local characterAppearanceUrl, baseUrl, fileExtension, x, y = ... pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end) game:GetService("ContentProvider"):SetThreadPool(16) game:GetService("ScriptContext").ScriptsDisabled = true settings()["Task Scheduler"].ThreadPoolConfig = Enum.ThreadPoolConfig.PerCore4; local Lighting = game:GetService("Lighting") Lighting.ClockTime = 13 Lighting.GeographicLatitude = -5 local player = game:GetService("Players"):CreateLocalPlayer(0) player.CharacterAppearance = characterAppearanceUrl player:LoadCharacter(false) -- Raise up the character's arm if they have gear. if player.Character then for _, child in pairs(player.Character:GetChildren()) do if child:IsA("Tool") then player.Character.Torso["Right Shoulder"].CurrentAngle = math.rad(90) break end end end return game:GetService("ThumbnailGenerator"):Click(fileExtension, x, y, --[[hideSky = ]] true)