local headPart = Instance.new("Part", game.Workspace) headPart.Size = Vector3.new(2, 1, 1) headPart.formFactor = "Symmetric" headPart.BottomSurface = "Smooth" headPart.TopSurface = "Smooth" local faceDecal = Instance.new("Decal", headPart) faceDecal.Texture = "rbxasset://textures//face.png" faceDecal.Face = "Front" game:Load("http://xdiscuss.net/data/assets/heads/models/") local p = game:GetChildren() for i = 1, #p do if p[i].className == "BlockMesh" then p[i].Parent = headPart end if p[i].className == "SpecialMesh" then p[i].Parent = headPart end if p[i].className == "CylinderMesh" then p[i].Parent = headPart end end