local assetUrl, fileExtension, x, y, baseUrl = ... pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end) game:GetService("ContentProvider"):SetThreadPool(16) game:GetService("ScriptContext").ScriptsDisabled = true settings()["Task Scheduler"].ThreadPoolConfig = Enum.ThreadPoolConfig.PerCore4; return game:GetService("ThumbnailGenerator"):ClickTexture(assetUrl, fileExtension, x, y)