemtype == 2 || //tshirts $itemtype == 11 || //shirts $itemtype == 12 || //pants $itemtype == 18 || //faces $itemtype == 19 || //gears $itemtype == 17 || //heads $itemtype == 32) //packages { return true; } return false; } function typeToMaxCosmetic($itemtype) //itemtype 8 = hats, 2 = tshirts, 11 = shirts, 12 = pants, 18 = faces, 19 = gears, 17 = heads, 32 = packages { switch ($itemtype) { case 8: //hats return 6; case 2: //tshirts return 1; case 11: //shirts return 1; case 12: //pants return 1; case 18: //faces return 1; case 19: //gears return 1; case 17: //heads return 1; case 32: //packages return 1; default: //what? return 0; } } //end asset functions //user functions function chatFilterInfractionLimit($userid, $limit, $seconds) { $infractions = $GLOBALS['pdo']->prepare("SELECT * FROM chat_logs WHERE whoSent = :uid AND (whenSent + :seconds) > UNIX_TIMESTAMP() AND trippedFilter = 1"); $infractions->bindParam(":uid", $userid, PDO::PARAM_INT); $infractions->bindParam(":seconds", $seconds, PDO::PARAM_INT); $infractions->execute(); if ($infractions->rowCount() >= $limit) { return true; } return false; } function kickUserIfInGame($userid, $message) { $gamesession = $GLOBALS['pdo']->prepare("SELECT * FROM game_presence WHERE uid = :i AND (lastPing + 50) > UNIX_TIMESTAMP()"); $gamesession->bindParam(":i", $userid, PDO::PARAM_INT); $gamesession->execute(); if ($gamesession->rowCount() > 0) { soapExecuteEx($GLOBALS['gamesArbiter'], $gamesession->fetch(PDO::FETCH_OBJ)->jobid, "Kick Message ".$userid, "game.Players." . getUsername($userid) . ":Kick(\"".$message."\")"); } } // ... //friend request button check function friendStatus($userid) { if(friendsWith($userid)) { return "Friends"; } elseif(friendsPending($userid)) { return "Pending"; } elseif(userSentFriendReq($userid)) { return "Incoming"; } elseif ($GLOBALS['user']->id != $userid) { return "User"; } return ""; } //end user functions //asset comments stuff { function placeAssetComment($aid, $comment) //1 = comment placed, 2 = cooldown, 3 = error { $interval = 0; $localuser = $GLOBALS['user']->id; $commentscheck = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $commentscheck->bindParam(":i", $aid, PDO::PARAM_INT); $commentscheck->execute(); $commentscheck = $commentscheck->fetch(PDO::FETCH_OBJ); if ($commentscheck->IsCommentsEnabled == true) //check if comments are enabled for the asset { $intervalcheck = $GLOBALS['pdo']->prepare("SELECT * FROM asset_comments WHERE uid = :u ORDER BY whenCommented DESC LIMIT 1"); $intervalcheck->bindParam(":u", $localuser, PDO::PARAM_INT); $intervalcheck->execute(); if ($intervalcheck->rowCount() > 0) //we dont want to be calling an object that is NULL { $interval = (int)$intervalcheck->fetch(PDO::FETCH_OBJ)->whenCommented; } if(($interval + (60)) < time()) //60 second interval { if(strlen($comment) < 5) { return "Comment too short, must be above 5 Characters"; } elseif(strlen($comment) > 200) { return "Comment too long, must be under 200 Characters"; } else { $setcomment = $GLOBALS['pdo']->prepare("INSERT INTO asset_comments(uid, aid, comment, whenCommented) VALUES(:u, :aid, :c, UNIX_TIMESTAMP())"); $setcomment->bindParam(":u", $localuser, PDO::PARAM_INT); $setcomment->bindParam(":aid", $aid, PDO::PARAM_INT); $setcomment->bindParam(":c", $comment, PDO::PARAM_INT); if ($setcomment->execute()) { return true; } return "Error Occurred"; } } return "Please wait before commenting again"; } return "Error Occurred"; } //end catalog comments stuff } //canjoin stuff { function canJoinUser($uid) // { $canjoinstatusquery = $GLOBALS['pdo']->prepare("SELECT canJoin FROM users WHERE id = :i"); $canjoinstatusquery->bindParam(":i", $uid, PDO::PARAM_INT); $canjoinstatusquery->execute(); $canjoinstatus = (int)$canjoinstatusquery->fetch(PDO::FETCH_OBJ)->canJoin; //0 = noone, 1 = friends, 2 = everyone if($canjoinstatus == 1) { if (friendsWith($uid)) { return true; } } elseif($canjoinstatus == 2) { return true; } return false; } //end canjoin stuff } //email stuff { function sendMail($from, $recipient, $subject, $body, $altbody) { $job = popen("cd C:/Alphaland && start /B php sendEmail.php ".$from." ".$recipient." ".base64_encode($subject)." ".base64_encode($body)." ".base64_encode($altbody), "r"); if ($job !== FALSE); { pclose($job); return true; } return false; } function verifyEmail($token) { $localuser = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM verify_email_keys WHERE uid = :u AND token = :t AND valid = 1"); $check->bindParam(":u", $localuser, PDO::PARAM_INT); $check->bindParam(":t", $token, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) //verify email if everything checks out { $verify = $GLOBALS['pdo']->prepare("UPDATE users SET verified = 1 WHERE id = :u"); //verify user $verify->bindParam(":u", $localuser, PDO::PARAM_INT); $verify->execute(); $invalidatekey = $GLOBALS['pdo']->prepare("DELETE from verify_email_keys WHERE uid = :u"); //delete db key $invalidatekey->bindParam(":u", $localuser, PDO::PARAM_INT); $invalidatekey->execute(); //verified badge $verifiedbadgeid = 1; $checkifbadgeexist = $GLOBALS['pdo']->prepare("SELECT * FROM user_badges WHERE uid = :u AND bid = :b"); $checkifbadgeexist->bindParam(":u", $localuser, PDO::PARAM_INT); $checkifbadgeexist->bindParam(":b", $verifiedbadgeid, PDO::PARAM_INT); $checkifbadgeexist->execute(); if ($checkifbadgeexist->rowCount() == 0) { $verifiedbadge = $GLOBALS['pdo']->prepare("INSERT INTO user_badges(uid,bid,isOfficial,whenEarned) VALUES(:n, :d, 1, UNIX_TIMESTAMP())"); $verifiedbadge->bindParam(":n", $localuser, PDO::PARAM_INT); $verifiedbadge->bindParam(":d", $verifiedbadgeid, PDO::PARAM_INT); $verifiedbadge->execute(); } // ... return true; } return false; } function sendVerificationEmail($from, $recipient) //1 = success, 2 = cooldown, 3 = fail { $localuser = $GLOBALS['user']->id; $t = genVerifcationEmailHash(24); $email_html = '
Click the button below to verify your email!
Verify Email
'; $email_altbody = 'https://idk16.xyz/verifyemail?token='.$t.''; $checkifverified = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE id = :u AND verified = 0"); $checkifverified->bindParam(":u", $localuser, PDO::PARAM_INT); $checkifverified->execute(); if ($checkifverified->rowCount() > 0) //player isnt verified { $check = $GLOBALS['pdo']->prepare("SELECT * FROM verify_email_keys WHERE uid = :u AND valid = 1"); $check->bindParam(":u", $localuser, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) //already a verification email pending { $keyinfo = $check->fetch(PDO::FETCH_OBJ); if(($keyinfo->lastAttempt + (60)) < time()) //under the 60 second interval { $updatetoken = $GLOBALS['pdo']->prepare("UPDATE verify_email_keys SET lastAttempt = UNIX_TIMESTAMP(), token = :t WHERE uid = :u AND valid = 1"); $updatetoken->bindParam(":t", $t, PDO::PARAM_INT); $updatetoken->bindParam(":u", $localuser, PDO::PARAM_INT); $updatetoken->execute(); if (sendMail($from, $recipient, "Verify Email", $email_html, $email_altbody)) { return 1; } } else { return 2; } } else //create new one { $n = $GLOBALS['pdo']->prepare("INSERT INTO verify_email_keys(uid, token, valid, lastAttempt) VALUES(:u, :t, 1, UNIX_TIMESTAMP())"); $n->bindParam(":u", $localuser, PDO::PARAM_INT); $n->bindParam(":t", $t, PDO::PARAM_INT); if($n->execute()) { if (sendMail($from, $recipient, "Verify Email", $email_html, $email_altbody)) { return 1; } } } } return 3; } function changeEmail($newemail) //1 = success, 2 = cooldown, 3 = fail { $localuser = $GLOBALS['user']->id; $sendver = sendVerificationEmail("info@idk16.xyz", $newemail); if ($sendver == 1) //all good { $updateemail = $GLOBALS['pdo']->prepare("UPDATE users SET email = :e WHERE id = :u"); $updateemail->bindParam(":e", $newemail, PDO::PARAM_STR); $updateemail->bindParam(":u", $localuser, PDO::PARAM_INT); $updateemail->execute(); return 1; } elseif ($sendver == 2) //cooldown { return 2; } elseif ($sendver == 3) //player is verified, do it again but unverify first { $unverify = $GLOBALS['pdo']->prepare("UPDATE users SET verified = 0 WHERE id = :u"); $unverify->bindParam(":u", $localuser, PDO::PARAM_INT); if ($unverify->execute()) { $sendver2 = sendVerificationEmail("info@idk16.xyz", $newemail); if ($sendver2 == 1) //all good { $updateemail = $GLOBALS['pdo']->prepare("UPDATE users SET email = :e WHERE id = :u"); $updateemail->bindParam(":e", $newemail, PDO::PARAM_STR); $updateemail->bindParam(":u", $localuser, PDO::PARAM_INT); $updateemail->execute(); return 1; } elseif ($sendver2 == 2) //cooldown { return 2; } elseif ($sendver2 == 3) //still didnt go thru, return error { return 3; } } else //couldnt unverify, return error { return 3; } } } function changePassword($newpass) { $localuser = $GLOBALS['user']->id; $encryptedpassword = password_hash($newpass, PASSWORD_DEFAULT); $updatepassword = $GLOBALS['pdo']->prepare("UPDATE users SET pwd = :p WHERE id = :u"); $updatepassword->bindParam(":p", $encryptedpassword, PDO::PARAM_STR); $updatepassword->bindParam(":u", $localuser, PDO::PARAM_INT); if ($updatepassword->execute()) { return true; } return false; } function changePasswordUid($uid, $newpass) { $encryptedpassword = password_hash($newpass, PASSWORD_DEFAULT); $updatepassword = $GLOBALS['pdo']->prepare("UPDATE users SET pwd = :p WHERE id = :u"); $updatepassword->bindParam(":p", $encryptedpassword, PDO::PARAM_STR); $updatepassword->bindParam(":u", $uid, PDO::PARAM_INT); if ($updatepassword->execute()) { return true; } return false; } function confirmPasswordReset($token) //0 = error, > 0 = good { //echo $token; $check = $GLOBALS['pdo']->prepare("SELECT * FROM password_reset_keys WHERE token = :t AND valid = 1"); $check->bindParam(":t", $token, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) //change password if everything checks out { $userdetails2 = $check->fetch(PDO::FETCH_OBJ); $invalidatekey = $GLOBALS['pdo']->prepare("DELETE from password_reset_keys WHERE token = :u"); //delete db key $invalidatekey->bindParam(":u", $token, PDO::PARAM_INT); $invalidatekey->execute(); return $userdetails2->uid; } return 0; } function sendPasswordReset($from, $recipient, $recipientuid) //1 = success, 2 = cooldown, 3 = fail { $t = genResetPasswordHash(24); $email_html = '
Click the button below to reset your password!
Reset Password
'; $email_altbody = 'https://idk16.xyz/settings/resetpassword?token='.$t.''; $check = $GLOBALS['pdo']->prepare("SELECT * FROM password_reset_keys WHERE uid = :u AND valid = 1"); $check->bindParam(":u", $recipientuid, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) //already a pass reset email pending { $keyinfo = $check->fetch(PDO::FETCH_OBJ); if(($keyinfo->lastAttempt + (60)) < time()) //under the 60 second interval { $updatetoken = $GLOBALS['pdo']->prepare("UPDATE password_reset_keys SET lastAttempt = UNIX_TIMESTAMP(), token = :t WHERE uid = :u AND valid = 1"); $updatetoken->bindParam(":t", $t, PDO::PARAM_INT); $updatetoken->bindParam(":u", $recipientuid, PDO::PARAM_INT); $updatetoken->execute(); if (sendMail($from, $recipient, "Reset Password", $email_html, $email_altbody)) { return 1; } } else { return 2; } } else //create new one { $n = $GLOBALS['pdo']->prepare("INSERT INTO password_reset_keys(uid, token, valid, lastAttempt) VALUES(:u, :t, 1, UNIX_TIMESTAMP())"); $n->bindParam(":u", $recipientuid, PDO::PARAM_INT); $n->bindParam(":t", $t, PDO::PARAM_INT); if($n->execute()) { if (sendMail($from, $recipient, "Reset Password", $email_html, $email_altbody)) { return 1; } } } return 3; } //email stuff end } //signup keys end } //badges { function allOfficialBadges() { $check = $GLOBALS['pdo']->prepare("SELECT * FROM official_badges"); $check->execute(); return $check; } function officialBadgeInfo($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM official_badges WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return $check->fetch(PDO::FETCH_OBJ); } return false; } function officialPlayerBadges($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM user_badges WHERE uid = :i AND isOfficial = 1"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); return $check; } ///////////////// function getUserBadgeInfo($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM badges WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return $check->fetch(PDO::FETCH_OBJ); } return false; } function getUserBadgeOwner($id) { return getAssetInfo(getUserBadgeInfo($id)->AwardingPlaceID)->CreatorId; } function isImageAssetAssociatedWithBadge($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM badges WHERE BadgeImageAssetID = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { return true; } return false; } function getUserBadgeImage($id) { return getAssetRender(getUserBadgeInfo($id)->BadgeImageAssetID); } function enableUserBadge($id) { $check = $GLOBALS['pdo']->prepare("UPDATE badges SET isEnabled = 1 WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); } function enableUserBadgeFromAssociatedImageAsset($id) { $badge = $GLOBALS['pdo']->prepare("SELECT * FROM badges WHERE BadgeImageAssetID = :i"); $badge->bindParam(":i", $id, PDO::PARAM_INT); $badge->execute(); $badge = $badge->fetch(PDO::FETCH_OBJ)->id; enableUserBadge($badge); } function getPlayerBadges($userid) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM user_badges WHERE uid = :i AND isOfficial = 0"); $check->bindParam(":i", $userid, PDO::PARAM_INT); $check->execute(); return $check; } function hasUserBadge($userid, $badgeid) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM user_badges WHERE uid = :i AND bid = :bid AND isOfficial = 0"); $check->bindParam(":i", $userid, PDO::PARAM_INT); $check->bindParam(":bid", $badgeid, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { return true; } return false; } function rewardUserBadge($UserID, $BadgeID, $PlaceID) { $badge = getUserBadgeInfo($BadgeID); if ($badge !== FALSE && $badge->AwardingPlaceID == $PlaceID) //badge exists and the placeid matches the badges awardingplaceid { if (!hasUserBadge($UserID, $BadgeID)) //user doesnt already have the badge { $rbadge = $GLOBALS['pdo']->prepare("INSERT INTO user_badges(uid,bid,isOfficial,whenEarned) VALUES(:n, :d, 0, UNIX_TIMESTAMP())"); $rbadge->bindParam(":n", $UserID, PDO::PARAM_INT); $rbadge->bindParam(":d", $BadgeID, PDO::PARAM_INT); $rbadge->execute(); return true; } } return false; } //end of badges } //backend communication and utilities for jobs { function isThumbnailerAlive() //the main portion of this check is now a background script { $check = $GLOBALS['pdo']->prepare("SELECT * FROM websettings WHERE isThumbnailerAlive = 1"); $check->execute(); if ($check->rowCount() > 0) { return true; } return false; } function verifyLuaValue($value) //mostly due to booleans, but maybe something will come up in the future { switch ($value) { case is_bool(json_encode($value)) || $value == 1: return json_encode($value); default: return $value; } } function getLuaType($value) //currently only supports booleans, integers and strings { switch ($value) { case $value == "true" || $value == "false": //this is so gay return "LUA_TBOOLEAN"; case !is_string($value) && !is_bool($value) && filter_var($value, FILTER_VALIDATE_INT): return "LUA_TNUMBER"; default: return "LUA_TSTRING"; } } function luaArguments($arguments=[]) //arguments for a script being executed { if (!empty($arguments)) { $luavalue = array("LuaValue"=>array()); foreach ($arguments as $argument) { array_push($luavalue['LuaValue'], array( "type" => getLuaType($argument), "value" => verifyLuaValue($argument) )); } return $luavalue; } } function soapCloseAllJobs($arbiter) { return soapCallService($arbiter, "CloseAllJobs"); } function soapExecuteEx($arbiter, $jobid, $scriptname, $script, $arguments=[]) { return soapCallService($arbiter, "ExecuteEx", array( "jobID" => $jobid, "script" => array( "name" => $scriptname, "script" => $script, "arguments" => luaArguments($arguments) ) ) ); } function soapCallService($arbiter, $name, $arguments = []) { $soapcl = new \SoapClient($GLOBALS['RCCwsdl'], ["location" => "http://".$arbiter, "uri" => "http://roblox.com/", "exceptions" => false]); return $soapcl->{$name}($arguments); //thanks BrentDaMage didnt know u can do this } //end backend communication } //thumbnails portion { function constructRenderHashUrl($hash) { return $GLOBALS['renderCDN']."/".$hash; } function constructThumbnailHashUrl($hash) { return $GLOBALS['thumbnailCDN']."/".$hash; } function constructAssetHashUrl($hash) { return $GLOBALS['assetCDN']."/".$hash; } function getSPTCosmeticTexture($id) //get shirt, pants or t shirt texture (used for asset approval system) { //this is going by the logic that every shirt,pants and tshirt cosmetic will have the texture after the xml's asset id $id = $id + 1; $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); $thumbhash = $check->Hash; return constructThumbnailHashUrl($thumbhash); } function getImageFromAsset($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); $thumbhash = $check->Hash; return constructThumbnailHashUrl($thumbhash); } function getAssetFromAsset($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); $thumbhash = $check->Hash; return constructAssetHashUrl($thumbhash); } function getPlayerRender($uid, $headshot=false) { //check if the user has a stalled render UsersRender::PendingRender($uid); $player = userInfo($uid); if ($player !== FALSE) { if ($headshot && !empty($player->HeadshotThumbHash)) { if (file_exists($GLOBALS['renderCDNPath'] . $player->HeadshotThumbHash)) { return constructRenderHashUrl($player->HeadshotThumbHash); } } else { if (file_exists($GLOBALS['renderCDNPath'] . $player->ThumbHash)) { return constructRenderHashUrl($player->ThumbHash); } } } return getImageFromAsset(262); //229 is the pending render image (changed for FOBE) } function getAssetRender($id) { $assetinfo = getAssetInfo($id); //asset info if ($assetinfo !== FALSE) { if ($assetinfo->IsModerated == true) { return getImageFromAsset(263); //193 is moderated asset image (changed for FOBE) } elseif ($assetinfo->IsApproved == false) { return getImageFromAsset(262); //194 is pending asset image (changed for FOBE) } else { if ($assetinfo->AssetTypeId == 3) //audios { $assethash = $assetinfo->Hash; if (file_exists($GLOBALS['assetCDNPath'].$assethash)) { return constructAssetHashUrl($assethash); } } elseif ($assetinfo->AssetTypeId == 1 || $assetinfo->AssetTypeId == 22) //images and group emblems { $assethash = $assetinfo->Hash; if (file_exists($GLOBALS['thumbnailCDNPath'].$assethash)) { return constructThumbnailHashUrl($assethash); } } else //default to grab the assets ThumbHash { if (!empty($assetinfo->ThumbHash)) //if a render was ever performed { $thumbhash = $assetinfo->ThumbHash; if (file_exists($GLOBALS['renderCDNPath'].$thumbhash)) { return constructRenderHashUrl($thumbhash); } } } } } return getImageFromAsset(264); //126 is default image asset id (changed for FOBE) } function setPlaceUsingCustomThumbnail($id) { $check = $GLOBALS['pdo']->prepare("UPDATE assets SET isPlaceRendered = 0, ThumbHash = NULL WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); } function isPlaceUsingRender($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); if ($check->isPlaceRendered == 1) { return true; } return false; } function usingCustomThumbnail($id) //so the thumb doesnt break while rendering { //first grab the place iconimageassetid $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); $thumbhash = $check->ThumbHash; if (file_exists($GLOBALS['thumbnailCDNPath'] . $thumbhash)) { return true; } return false; } function handleRenderPlace($placeid) //we have a 60 second wait, and we verify the render job was sent. { $assetinfo = getAssetInfo($placeid); $lastrender = $assetinfo->lastPlaceRender; if(($lastrender + (60)) < time()) //60 second interval { if (Render::RenderPlace($placeid)) { $c = $GLOBALS['pdo']->prepare("UPDATE assets SET lastPlaceRender = UNIX_TIMESTAMP() WHERE id = :i"); $c->bindParam(":i", $placeid, PDO::PARAM_INT); //place id $c->execute(); return true; } return "Failed to render Place"; } return "Please wait before switching Thumbnail Settings again"; } function handleGameThumb($id) { $placeinfo = getAssetInfo($id); //see if the place is using rendered thumb $thumbhash = $placeinfo->ThumbHash; if ($thumbhash) { //broken check if (!file_get_contents($GLOBALS['renderCDNPath'].$thumbhash)) { return getImageFromAsset(4); } return constructRenderHashUrl($thumbhash); } //get the iconimageassetid $iconimageassetid = getAssetInfo($placeinfo->IconImageAssetId); if ($iconimageassetid->IsModerated == true) { return getImageFromAsset(263); //193 is moderated asset image (changed for FOBE) } elseif ($iconimageassetid->IsApproved == false) { return getImageFromAsset(262); //194 is pending asset image (changed for FOBE) } else { return constructThumbnailHashUrl($iconimageassetid->Hash); } } //end thumbnails portion } //character colors portion { function getBC($id) { $bc = array("1" => "rgb(242, 243, 243)", "5" => "rgb(215, 197, 154)", "9" => "rgb(232, 186, 200)", "11" => "rgb(128, 187, 219)", "18" => "rgb(204, 142, 105)", "21" => "rgb(196, 40, 28)", "23" => "rgb(13, 105, 172)", "24" => "rgb(245, 208, 48)", "26" => "rgb(27, 42, 53)", "28" => "rgb(40, 127, 71)", "29" => "rgb(161, 196, 140)", "37" => "rgb(75, 151, 75)", "38" => "rgb(160, 95, 53)", "45" => "rgb(180, 210, 228)", "101" => "rgb(218, 134, 122)", "102" => "rgb(110, 153, 202)", "104" => "rgb(107, 50, 124)", "105" => "rgb(226, 155, 64)", "106" => "rgb(218, 133, 65)", "107" => "rgb(0, 143, 156)", "119" => "rgb(164, 189, 71)", "125" => "rgb(234, 184, 146)", "135" => "rgb(116, 134, 157)", "141" => "rgb(39, 70, 45)", "151" => "rgb(120, 144, 130)", "153" => "rgb(149, 121, 119)", "192" => "rgb(105, 64, 40)", "194" => "rgb(163, 162, 165)", "199" => "rgb(99, 95, 98)", "208" => "rgb(229, 228, 223)", "217" => "rgb(124, 92, 70)", "226" => "rgb(253, 234, 141)", "360" => "rgb(150, 103, 102)", "1001" => "rgb(248, 248, 248)", "1002" => "rgb(205, 205, 205)", "1003" => "rgb(17, 17, 17)", "1004" => "rgb(255, 0, 0)", "1005" => "rgb(255, 176, 0)", "1006" => "rgb(180, 128, 255)", "1007" => "rgb(163, 75, 75)", "1008" => "rgb(193, 190, 66)", "1009" => "rgb(255, 255, 0)", "1010" => "rgb(0, 0, 255)", "1011" => "rgb(0, 32, 96)", "1012" => "rgb(33, 84, 185)", "1013" => "rgb(4, 175, 236)", "1014" => "rgb(170, 85, 0)", "1015" => "rgb(170, 0, 170)", "1016" => "rgb(255, 102, 204)", "1018" => "rgb(18, 238, 212)", "1019" => "rgb(0, 255, 255)", "1020" => "rgb(0, 255, 0)", "1021" => "rgb(58, 125, 21)", "1022" => "rgb(127, 142, 100)", "1023" => "rgb(140, 91, 159)", "1024" => "rgb(175, 221, 255)", "1025" => "rgb(255, 201, 201)", "1026" => "rgb(177, 167, 255)", "1027" => "rgb(159, 243, 233)", "1028" => "rgb(204, 255, 204)", "1029" => "rgb(255, 255, 204)", "1030" => "rgb(255, 204, 153)", "1031" => "rgb(98, 37, 209)", "1032" => "rgb(255, 0, 191)"); return ((array_key_exists($id, $bc))? $bc[$id]:"-"); } //end character colors portion } //settings portion { function setBlurb($newblurb) { $newblurb = cleanInput($newblurb); if (strlen($newblurb)<=4096) //limit 4096 characters { $localplayer = $GLOBALS['user']->id; $data = ['blurb' => $newblurb, 'id' => $localplayer]; $blurb = $GLOBALS['pdo']->prepare("UPDATE users SET blurb=:blurb WHERE id=:id"); if ($blurb->execute($data)) { return true; } } return false; } //end settings portion } //player appearance/inventory/purchases portion { function setDefaults($uid) //gives default shirt and pants, body colors and wears the shirt and pants { $updateuser = $GLOBALS['pdo']->prepare('UPDATE users SET referralNextRenewal = (UNIX_TIMESTAMP() + 604800) WHERE id = :u'); $updateuser->bindParam(":u", $uid, PDO::PARAM_INT); $updateuser->execute(); /*$check = $GLOBALS['pdo']->prepare("INSERT into owned_assets (uid, aid, stock, when_sold, givenby) VALUES(:u, 133, 0, UNIX_TIMESTAMP(), 1)"); //give asset 133 $check->bindParam(":u", $uid, PDO::PARAM_INT); $check->execute(); $check2 = $GLOBALS['pdo']->prepare("INSERT into owned_assets (uid, aid, stock, when_sold, givenby) VALUES(:u, 135, 0, UNIX_TIMESTAMP(), 1)"); //give asset 135 $check2->bindParam(":u", $uid, PDO::PARAM_INT); $check2->execute();*/ $check3 = $GLOBALS['pdo']->prepare("INSERT into owned_assets (uid, aid, stock, when_sold, givenby) VALUES(:u, 1, 0, UNIX_TIMESTAMP(), 1)"); //give asset 1 $check3->bindParam(":u", $uid, PDO::PARAM_INT); $check3->execute(); /*$check4 = $GLOBALS['pdo']->prepare("INSERT into wearing_items (uid, aid, whenWorn) VALUES(:u, 133, UNIX_TIMESTAMP())"); //wear asset 133 $check4->bindParam(":u", $uid, PDO::PARAM_INT); $check4->execute(); $check5 = $GLOBALS['pdo']->prepare("INSERT into wearing_items (uid, aid, whenWorn) VALUES(:u, 135, UNIX_TIMESTAMP())"); //wear asset 135 $check5->bindParam(":u", $uid, PDO::PARAM_INT); $check5->execute();*/ $check6 = $GLOBALS['pdo']->prepare("INSERT into wearing_items (uid, aid, whenWorn) VALUES(:u, 1, UNIX_TIMESTAMP())"); //wear asset 1 $check6->bindParam(":u", $uid, PDO::PARAM_INT); $check6->execute(); $randomTorsoArray = [ 21, // Bright red 23, // Deep blue 24, // Bright yellow 26, // Black 28, // Bright green 141, // Earth green 194, // Medium stone grey 199, // Dark stone grey 1002, // Mid grey ]; $randomTorso = $randomTorsoArray[array_rand($randomTorsoArray)]; $check7 = $GLOBALS['pdo']->prepare("INSERT into body_colours (uid, t) VALUES(:u, :t)"); //body colors (we just need a uid since the default is in the db) $check7->bindParam(":t", $randomTorso, PDO::PARAM_INT); $check7->bindParam(":u", $uid, PDO::PARAM_INT); $check7->execute(); $defaulthash = $GLOBALS['defaultOutfitHash']; //default outfit hash $defaultheadshothash = $GLOBALS['defaultHeadshotHash']; //default headshot hash $check8 = $GLOBALS['pdo']->prepare("UPDATE users SET ThumbHash = :dh, HeadshotThumbHash = :hdh WHERE id = :u"); $check8->bindParam(":dh", $defaulthash, PDO::PARAM_STR); $check8->bindParam(":hdh", $defaultheadshothash, PDO::PARAM_STR); $check8->bindParam(":u", $uid, PDO::PARAM_INT); $check8->execute(); UsersRender::RenderPlayer($uid, true); } function itemSalesCount($id) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); $check = $check->fetch(PDO::FETCH_OBJ); return $check->Sales; } function isOwner($id, $userid=NULL) { if ($userid === NULL){ $userid = $GLOBALS['user']->id; } $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE id = :i"); $check->bindParam(":i", $id, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { $check = $check->fetch(PDO::FETCH_OBJ); $assettypeid = $check->AssetTypeId; $creatorid = $check->CreatorId; //handle game assets if ($assettypeid == 9) { if ($creatorid == $userid || $GLOBALS['user']->IsOwner()) { return true; } return false; } //others if ($creatorid == $userid || $GLOBALS['user']->IsStaff()) { return true; } } return false; } //end player appearance/inventory portion } //friends portion { function getFriends($uid) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM friends WHERE (rid = :u OR sid = :u2) AND valid = 1 ORDER BY id DESC"); $check->bindParam(":u", $uid, PDO::PARAM_INT); $check->bindParam(":u2", $uid, PDO::PARAM_INT); $check->execute(); return $check; } function getFriendRequests() { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM friend_requests WHERE (rid = :u) AND valid = 1"); $check->bindParam(":u", $localuser, PDO::PARAM_INT); $check->execute(); return $check; } } function friendsWithUser($user1, $user2) //for external requests not relying on cookies { $check = $GLOBALS['pdo']->prepare("SELECT * FROM friends WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2) AND valid = 1"); $check->bindParam(":u", $user1, PDO::PARAM_INT); $check->bindParam(":u2", $user2, PDO::PARAM_INT); $check->bindParam(":ua", $user2, PDO::PARAM_INT); $check->bindParam(":ua2", $user1, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return true; } } function areUsersFriends($user1, $user2) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM friends WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2) AND valid = 1"); $check->bindParam(":u", $user1, PDO::PARAM_INT); $check->bindParam(":u2", $user2, PDO::PARAM_INT); $check->bindParam(":ua", $user2, PDO::PARAM_INT); $check->bindParam(":ua2", $user1, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return true; } return false; } function friendsWith($user) { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM friends WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2) AND valid = 1"); $check->bindParam(":u", $localuser, PDO::PARAM_INT); $check->bindParam(":u2", $user, PDO::PARAM_INT); $check->bindParam(":ua", $user, PDO::PARAM_INT); $check->bindParam(":ua2", $localuser, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return true; } } return false; } function friendsPending($user) //checks if the logged in user has a friend request sent to the user { if(isLoggedIn()) { if (!friendsWith($user)) { $localuser = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM friend_requests WHERE (rid = :u and sid = :u2) AND valid = 1"); $check->bindParam(":u", $user, PDO::PARAM_INT); $check->bindParam(":u2", $localuser, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return true; } } } return false; } function userSentFriendReq($user) //checks if the logged in user has a friend request incoming from the user (this function is mostly for security) { if(isLoggedIn()) { if (!friendsWith($user)) { $localuser = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM friend_requests WHERE (rid = :u and sid = :u2) AND valid = 1"); $check->bindParam(":u", $localuser, PDO::PARAM_INT); $check->bindParam(":u2", $user, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { return true; } } } return false; } function invalidateFriendRequest($user) // return 0 = error, 1 = success { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; $delfriendrequest = $GLOBALS['pdo']->prepare("DELETE FROM friend_requests WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2)"); $delfriendrequest->bindParam(":u", $localuser, PDO::PARAM_INT); $delfriendrequest->bindParam(":u2", $user, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua", $user, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua2", $localuser, PDO::PARAM_INT); $delfriendrequest->execute(); if($delfriendrequest->execute()) { return 1; //success } /* if (!userSentFriendReq($user)) { return 0; //invalid } else { $delfriendrequest = $GLOBALS['pdo']->prepare("DELETE FROM friend_requests WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2)"); $delfriendrequest->bindParam(":u", $localuser, PDO::PARAM_INT); $delfriendrequest->bindParam(":u2", $user, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua", $user, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua2", $localuser, PDO::PARAM_INT); $delfriendrequest->execute(); if($delfriendrequest->execute()) { return 1; //success } } */ } return 0; //error } function acceptFriendRequest($user) // return 0 = error, 1 = accepted, 2 = no friend request/invalid, 3 = already friends { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; if ($user == $localuser) { return 0; } elseif (friendsWith($user)) { removeFriend($user); return 3; //already friends } elseif (!userSentFriendReq($user)) { return 2; //no friend request/invalid } else { $send = $GLOBALS['pdo']->prepare("INSERT into friends(rid, sid, valid, whenAccepted) VALUES(:u, :u2, 1, UNIX_TIMESTAMP())"); $send->bindParam(":u", $localuser, PDO::PARAM_INT); $send->bindParam(":u2", $user, PDO::PARAM_INT); if($send->execute()) { invalidateFriendRequest($user); return 1; //accepted } } } return 0; //error } function CreateFriend($firstuserid, $seconduserid) //used on the game server { if (!areUsersFriends($firstuserid, $seconduserid)) //gotta not be friends { if (userExists($firstuserid) && userExists($seconduserid)) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM friend_requests WHERE (rid = :u and sid = :u2) OR (rid = :u4 and sid = :u3) AND valid = 1"); $check->bindParam(":u", $firstuserid, PDO::PARAM_INT); $check->bindParam(":u2", $seconduserid, PDO::PARAM_INT); $check->bindParam(":u3", $firstuserid, PDO::PARAM_INT); $check->bindParam(":u4", $seconduserid, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { $delfriendrequest = $GLOBALS['pdo']->prepare("DELETE FROM friend_requests WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2)"); $delfriendrequest->bindParam(":u", $firstuserid, PDO::PARAM_INT); $delfriendrequest->bindParam(":u2", $seconduserid, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua", $seconduserid, PDO::PARAM_INT); $delfriendrequest->bindParam(":ua2", $firstuserid, PDO::PARAM_INT); $delfriendrequest->execute(); } $newfriend = $GLOBALS['pdo']->prepare("INSERT into friends(rid, sid, valid, whenAccepted) VALUES(:u, :u2, 1, UNIX_TIMESTAMP())"); $newfriend->bindParam(":u", $firstuserid, PDO::PARAM_INT); $newfriend->bindParam(":u2", $seconduserid, PDO::PARAM_INT); $newfriend->execute(); } } } function BreakFriend($firstuserid, $seconduserid) //used on the game server { $remove = $GLOBALS['pdo']->prepare("DELETE FROM friends WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2)"); $remove->bindParam(":u", $firstuserid, PDO::PARAM_INT); $remove->bindParam(":u2", $seconduserid, PDO::PARAM_INT); $remove->bindParam(":ua", $seconduserid, PDO::PARAM_INT); $remove->bindParam(":ua2", $firstuserid, PDO::PARAM_INT); $remove->execute(); } function sendFriendRequest($user) // return 0 = error, 1 = sent, 2 = already pending, 3 = already friends { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; if ($user == $localuser) { return 0; } elseif (friendsWith($user)) { return 3; //already friends } elseif (friendsPending($user)) { return 2; //already sent } else { $send = $GLOBALS['pdo']->prepare("INSERT into friend_requests(rid, sid, whenSent, valid) VALUES(:u2, :u, UNIX_TIMESTAMP(), 1)"); $send->bindParam(":u", $localuser, PDO::PARAM_INT); $send->bindParam(":u2", $user, PDO::PARAM_INT); if($send->execute()) { return 1; //sent } } } return 0; //error } function removeFriend($user) //return 0 = error, 1 = removed friend, 2 = not friends { if(isLoggedIn()) { $localuser = $GLOBALS['user']->id; if ($user == $localuser) { return 0; } elseif (!friendsWith($user)) { return 2; //not friends } else { $send = $GLOBALS['pdo']->prepare("DELETE FROM friends WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2)"); $send->bindParam(":u", $localuser, PDO::PARAM_INT); $send->bindParam(":u2", $user, PDO::PARAM_INT); $send->bindParam(":ua", $user, PDO::PARAM_INT); $send->bindParam(":ua2", $localuser, PDO::PARAM_INT); if($send->execute()) { return 1; //removed friend } /* $send = $GLOBALS['pdo']->prepare("UPDATE friends SET valid = 0 WHERE (rid = :u and sid = :u2 OR rid = :ua and sid = :ua2) AND valid = 1"); $send->bindParam(":u", $localuser, PDO::PARAM_INT); $send->bindParam(":u2", $user, PDO::PARAM_INT); $send->bindParam(":ua", $user, PDO::PARAM_INT); $send->bindParam(":ua2", $localuser, PDO::PARAM_INT); if($send->execute()) { return 1; //removed friend } */ } } return 0; //error } //end friends portion } //shouts { function shoutCooldown() { $localplayer = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM user_shouts WHERE uid = :u ORDER BY whenShouted DESC LIMIT 1"); $check->bindParam(":u", $localplayer, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { $interval = (int)$check->fetch(PDO::FETCH_OBJ)->whenShouted; if($interval + 60 > time()) { return true; } } return false; } function setShout($newshout) { $localplayer = $GLOBALS['user']->id; if (shoutCooldown()) //ratelimit { return "Please wait before posting again"; } if (empty($newshout) || ctype_space($newshout)) //we no want empty shouts or just spaces { return "Invalid shout, can't be empty"; } elseif (strlen($newshout)>128) //limit 128 characters { return "Invalid shout, must be below 128 Characters"; } elseif (strlen($newshout)<5) //must be over 5 characters { return "Invalid shout, must be above 5 Characters"; } else { $data = ['shout' => cleanInput($newshout), 'uid' => $localplayer]; $shout = $GLOBALS['pdo']->prepare("INSERT into user_shouts (shout, uid, whenShouted) VALUES(:shout, :uid, UNIX_TIMESTAMP())"); if ($shout->execute($data)) { return true; } } return "Error Occurred"; } function userShout($uid) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM `user_shouts` WHERE uid = :u ORDER BY whenShouted DESC LIMIT 1"); $check->bindParam(":u", $uid, PDO::PARAM_INT); $check->execute(); if ($check->rowCount() > 0) { $check = $check->fetch(PDO::FETCH_OBJ); if (!empty($check->shout) or !ctype_space($check->shout)) //detect empty shout or shout with just spaces { return cleanOutput($check->shout); } } return ""; } //end of shouts } //games portion { function createPlace($userid, $name, $description, $maxplayers) { //file locations $defaultplacedir = $GLOBALS['defaultPlacesPath'] . 'default.rbxl'; $assetcdn = $GLOBALS['assetCDNPath']; //grab a new hash for the game asset $gamehash = genAssetHash(16); //copy the default place to the assets cdn copy($defaultplacedir, $assetcdn . $gamehash); //one of the random thumbs $thumb = rand(4, 6); return CreateAsset( 9, //AssetTypeId $thumb, //IconImageAssetId NULL, //TargetId(not used atm) NULL, //ProductType(idk what to do with this atm) cleanInput($name), //Name cleanInput($description), //Description time(), //Created time(), //Updated $userid, //CreatorId 0, //PriceInAlphabux 0, //Sales false, //isPersonalServer false, //IsNew false, //IsForSale false, //IsPublicDomain false, //IsLimited false, //IsLimitedUnique true, //IsCommentsEnabled true, //IsApproved false, //IsModerated 0, //Remaining 0, //MinimumMembershipLevel 0, //ContentRatingTypeId 0, //Favorited 0, //Visited $maxplayers, //MaxPlayers 0, //UpVotes 0, //DownVotes $gamehash, //Hash NULL //ThumbHash ); } function createPBSPlace($userid, $name, $description, $maxplayers, $path) { //file locations $assetcdn = $GLOBALS['assetCDNPath']; //grab a new hash for the game asset $gamehash = genAssetHash(16); //copy the default place to the assets cdn copy($path, $assetcdn . $gamehash); //one of the random thumbs (until rendered) $thumb = rand(4, 6); $newpbs = CreateAsset( 9, //AssetTypeId $thumb, //IconImageAssetId NULL, //TargetId(not used atm) NULL, //ProductType(idk what to do with this atm) cleanInput($name), //Name cleanInput($description), //Description time(), //Created time(), //Updated $userid, //CreatorId 0, //PriceInAlphabux 0, //Sales true, //isPersonalServer false, //IsNew false, //IsForSale false, //IsPublicDomain false, //IsLimited false, //IsLimitedUnique true, //IsCommentsEnabled true, //IsApproved false, //IsModerated 0, //Remaining 0, //MinimumMembershipLevel 0, //ContentRatingTypeId 0, //Favorited 0, //Visited $maxplayers, //MaxPlayers 0, //UpVotes 0, //DownVotes $gamehash, //Hash NULL //ThumbHash ); handleRenderPlace($newpbs); return $newpbs; } function getAllGames($uid) { $check = $GLOBALS['pdo']->prepare("SELECT * FROM assets WHERE AssetTypeId = 9 AND CreatorId = :i"); $check->bindParam(":i", $uid, PDO::PARAM_INT); $check->execute(); return $check; } function userPlaceVisits($userid) { $games = $GLOBALS['pdo']->prepare("SELECT SUM(Visited) FROM `assets` WHERE `AssetTypeId` = 9 AND `CreatorId` = :userid"); $games->bindParam(":userid", $userid, PDO::PARAM_INT); $games->execute(); return $games->fetch(PDO::FETCH_NUM)[0]; } //end games portion } //utility { function enableMaintenance($custom) { if (!empty($custom)) { $setmaintenance = $GLOBALS['pdo']->prepare("UPDATE websettings SET maintenance = 1, maintenance_text = :t"); $setmaintenance->bindParam(":t", $custom, PDO::PARAM_STR); $setmaintenance->execute(); } else { $setmaintenance = $GLOBALS['pdo']->prepare("UPDATE websettings SET maintenance = 1"); $setmaintenance->execute(); } soapCloseAllJobs($GLOBALS['gamesArbiter']); } function disableMaintenance() { $setmaintenance = $GLOBALS['pdo']->prepare("UPDATE websettings SET maintenance = 0, maintenance_text = ''"); $setmaintenance->execute(); } function setUserRank($rank, $userid) { $updaterank = $GLOBALS['pdo']->prepare("UPDATE users SET rank = :r WHERE id = :i"); $updaterank->bindParam(":r", $rank, PDO::PARAM_INT); $updaterank->bindParam(":i", $userid, PDO::PARAM_INT); $updaterank->execute(); } function onlineUsersCount() { $check = $GLOBALS['pdo']->prepare("SELECT * FROM users"); $check->execute(); $count = 0; foreach ($check as $user) { $info = userInfo($user['id']); // add true as a second param if u wanna use usernames instead if (($info->lastseen + 120) > time()) { $count = $count + 1; } } return $count; } function getUsername($id) { $get = $GLOBALS['pdo']->prepare("SELECT username FROM users WHERE id = :u"); $get->bindParam(":u", $id, PDO::PARAM_STR); $get->execute(); if($get->rowCount() > 0) { $id = $get->fetch(PDO::FETCH_OBJ); return $id->username; } return false; //user not found } function userExists($id) { $get = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE id = :i"); $get->bindParam(":i", $id, PDO::PARAM_INT); $get->execute(); if($get->rowCount() > 0) { return true; } return false; } function userInfo($id, $useID = true) { if($useID) { $get = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE id = :u"); } else { $get = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE username = :u"); } $get->bindParam(":u", $id, PDO::PARAM_STR); $get->execute(); if($get->rowCount() > 0) { $id = $get->fetch(PDO::FETCH_OBJ); return $id; } return false; //user not found } function isLoggedIn() { if($GLOBALS['user']->logged_in) { return true; } return false; } function getID($username) { $get = $GLOBALS['pdo']->prepare("SELECT id FROM users WHERE username = :u"); $get->bindParam(":u", $username, PDO::PARAM_STR); $get->execute(); if($get->rowCount() > 0) { $id = $get->fetch(PDO::FETCH_OBJ); return $id->id; } return false; //user not found } function isValidPasswordResetToken($token) { $passreset = $GLOBALS['pdo']->prepare("SELECT * FROM password_reset_keys WHERE token = :token"); $passreset->bindParam(":token", $token, PDO::PARAM_STR); $passreset->execute(); if ($passreset->rowCount() > 0) { return true; } return false; } function pageHandler() { require 'pageHandler.php'; $GLOBALS['ph'] = new page_handler(); } function usernameExists($u) { $check = $GLOBALS['pdo']->prepare("SELECT COUNT(*) FROM users WHERE username = :u"); $check->bindParam(":u", $u, PDO::PARAM_STR); $check->execute(); if($check->fetchColumn(0) > 0) { return true; } return false; } function cleanInput($t) { //$t = trim(preg_replace('/\s+/', ' ', $t)); //new line return trim((string)$t); } function cleanOutput($t, $linebreaks=true) { $t = htmlentities($t); if ($linebreaks) { $t = nl2br($t); } $t = strip_tags($t, '
'); return Filter::FilterText($t); } function cleanOutputNoFilter($t, $linebreaks=true) { $t = htmlentities($t); if ($linebreaks) { $t = nl2br($t); } return strip_tags($t, '
'); } //theme stuff function setTheme($theme) //sets the users theme { $localplayer = $GLOBALS['user']->id; $numberofthemes = 1; if ($theme > $numberofthemes) { return false; } else { $check = $GLOBALS['pdo']->prepare("UPDATE users SET theme = :t WHERE id = :i"); $check->bindParam(":t", $theme, PDO::PARAM_INT); $check->bindParam(":i", $localplayer, PDO::PARAM_INT); if ($check->execute()) { return true; } } } function getCurrentTheme() //returns the theme set (integer) { $localplayer = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE id = :i"); $check->bindParam(":i", $localplayer, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { $currenttheme = (int)$check->fetch(PDO::FETCH_OBJ)->theme; return $currenttheme; } } function getCurrentThemeLogo() //grabs the fobe logo for the users selected theme { $currenttheme = getCurrentTheme(); //return $GLOBALS['url'] . "/fobe/cdn/imgs/alpha-christmas/finobechristmas.png"; //force christmas logo return $GLOBALS['url'] . "/fobe/cdn/imgs/finobe-50x50.png"; } function getCurrentThemeAlphabuxLogo() //grabs the fobe alphabux logo for the users selected theme { $currenttheme = getCurrentTheme(); if ($currenttheme == 0) //light theme dark logo { return $GLOBALS['url'] . "/fobe/cdn/imgs/alphabux-black-1024.png"; } elseif ($currenttheme == 1) //dark theme light logo { return $GLOBALS['url'] . "/fobe/cdn/imgs/alphabux-grey-1024.png"; } } function getCurrentThemeAnimatedLogo() //grabs the fobe animated logo for the users selected theme { $currenttheme = getCurrentTheme(); if ($currenttheme == 0) //light theme dark logo { return $GLOBALS['url'] . "/fobe/cdn/imgs/loading-dark.gif"; } elseif ($currenttheme == 1) //dark theme light logo { return $GLOBALS['url'] . "/fobe/cdn/imgs/loading-light.gif"; } } function getCurrentThemeStyle() //grabs the style sheet for the users selected theme { $localplayer = $GLOBALS['user']->id; $check = $GLOBALS['pdo']->prepare("SELECT * FROM users WHERE id = :i"); $check->bindParam(":i", $localplayer, PDO::PARAM_INT); $check->execute(); if($check->rowCount() > 0) { $currenttheme = (int)$check->fetch(PDO::FETCH_OBJ)->theme; if ($currenttheme == 1) //dark theme { return ''; } } } function getCSS($studio=false) { $theme = ""; if (!$studio) { $theme = getCurrentThemeStyle($studio); } return ' '.$theme.' '; } //end theme stuff //utilities function getFooter() { $usercount = (int)onlineUsersCount(); $year = date("Y"); return '
'; } function getNav() { $logo = getCurrentThemeLogo(); $friendreqcount = getFriendRequests(); $announcement = fetchAnnouncement(); $thumbnailerstatus = ""; $gameserverstatus = ""; $modbutton = ""; $pendingassetscount = 0; if ($GLOBALS['user']->IsStaff()) { $pendingassetscount = fetchPendingAssets()->rowCount(); $modbuttonbadge = ""; if ($pendingassetscount > 0) { $modbuttonbadge = ' '.$pendingassetscount.' '; } $modbutton = ' '; } if (WebContextManager::IsUnderMaintenance(true)) { $maintenancestatus = ""; } if(!isThumbnailerAlive()) { $thumbnailerstatus = ""; } if (!Game::ArbiterOnline()) { $gameserverstatus = ""; } if(isLoggedIn()) { $friendreqbadge = ''; if ($friendreqcount->rowCount() > 0) { $friendreqbadge = ' '.$friendreqcount->rowCount().''; } $user = $GLOBALS['user']; return '
'.$maintenancestatus.' '.$announcement.' '.$thumbnailerstatus.' '.$gameserverstatus.'

'; } return '

'; } function fetchAnnouncement() { $announcementquery = $GLOBALS['pdo']->prepare("SELECT * FROM websettings"); $announcementquery->execute(); $announcementquery = $announcementquery->fetch(PDO::FETCH_OBJ); $announcement = cleanOutput($announcementquery->announcement); //clean output if (empty($announcementquery->announcement)) { return ""; } else { $html = ""; if ($announcementquery->announcement_color == "red") { $html = ""; } elseif ($announcementquery->announcement_color == "blue") { $html = ""; } elseif ($announcementquery->announcement_color == "green") { $html = ""; } return $html; } } function canRegister() { $check = $GLOBALS['pdo']->prepare("SELECT * FROM websettings WHERE registration = 1"); $check->execute(); if($check->rowCount() > 0) { return true; } return false; } function adminPanelStats() { $maintenancestatus = "ON"; if (!WebContextManager::IsUnderMaintenance(true)) { $maintenancestatus = "OFF"; } $thumbnailerstatus = "OK"; if(!isThumbnailerAlive()) { $thumbnailerstatus = "DOWN"; } $gameserverstatus = "OK"; if (!Game::ArbiterOnline()) { $gameserverstatus = "DOWN"; } $faults = $GLOBALS['pdo']->prepare("SELECT * FROM soap_faults"); $faults->execute(); $faults = $faults->rowCount(); echo '
Account: '.getUsername($GLOBALS["user"]->id).'
Server Date (EST): '.date("m/d/Y", time()).'
Server Time (EST): '.shell_exec('TIME /T').'
Server OS Version: Microsoft Windows Server 2012 R2 Standard
Server Software: '.$_SERVER['SERVER_SOFTWARE'].'
PHP Version: '.phpversion().'
MySQL Version: '.shell_exec('mysql --version').'
SOAP Faults: '.$faults.'
Maintenance Status: '.$maintenancestatus.'
Gameserver Status: '.$gameserverstatus.'
Thumbnail Server Status: '.$thumbnailerstatus.'

'; } //end utility }