web/resources/lua/PlaySolo.lua

65 lines
1.9 KiB
Lua

-- SingleplayerSharedScript.lua inserted here --
pcall(function() settings().Rendering.EnableFRM = true end)
pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
game:GetService("ChangeHistoryService"):SetEnabled(false)
pcall(function() game:GetService("Players"):SetBuildUserPermissionsUrl("{{ BaseUrl }}//Game/BuildActionPermissionCheck.ashx?assetId=0&userId=%d&isSolo=true") end)
workspace:SetPhysicsThrottleEnabled(true)
local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
function doVisit()
message.Text = "Loading Game"
if {{ IsVisit }} then
game:Load("{{ AssetUrl }}")
pcall(function() visit:SetUploadUrl("") end)
else
pcall(function() visit:SetUploadUrl("") end)
end
message.Text = "Running"
game:GetService("RunService"):Run()
message.Text = "Creating Player"
if {{ IsVisit }} then
player = game:GetService("Players"):CreateLocalPlayer({{ PlayerID }})
player.Name = [====[{{ PlayerName }}]====]
else
player = game:GetService("Players"):CreateLocalPlayer(0)
end
player.CharacterAppearance = "{{ PlayerAppearance }}"
local propExists, canAutoLoadChar = false
propExists = pcall(function() canAutoLoadChar = game.Players.CharacterAutoLoads end)
if (propExists and canAutoLoadChar) or (not propExists) then
player:LoadCharacter()
end
message.Text = "Setting GUI"
player:SetSuperSafeChat({{ PlayerSSC }})
pcall(function() player:SetMembershipType(Enum.MembershipType.{{ PlayerMembership }}) end)
pcall(function() player:SetAccountAge({{ PlayerAge }}) end)
if {{ IsVisit }} then
message.Text = "Setting Ping"
visit:SetPing("{{ ClientPresenceUrl }}", 300)
end
end
success, err = pcall(doVisit)
if success then
message.Parent = nil
else
print(err)
if {{ IsVisit }} then
pcall(function() visit:SetUploadUrl("") end)
end
wait(5)
message.Text = "Error on visit: " .. err
end