$gameServer->state() == GameServerState::Paused,
'text-success' => $gameServer->state() == GameServerState::Online,
'text-danger' => $gameServer->state() == GameServerState::Crashed,
'text-info' => !$gameServer->is_set_up,
'text-muted' => $gameServer->state() == GameServerState::Offline && $gameServer->is_set_up
]) id="status">
$gameServer->state() == GameServerState::Paused,
'fa-plug-circle-exclamation' => $gameServer->state() == GameServerState::Crashed,
'fa-circle' => $gameServer->state() != GameServerState::Paused && $gameServer->state() != GameServerState::Crashed,
])>
@if ($gameServer->is_set_up)
@if ($gameServer->state() == GameServerState::Online)
{{ __('Online') }}
@elseif ($gameServer->state() == GameServerState::Paused)
{{ __('Paused') }}
@elseif ($gameServer->state() == GameServerState::Crashed)
{{ __('Crashed') }}
@else
{{ __('Offline') }}
@endif
@else
{{ __('Setting Up') }}
@endif
$gameServer->state() != GameServerState::Online]) id="running-place-jobs">
|
@if ($gameServer->state() == GameServerState::Online)
{{ __(':amount running place job(s)', ['amount' => number_format(count($gameServer->getRunningPlaceJobs()))]) }}
@endif
$gameServer->state() != GameServerState::Online]) id="running-thumbnail-jobs">
|
@if ($gameServer->state() == GameServerState::Online)
{{ __(':amount running thumbnail job(s)', ['amount' => number_format(count($gameServer->getRunningThumbnailJobs()))]) }}
@endif