commit 807897e7c49f63348b00c78cd17328cc827ea3f0 Author: dudebloke <43064195+dudebloke@users.noreply.github.com> Date: Mon May 27 07:34:21 2024 +0930 Plagarism diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..dfe0770 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Auto detect text files and perform LF normalization +* text=auto diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4d13c54 --- /dev/null +++ b/.gitignore @@ -0,0 +1,334 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ diff --git a/App.config b/App.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/FodyWeavers.xml b/FodyWeavers.xml new file mode 100644 index 0000000..5029e70 --- /dev/null +++ b/FodyWeavers.xml @@ -0,0 +1,3 @@ + + + \ No newline at end of file diff --git a/FodyWeavers.xsd b/FodyWeavers.xsd new file mode 100644 index 0000000..05e92c1 --- /dev/null +++ b/FodyWeavers.xsd @@ -0,0 +1,141 @@ + + + + + + + + + + + + A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks + + + + + A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks. + + + + + A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks + + + + + A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks. + + + + + A list of unmanaged 32 bit assembly names to include, delimited with line breaks. + + + + + A list of unmanaged 64 bit assembly names to include, delimited with line breaks. + + + + + The order of preloaded assemblies, delimited with line breaks. + + + + + + This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file. + + + + + Controls if .pdbs for reference assemblies are also embedded. + + + + + Controls if runtime assemblies are also embedded. + + + + + Controls whether the runtime assemblies are embedded with their full path or only with their assembly name. + + + + + Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option. + + + + + As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off. + + + + + Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code. + + + + + Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior. + + + + + A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with | + + + + + A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |. + + + + + A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with | + + + + + A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with |. + + + + + A list of unmanaged 32 bit assembly names to include, delimited with |. + + + + + A list of unmanaged 64 bit assembly names to include, delimited with |. + + + + + The order of preloaded assemblies, delimited with |. + + + + + + + + 'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed. + + + + + A comma-separated list of error codes that can be safely ignored in assembly verification. + + + + + 'false' to turn off automatic generation of the XML Schema file. + + + + + \ No newline at end of file diff --git a/Form1.Designer.cs b/Form1.Designer.cs new file mode 100644 index 0000000..76c26b0 --- /dev/null +++ b/Form1.Designer.cs @@ -0,0 +1,89 @@ + +namespace WarriorLauncher +{ + partial class Form1 + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); + this.label1 = new System.Windows.Forms.Label(); + this.progressBar1 = new System.Windows.Forms.ProgressBar(); + this.SuspendLayout(); + // + // label1 + // + this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom))); + this.label1.AutoSize = true; + this.label1.BackColor = System.Drawing.Color.Transparent; + this.label1.Font = new System.Drawing.Font("Gadugi", 20F, System.Drawing.FontStyle.Bold); + this.label1.ForeColor = System.Drawing.Color.White; + this.label1.Location = new System.Drawing.Point(206, 397); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(180, 32); + this.label1.TabIndex = 0; + this.label1.Text = "Please wait..."; + this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; + // + // progressBar1 + // + this.progressBar1.Location = new System.Drawing.Point(212, 432); + this.progressBar1.Name = "progressBar1"; + this.progressBar1.Size = new System.Drawing.Size(507, 17); + this.progressBar1.TabIndex = 1; + // + // Form1 + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.BackColor = System.Drawing.SystemColors.ActiveCaptionText; + this.BackgroundImage = global::WarriorLauncher.Properties.Resources.bg; + this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.ClientSize = new System.Drawing.Size(919, 486); + this.ControlBox = false; + this.Controls.Add(this.progressBar1); + this.Controls.Add(this.label1); + this.DoubleBuffered = true; + this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; + this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); + this.MaximizeBox = false; + this.MaximumSize = new System.Drawing.Size(919, 486); + this.MinimumSize = new System.Drawing.Size(919, 486); + this.Name = "Form1"; + this.Text = "Warrior"; + this.Shown += new System.EventHandler(this.Form1_Shown); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Label label1; + private System.Windows.Forms.ProgressBar progressBar1; + } +} + diff --git a/Form1.cs b/Form1.cs new file mode 100644 index 0000000..7cb4b38 --- /dev/null +++ b/Form1.cs @@ -0,0 +1,254 @@ +using System; +using System.Diagnostics; +using System.Threading.Tasks; +using System.Windows.Forms; +using System.IO; +using System.IO.Compression; +using System.Net; +using Newtonsoft.Json.Linq; +using System.Security.Cryptography; +using Microsoft.Win32; + +namespace WarriorLauncher +{ + public partial class Form1 : Form + { + static string baseUrl = "http://warrior.rip"; + static string apiUrl = "http://api.warrior.rip"; + static string version = "1.0.0"; + static string client = "2016"; + static string installPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "\\Warrior\\" + client; + + public Form1() + { + InitializeComponent(); + } + + private void UpdateClient(bool doInstall) + { + label1.Text = "Getting the latest version..."; + + string recievedClientData; + try + { + recievedClientData = new WebClient().DownloadString(apiUrl + "/client/" + client); + } + catch + { + label1.Text = "Error: Can't connect."; + MessageBox.Show("Could not connect to Warrior, please contact us if this persists.", "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + + string versionString = "false"; + string downloadUrl = "false"; + + try + { + JObject clientData = JObject.Parse(recievedClientData); + + downloadUrl = (string)clientData["url"]; + versionString = (string)clientData["version"]; + + } + catch + { + MessageBox.Show("Could not parse JSON, this is usually a serverside issue. Please contact us if this problem persists.", "Update Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + + + if (doInstall) + { + // Assuming we're in the temp folder or the user knows what they're doing, start replacing files. + label1.Text = "Downloading newest version..."; + + WebClient webClient = new WebClient(); + string tempZipArchivePath = Path.GetTempPath() + client + ".zip"; + + webClient.DownloadProgressChanged += (s, e) => + { + progressBar1.Value = e.ProgressPercentage; + }; + + webClient.DownloadFileCompleted += (s, e) => + { + label1.Text = "Extracting files..."; + progressBar1.Value = 50; + + try + { + if (Directory.Exists(installPath)) + { + Directory.Delete(installPath, true); + } + + ZipFile.ExtractToDirectory(tempZipArchivePath, installPath); + } + catch (Exception exc) + { + MessageBox.Show("Error occurred while attempting to extract the client to its proper directory. (" + exc.Message + ") \n\n" + installPath, "Update Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + + label1.Text = "Setting up URI..."; + try + { + var classesKey = Registry.CurrentUser.OpenSubKey(@"Software\Classes", true); + + var key = classesKey.CreateSubKey("warriorlauncher"); + key.CreateSubKey("DefaultIcon").SetValue("", installPath + "\\WarriorLauncher.exe,1"); + key.SetValue("", "warriorlauncher:Protocol"); + key.SetValue("URL Protocol", ""); + key.CreateSubKey(@"shell\open\command").SetValue("", '"' + installPath + "\\WarriorLauncher.exe" + '"' + "-token %1"); + key.Close(); + } + catch + { + MessageBox.Show("Couldn't setup URI, this means the client will probably not launch.", "URI Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + } + + label1.Text = "Clean up..."; + if (File.Exists(tempZipArchivePath)) + { + File.Delete(tempZipArchivePath); + } + + MessageBox.Show("Warrior updated successfully.", "Update Complete", MessageBoxButtons.OK, MessageBoxIcon.Information); + Close(); + return; + }; + + try + { + webClient.DownloadFileAsync(new Uri(baseUrl + "/client/download/" + client), tempZipArchivePath); + } + catch + { + MessageBox.Show("Could not get latest client files from the website.", "Update Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + } + else + { + // Clone the installer to the temp folder so we can actually install. + + string currentExecutablePath = System.Reflection.Assembly.GetExecutingAssembly().Location; + string copiedExecutablePath = Path.GetTempPath() + "WarriorLauncher" + client + ".exe"; + + File.Copy(currentExecutablePath, copiedExecutablePath, true); + + var process = new Process + { + StartInfo = + { + FileName = copiedExecutablePath, + Arguments = "-update" + } + }; + process.Start(); + + Close(); + return; + } + } + + private async void Form1_Shown(object sender, EventArgs e) + { + string[] args = Environment.GetCommandLineArgs(); + + if (args.Length < 2) + { + UpdateClient(false); + return; + } + + + + else if (args[1] == "-update") + { + UpdateClient(true); + return; + } + + else if (args[1] != "-token") + { + UpdateClient(false); + return; + } + + else if (!File.Exists(installPath + "\\WarriorPlayerBeta.exe")) + { + MessageBox.Show("The client couldn't be found, sot it will be installed.\nInstall Path: " + installPath, "Client Missing", MessageBoxButtons.OK, MessageBoxIcon.Error); + UpdateClient(false); + return; + } + + label1.Text = "Checking version..."; + progressBar1.Value = 50; + + string recievedClientData; + try + { + recievedClientData = new WebClient().DownloadString(apiUrl + "/client/" + client); + } + catch + { + label1.Text = "Error: Can't connect."; + MessageBox.Show("Could not connect to Warrior, please contact us if this persists.", "Connection Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + + string versionString = "false"; + string downloadUrl = "false"; + string sha256 = "none"; + + try + { + JObject clientData = JObject.Parse(recievedClientData); + + versionString = (string)clientData["version"]; + downloadUrl = (string)clientData["url"]; + } + catch + { + MessageBox.Show("Could not parse JSON, this is usually a serverside issue. Please contact us if this problem persists.", "Update Error", MessageBoxButtons.OK, MessageBoxIcon.Error); + Close(); + return; + } + + if (versionString == version) + { + label1.Text = "Launching Warrior " + client + "..."; + + var process = new Process + { + StartInfo = + { + FileName = installPath + "\\WarriorPlayerBeta.exe", + Arguments = ("-a " + '"' + Form1.baseUrl + '"' + " -t 123 -j " + '"' + Form1.baseUrl + "/game/join/" + args[2].Split(':')[1] + '"') + } + }; + process.Start(); + + progressBar1.Value = 100; + await Task.Delay(5000); + + Close(); + return; + } + else + { + label1.Text = "New version found, updating: " + version + " -> " + versionString; + await Task.Delay(5000); + UpdateClient(false); + return; + } + } + } +} diff --git a/Form1.resx b/Form1.resx new file mode 100644 index 0000000..429eb12 --- /dev/null +++ b/Form1.resx @@ -0,0 +1,351 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + 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AP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8A + AP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//y0t/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA + AAAAAAAA/wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8A + AP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8A + AP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8A + AP//AAD//wAA//8AAP//AAD//zU1/wAAAAAAAAAAAAAAAAAAAAD//gAAAH//gP/+AAAAf/+A//4AAAB/ + /4D//gAAAH//gP/+AAAAf/+A//8AAAB//4D//wAAAH//gP//AAAAf/+A//8AAAB//4D//wAAAH//gP// + AAAAf/+A//8AAAB//4D//4AAAH//gP//gAAAf/+A//+AAAB//4D//4AAAH//gP//gAAAf/+A//+AAAB/ + /4D//4AAAH//gP//wAAAf/+A///AAAB//4D//8AAAH//gP//wAAAf/+A///AAAB//4D//8AAAH//gP// + 4AAAf/+A///gAAB//4D//+AAAH//gP//4AAAf/+A///gAAB//4D//+AAAH//gP//4AAAf/+A///wAAB/ + /4D///AAAH//gP//8AAAf/+A///wAAB//4D///AAAAADgP//8AAAAAOA8AAAAAAAA4DwAAAAAAADgPAA + AAAAAAOA8AAAAAAAA4DwAAAAAAADgPAAAAAAAAOA8AAAAAAAA4DwAAAAAAADgPAAAAAAAAOA8AAAAAAA + A4DwAAAAAAADgPAAAAAAAAOA8AAAAAAAB4DwAAAAAAAHgPAAAAAAAAeA8AAAAAAAB4DwAAAAAAAHgPAA + AAAAAAeA8AAAAAAAB4A= + + + \ No newline at end of file diff --git a/Program.cs b/Program.cs new file mode 100644 index 0000000..c55c736 --- /dev/null +++ b/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace WarriorLauncher +{ + static class Program + { + /// + /// The main entry point for the application. + /// + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + } +} diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..b6bfef3 --- /dev/null +++ b/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("WarriorLauncher")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("WarriorLauncher")] +[assembly: AssemblyCopyright("Copyright © 2021")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("295a7a05-2994-43f1-8e3d-7f011458e1c3")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs new file mode 100644 index 0000000..536338d --- /dev/null +++ b/Properties/Resources.Designer.cs @@ -0,0 +1,73 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace WarriorLauncher.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WarriorLauncher.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap bg { + get { + object obj = ResourceManager.GetObject("bg", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/Properties/Resources.resx b/Properties/Resources.resx new file mode 100644 index 0000000..0a3402c --- /dev/null +++ b/Properties/Resources.resx @@ -0,0 +1,124 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\bg.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs new file mode 100644 index 0000000..9a98f60 --- /dev/null +++ b/Properties/Settings.Designer.cs @@ -0,0 +1,29 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + + +namespace WarriorLauncher.Properties +{ + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/Properties/Settings.settings b/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + diff --git a/README.md b/README.md new file mode 100644 index 0000000..b93a3e8 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# WarriorLauncher +Tadah Launcher for 2010 diff --git a/Resources/bg.png b/Resources/bg.png new file mode 100644 index 0000000..e095d7d Binary files /dev/null and b/Resources/bg.png differ diff --git a/Warrior.ico b/Warrior.ico new file mode 100644 index 0000000..7531dfd Binary files /dev/null and b/Warrior.ico differ diff --git a/WarriorLauncher.csproj b/WarriorLauncher.csproj new file mode 100644 index 0000000..ff3ba54 --- /dev/null +++ b/WarriorLauncher.csproj @@ -0,0 +1,285 @@ + + + + + + Debug + AnyCPU + {295A7A05-2994-43F1-8E3D-7F011458E1C3} + WinExe + WarriorLauncher + WarriorLauncher + v4.7.2 + 512 + true + true + false + + + publish\ + true + Disk + false + Foreground + 7 + Days + false + false + true + true + 4 + 1.0.0.%2a + false + true + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + Off + + + 1FB6CEC5DC86561A6C0225048A2B9A105001A42F + + + WarriorLauncher_TemporaryKey.pfx + + + true + + + false + + + Warrior.ico + + + + .\packages\Costura.Fody.5.7.0\lib\netstandard1.0\Costura.dll + + + .\packages\Microsoft.Win32.Primitives.4.3.0\lib\net46\Microsoft.Win32.Primitives.dll + True + True + + + .\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll + + + + .\packages\System.AppContext.4.3.0\lib\net463\System.AppContext.dll + True + True + + + + .\packages\System.Console.4.3.0\lib\net46\System.Console.dll + True + True + + + + .\packages\System.Diagnostics.DiagnosticSource.4.3.0\lib\net46\System.Diagnostics.DiagnosticSource.dll + + + .\packages\System.Diagnostics.Tracing.4.3.0\lib\net462\System.Diagnostics.Tracing.dll + True + True + + + .\packages\System.Globalization.Calendars.4.3.0\lib\net46\System.Globalization.Calendars.dll + True + True + + + .\packages\System.IO.4.3.0\lib\net462\System.IO.dll + True + True + + + .\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll + True + True + + + + .\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll + True + True + + + .\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll + True + True + + + .\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll + True + True + + + .\packages\System.Linq.4.3.0\lib\net463\System.Linq.dll + True + True + + + .\packages\System.Linq.Expressions.4.3.0\lib\net463\System.Linq.Expressions.dll + True + True + + + .\packages\System.Net.Http.4.3.0\lib\net46\System.Net.Http.dll + True + True + + + .\packages\System.Net.Sockets.4.3.0\lib\net46\System.Net.Sockets.dll + True + True + + + + .\packages\System.Reflection.4.3.0\lib\net462\System.Reflection.dll + True + True + + + .\packages\System.Runtime.4.3.0\lib\net462\System.Runtime.dll + True + True + + + .\packages\System.Runtime.Extensions.4.3.0\lib\net462\System.Runtime.Extensions.dll + True + True + + + .\packages\System.Runtime.InteropServices.4.3.0\lib\net463\System.Runtime.InteropServices.dll + True + True + + + .\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll + True + True + + + + .\packages\System.Security.Cryptography.Algorithms.4.3.0\lib\net463\System.Security.Cryptography.Algorithms.dll + True + True + + + .\packages\System.Security.Cryptography.Encoding.4.3.0\lib\net46\System.Security.Cryptography.Encoding.dll + True + True + + + .\packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll + True + True + + + .\packages\System.Security.Cryptography.X509Certificates.4.3.0\lib\net461\System.Security.Cryptography.X509Certificates.dll + True + True + + + .\packages\System.Text.RegularExpressions.4.3.0\lib\net463\System.Text.RegularExpressions.dll + True + True + + + + + + + + + + + .\packages\System.Xml.ReaderWriter.4.3.0\lib\net46\System.Xml.ReaderWriter.dll + True + True + + + + + Form + + + Form1.cs + + + + + Form1.cs + + + ResXFileCodeGenerator + Resources.Designer.cs + Designer + + + True + Resources.resx + True + + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + + + + + + False + Microsoft .NET Framework 4.7.2 %28x86 and x64%29 + true + + + False + .NET Framework 3.5 SP1 + false + + + + + + + + + + + This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. + + + + + + + \ No newline at end of file diff --git a/WarriorLauncher.sln b/WarriorLauncher.sln new file mode 100644 index 0000000..972cd6c --- /dev/null +++ b/WarriorLauncher.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.5.33424.131 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WarriorLauncher", "WarriorLauncher.csproj", "{295A7A05-2994-43F1-8E3D-7F011458E1C3}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {295A7A05-2994-43F1-8E3D-7F011458E1C3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {295A7A05-2994-43F1-8E3D-7F011458E1C3}.Debug|Any CPU.Build.0 = Debug|Any CPU + {295A7A05-2994-43F1-8E3D-7F011458E1C3}.Release|Any CPU.ActiveCfg = Release|Any CPU + {295A7A05-2994-43F1-8E3D-7F011458E1C3}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {F9BEC2F2-C61F-4CE2-9822-7F5AAE49EDBD} + EndGlobalSection +EndGlobal diff --git a/packages.config b/packages.config new file mode 100644 index 0000000..d12b455 --- /dev/null +++ b/packages.config @@ -0,0 +1,52 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file