- Fixed 3d view causing a rerender on resize.
- Avatar editor page.
- Made avatar editor page mobile-friendly.
- Fixed bug on shop where thumbnails would persist across pages.
- Avatar editor CSS changes. Added a class for the shop item card.
- Avatar editor api.
- Updated 2d/3d thumbnail JS to support the 2d asset/user thumbnail api.
- Fixed some rate limiters to not be global.
- Tightened up the rate limit on the maintenance bypass api to 20 requests with a decay of 30 minutes.
- APIs for avatar editor. This is for wearing/removing/listing items.
- Ability to delete files from the CDN.
- BodyColors/CharacterAppearance client endpoints.
- Wearable assets.
- BodyColors XML in grid storage folder for use by the BodyColors endpoint.
- Owned/worn asset on sign up configurable.
- Models for outfits. They are not finished at this moment in time.
- Mostly rebranded the website to Virtubrick, following Icseon's decision to stop paying for gtoria.net.
- Name is dynamic and can be configured via the .env file.
- Admin user search page.
- Made a page explaining what the purpose of testing sites are.
- Readded maintenance page.
- Created a batch file for (re)generating the ssl certificate.
- Reworking admin configuration page.
- Indev Roblox asset auto uploader.
- Component for user headshot/name. Toggleable status visualization.
- Virtubrick-styled tables.
- Added setup endpoint.
- Added cdn endpoint.
- Indev games page and place page.
- Universes for places. These are pretty much just a collection of places with shared things like datastores, player points, etc.
- Moved asset types to the database.
- Indev negotiation tickets. Only the migration has been added.
- Indev client/studio deployments. Mostly complete.
- Upgraded to fontawesome pro.
- Moved the admin usage bars to their own component for cleanliness.
- Created default place thumbnails. Not used at the moment.
- Updated /asset to behave with the migration of asset types to the database.
- "Busy" icon for a rendering game icon.