$gameServer->state() == GameServerState::Paused, 'text-success' => $gameServer->state() == GameServerState::Online, 'text-danger' => $gameServer->state() == GameServerState::Crashed, 'text-info' => !$gameServer->is_set_up, 'text-muted' => $gameServer->state() == GameServerState::Offline && $gameServer->is_set_up ]) id="status"> $gameServer->state() == GameServerState::Paused, 'fa-plug-circle-exclamation' => $gameServer->state() == GameServerState::Crashed, 'fa-circle' => $gameServer->state() != GameServerState::Paused && $gameServer->state() != GameServerState::Crashed, ])> @if ($gameServer->is_set_up) @if ($gameServer->state() == GameServerState::Online) {{ __('Online') }} @elseif ($gameServer->state() == GameServerState::Paused) {{ __('Paused') }} @elseif ($gameServer->state() == GameServerState::Crashed) {{ __('Crashed') }} @else {{ __('Offline') }} @endif @else {{ __('Setting Up') }} @endif $gameServer->state() != GameServerState::Online]) id="running-place-jobs"> | @if ($gameServer->state() == GameServerState::Online) {{ __(':amount running place job(s)', ['amount' => number_format(count($gameServer->getRunningPlaceJobs()))]) }} @endif $gameServer->state() != GameServerState::Online]) id="running-thumbnail-jobs"> | @if ($gameServer->state() == GameServerState::Online) {{ __(':amount running thumbnail job(s)', ['amount' => number_format(count($gameServer->getRunningThumbnailJobs()))]) }} @endif