bearerToken()) || !$request->has('friendly_name') || !$request->has('utc_offset')) { return abort(404); } $game_server = GameServer::whereEncrypted('access_key', '=', $request->bearerToken())->firstOrFail(); $game_server->update(['friendly_name' => $request->input('friendly_name'), 'utc_offset' => $request->input('utc_offset')]); return response()->make($game_server->uuid)->header('Content-Type', 'text/plain'); } }