local assetUrl, fileExtension, x, y, baseUrl, rigUrl = ... pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end) game:GetService("ContentProvider"):SetThreadPool(16) game:GetService("ScriptContext").ScriptsDisabled = true settings()["Task Scheduler"].ThreadPoolConfig = Enum.ThreadPoolConfig.PerCore4; local Lighting = game:GetService("Lighting") Lighting.ClockTime = 13 Lighting.GeographicLatitude = -5 local mannequin = game:GetObjects(rigUrl)[1] mannequin.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None mannequin.Parent = workspace local object = game:GetObjects(assetUrl)[1] mannequin.Head.BrickColor = BrickColor.Gray() if mannequin.Head:FindFirstChild("Mesh") then mannequin.Head.Mesh:Destroy() end object.Parent = mannequin.Head for _, child in pairs(mannequin:GetChildren()) do if child:IsA("BasePart") and child.Name ~= "Head" then child:Destroy() end end return game:GetService("ThumbnailGenerator"):Click(fileExtension, x, y, --[[hideSky = ]] true)