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100644 index 0000000..20b1e18 --- /dev/null +++ b/Cargo.toml @@ -0,0 +1,32 @@ +[package] +name = "syntax_bootstrapper" +version = "1.0.0" +edition = "2021" + +# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html + +[dependencies] +term_size = "0.3.2" +colored = "2.0.4" +chrono = "0.4.26" +dirs = "5.0.1" +indicatif = "0.17.6" +reqwest = { version = "0.11.20", features = ["stream"]} +futures = "0.3.28" +tokio = { version = "1.32.0", features=["full"]} +futures-util = "0.3.28" +md5 = "0.7.0" +zip-extract = "0.1.2" + +[target.'cfg(windows)'.dependencies] +winreg = "0.51.0" + +[build-dependencies] +chrono = "0.4.26" +winres = "0.1.12" + +[profile.release] +strip = true +lto = true +opt-level = "z" +codegen-units = 1 diff --git a/assets/Bootstrapper.ico b/assets/Bootstrapper.ico new file mode 100644 index 0000000..ef302ba Binary files /dev/null and b/assets/Bootstrapper.ico differ diff --git a/build.rs b/build.rs new file mode 100644 index 0000000..24664fb --- /dev/null +++ b/build.rs @@ -0,0 +1,30 @@ +use std::fs; +use std::env; +use winres::WindowsResource; +fn main() { + // Get the current build date and time + let build_date = chrono::Utc::now().format("%Y-%m-%d %H:%M:%S UTC").to_string(); + + // Write the build date to a file + let out_dir = env::var("OUT_DIR").unwrap(); + let dest_path = format!("{}/build_date.txt", out_dir); + fs::write(&dest_path, &build_date).unwrap(); + + if env::var_os("CARGO_CFG_WINDOWS").is_some() { + // Add a version resource to the executable + let mut res = WindowsResource::new(); + res.set_icon("assets/Bootstrapper.ico"); + res.set_language(0x0409); // US English + res.set("FileVersion", env!("CARGO_PKG_VERSION")); + res.set("FileDescription", "SYNTAX Windows Bootstrapper"); + res.set("ProductName", "SYNTAX Bootstrapper"); + res.set("ProductVersion", env!("CARGO_PKG_VERSION")); + res.set("InternalName", "SYNTAX Bootstrapper"); + res.set("OriginalFilename", "SyntaxPlayerLauncher.exe"); + res.set("CompanyName", "SYNTAX Corporation"); + res.set("LegalCopyright", "Copyright (c) 2023"); + res.compile().unwrap(); + } + + println!("cargo:rerun-if-changed=build.rs"); +} \ No newline at end of file diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..2cfba43 --- /dev/null +++ b/readme.md @@ -0,0 +1,15 @@ +# Syntax Boostrapper +A bootstrapper written in Rust meant to replace the old Roblox Launcher + +You are welcome to add support to other platforms ( *MacOS* ) or add improvements to the bootstrapper + +## Building +For Windows: +> win-build-release.bat + +For Linux: +> cargo build --release + +If you want to build the debug version of the bootstrapper for development you can run +> cargo build + diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..872d62c --- /dev/null +++ b/src/main.rs @@ -0,0 +1,489 @@ +use colored::*; +use std::path::PathBuf; +use reqwest::Client; +use dirs::data_local_dir; +use futures_util::StreamExt; +use md5; +use zip_extract; + +#[cfg(target_os = "windows")] +use std::os::windows::prelude::FileExt; +#[cfg(target_os = "windows")] +use winreg::enums::*; +#[cfg(target_os = "windows")] +use winreg::RegKey; +#[cfg(not(target_os = "windows"))] +use std::io::prelude::*; +#[cfg(not(target_os = "windows"))] +use std::os::unix::fs::FileExt; + +fn info( message : &str ) { + let time = chrono::Local::now().format("%H:%M:%S").to_string(); + println!("[{}] [{}] {}", time.bold().blue(), "INFO".bold().green(), message); +} + +fn error( message : &str ) { + let time = chrono::Local::now().format("%H:%M:%S").to_string(); + println!("[{}] [{}] {}", time.bold().blue(), "ERROR".bold().red(), message); +} + +#[cfg(debug_assertions)] +fn debug( message : &str ) { + let time = chrono::Local::now().format("%H:%M:%S").to_string(); + println!("[{}] [{}] {}", time.bold().blue(), "DEBUG".bold().yellow(), message); +} + +#[cfg(not(debug_assertions))] +fn debug( message : &str ) {} + +pub async fn http_get( client: &Client ,url: &str ) -> Result { + debug(&format!("{} {}", "GET".green(), url.bright_blue())); + let response_body = client.get(url).send().await?.text().await?; + Ok(response_body) +} + +pub async fn download_file( client: &Client, url: &str, path: &PathBuf ) { + debug(&format!("{} {}", "GET".green(), url.bright_blue())); + let response = client.get(url).send().await.unwrap(); + let content_length = response.content_length().unwrap(); + debug(&format!("Content Length: {}", content_length)); + + let time = chrono::Local::now().format("%H:%M:%S").to_string(); + let pg_bar_str = " {spinner:.green} [{bar:40.cyan/blue}] {bytes}/{total_bytes} ({eta})"; + let progress_bar = indicatif::ProgressBar::new(content_length); + let progress_style = indicatif::ProgressStyle::default_bar() + .template( + format!("{}\n{}", + format!( + "[{}] [{}] {}", + time.bold().blue(), + "INFO".bold().green(), + &format!("Downloading {}", &url.bright_blue()) + ), + pg_bar_str).as_str() + ) + .unwrap().progress_chars("#>-"); + progress_bar.set_style(progress_style); + progress_bar.set_message("Downloading File"); + + let file = std::fs::File::create(path).unwrap(); + let mut downloaded: u64 = 0; + let mut stream = response.bytes_stream(); + + while let Some(item) = stream.next().await { + let chunk = item.or(Err(format!("Error while downloading file"))).unwrap(); + #[cfg(target_os = "windows")] + { + file.seek_write(chunk.as_ref(), downloaded).unwrap(); + } + #[cfg(not(target_os = "windows"))] + { + file.write_at(chunk.as_ref(), downloaded).unwrap(); + } + let new = std::cmp::min(downloaded + (chunk.len() as u64), content_length); + downloaded = new; + progress_bar.set_position(new); + } + progress_bar.finish(); + info(format!("Finished downloading {}", url.green()).as_str()); +} + +pub async fn download_file_prefix( client: &Client, url: &str, path_prefix : &PathBuf ) -> PathBuf { + let path = path_prefix.join(generate_md5(url).await); + download_file(client, url, &path).await; + return path; +} + +pub async fn generate_md5( input : &str ) -> String { + let hashed_input = md5::compute(input.as_bytes()); + return format!("{:x}", hashed_input); +} + +pub async fn create_folder_if_not_exists( path: &PathBuf ) { + if !path.exists() { + info(&format!("Creating folder {}", path.to_str().unwrap().bright_blue())); + std::fs::create_dir_all(path).unwrap(); + } +} + +fn get_installation_directory() -> PathBuf { + return PathBuf::from(data_local_dir().unwrap().to_str().unwrap()).join("Syntax"); +} + +#[tokio::main] +async fn main() { + + // Clear the terminal before printing the startup text + #[cfg(target_os = "windows")] + { + std::process::Command::new("cls").spawn().unwrap(); + } + #[cfg(not(target_os = "windows"))] + { + std::process::Command::new("clear").spawn().unwrap(); + } + + let args: Vec = std::env::args().collect(); + let base_url : &str = "www.syntax.eco"; + let setup_url : &str = "setup.syntax.eco"; + let mut bootstrapper_filename :&str = "SyntaxPlayerLauncher.exe"; + #[cfg(not(target_os = "windows"))] + { + bootstrapper_filename = "SyntaxPlayerLinuxLauncher"; + } + let build_date = include_str!(concat!(env!("OUT_DIR"), "/build_date.txt")); + let startup_text = format!(" + .d8888b. Y88b d88P 888b 888 88888888888 d8888 Y88b d88P + d88P Y88b Y88b d88P 8888b 888 888 d88888 Y88b d88P + Y88b. Y88o88P 88888b 888 888 d88P888 Y88o88P + \"Y888b. Y888P 888Y88b 888 888 d88P 888 Y888P + \"Y88b. 888 888 Y88b888 888 d88P 888 d888b + \"888 888 888 Y88888 888 d88P 888 d88888b + Y88b d88P 888 888 Y8888 888 d8888888888 d88P Y88b + \"Y8888P\" 888 888 Y888 888 d88P 888 d88P Y88b + + {} | Build Date: {} | Version: {}", base_url ,build_date, env!("CARGO_PKG_VERSION")); + + // Format the startup text to be centered + let mut terminal_width = 80; + if let Some((w, _h)) = term_size::dimensions() { + terminal_width = w; + } + if terminal_width < 80 { + print!("{}\n", format!("SYNTAX Bootstrapper | {} | Build Date: {} | Version: {}", base_url, build_date, env!("CARGO_PKG_VERSION")).to_string().magenta().cyan().italic().on_black()); // Fallback message + } else { + let startup_text_lines = startup_text.lines().collect::>(); + //println!("{}", startup_text.bold().blue().on_black()); + + // print all lines except the last one + for line in &startup_text_lines[0..startup_text_lines.len() - 1] { + let spaces = (terminal_width - line.len()) / 2; + let formatted_line = format!("{}{}", " ".repeat(spaces), line); + println!("{}", formatted_line.bright_magenta().italic().on_black()); + } + + // print last line as a different color + let last_line = startup_text_lines[startup_text_lines.len() - 1]; + let spaces = (terminal_width - last_line.len()) / 2; + let last_line = format!("{}{}", " ".repeat(spaces), last_line); + println!("{}\n", last_line.magenta().cyan().italic().on_black()); + } + + let http_client: Client = reqwest::Client::builder() + .no_gzip() + .build() + .unwrap(); + debug(format!("Setup Server: {} | Base Server: {}", setup_url.bright_blue(), base_url.bright_blue()).as_str()); + debug("Fetching latest client version from setup server"); + let latest_client_version = http_get(&http_client ,&format!("https://{}/version", setup_url)).await.unwrap(); + // Wait for the latest client version to be fetched + info(&format!("Latest Client Version: {}", latest_client_version.cyan().underline())); + + let installation_directory = get_installation_directory(); + debug(&format!("Installation Directory: {}", installation_directory.to_str().unwrap().bright_blue())); + create_folder_if_not_exists(&installation_directory).await; + + let versions_directory = installation_directory.join("Versions"); + debug(&format!("Versions Directory: {}", versions_directory.to_str().unwrap().bright_blue())); + create_folder_if_not_exists(&versions_directory).await; + + let temp_downloads_directory = installation_directory.join("Downloads"); + debug(&format!("Temp Downloads Directory: {}", temp_downloads_directory.to_str().unwrap().bright_blue())); + create_folder_if_not_exists(&temp_downloads_directory).await; + + let current_version_directory = versions_directory.join(format!("{}", latest_client_version)); + debug(&format!("Current Version Directory: {}", current_version_directory.to_str().unwrap().bright_blue())); + create_folder_if_not_exists(¤t_version_directory).await; + + let latest_bootstrapper_path = current_version_directory.join(bootstrapper_filename); + // Is the program currently running from the latest version directory? + let current_exe_path = std::env::current_exe().unwrap(); + // If the current exe path is not in the current version directory, then we need to run the latest bootstrapper ( download if needed ) + if !current_exe_path.starts_with(¤t_version_directory) { + // Check if the latest bootstrapper is downloaded + if !latest_bootstrapper_path.exists() { + info("Downloading the latest bootstrapper and restarting"); + // Download the latest bootstrapper + download_file(&http_client, &format!("https://{}/{}-{}", setup_url, latest_client_version, bootstrapper_filename), &latest_bootstrapper_path).await; + } + // Run the latest bootstrapper ( with the same arguments passed to us ) and exit + #[cfg(target_os = "windows")] + { + let mut command = std::process::Command::new(latest_bootstrapper_path); + command.args(&args[1..]); + command.spawn().unwrap(); + } + #[cfg(not(target_os = "windows"))] + { + // Make sure the latest bootstrapper is executable + std::process::Command::new("chmod").arg("+x").arg(latest_bootstrapper_path.to_str().unwrap()).spawn().unwrap(); + + info("We need permission to run the latest bootstrapper"); + let mut command = std::process::Command::new(latest_bootstrapper_path); + command.args(&args[1..]); + command.spawn().unwrap(); + } + std::process::exit(0); + } + + // Looks like we are running from the latest version directory, so we can continue with the update process + // Check for "AppSettings.xml" in the current version directory + // If it doesent exist, then we got either a fresh directory or a corrupted installation + // So delete the every file in the current version directory except for the Bootstrapper itself + let app_settings_path = current_version_directory.join("AppSettings.xml"); + if !app_settings_path.exists() { + info("Downloading the latest client files, this may take a while."); + for entry in std::fs::read_dir(¤t_version_directory).unwrap() { + let entry = entry.unwrap(); + let path = entry.path(); + if path.is_file() { + if path != current_exe_path { + std::fs::remove_file(path).unwrap(); + } + } else { + std::fs::remove_dir_all(path).unwrap(); + } + } + + let VersionURLPrefix = format!("https://{}/{}-", setup_url, latest_client_version); + let SyntaxAppZip : PathBuf = download_file_prefix(&http_client, format!("{}SyntaxApp.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let NPSyntaxProxyZip : PathBuf = download_file_prefix(&http_client, format!("{}NPSyntaxProxy.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let SyntaxProxyZip : PathBuf = download_file_prefix(&http_client, format!("{}SyntaxProxy.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let LibrariesZip : PathBuf = download_file_prefix(&http_client, format!("{}Libraries.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let RedistZip : PathBuf = download_file_prefix(&http_client, format!("{}redist.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + + let ContentTexturesZip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentTextures2Zip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures2.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentTextures3Zip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures3.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentTerrainZip : PathBuf = download_file_prefix(&http_client, format!("{}content-terrain.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentFontsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-fonts.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentSoundsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-sounds.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentScriptsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-scripts.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentSkyZip : PathBuf = download_file_prefix(&http_client, format!("{}content-sky.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentMusicZip : PathBuf = download_file_prefix(&http_client, format!("{}content-music.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + let ContentParticles : PathBuf = download_file_prefix(&http_client, format!("{}content-particles.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + + let ShadersZip : PathBuf = download_file_prefix(&http_client, format!("{}shaders.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await; + info("Download finished, extracting files."); + + fn extract_to_dir( zip_file : &PathBuf, target_dir : &PathBuf ) { + let zip_file_cursor = std::fs::File::open(zip_file).unwrap(); + zip_extract::extract(zip_file_cursor, target_dir, false).unwrap(); + } + extract_to_dir(&SyntaxAppZip, ¤t_version_directory); + extract_to_dir(&NPSyntaxProxyZip, ¤t_version_directory); + extract_to_dir(&SyntaxProxyZip, ¤t_version_directory); + extract_to_dir(&LibrariesZip, ¤t_version_directory); + extract_to_dir(&RedistZip, ¤t_version_directory); + + let content_directory = current_version_directory.join("content"); + let platform_content_directory = current_version_directory.join("PlatformContent"); + let shaders_directory = current_version_directory.join("shaders"); + + create_folder_if_not_exists(&content_directory).await; + create_folder_if_not_exists(&platform_content_directory).await; + create_folder_if_not_exists(&shaders_directory).await; + + let fonts_directory = content_directory.join("fonts"); + let music_directory = content_directory.join("music"); + let particles_directory = content_directory.join("particles"); + let sky_directory = content_directory.join("sky"); + let sounds_directory = content_directory.join("sounds"); + let textures_directory = content_directory.join("textures"); + let scripts_directory = content_directory.join("scripts"); + + create_folder_if_not_exists(&fonts_directory).await; + create_folder_if_not_exists(&music_directory).await; + create_folder_if_not_exists(&particles_directory).await; + create_folder_if_not_exists(&sky_directory).await; + create_folder_if_not_exists(&sounds_directory).await; + create_folder_if_not_exists(&textures_directory).await; + + extract_to_dir(&ContentTexturesZip, &textures_directory); + extract_to_dir(&ContentTextures2Zip, &textures_directory); + extract_to_dir(&ContentFontsZip, &fonts_directory); + extract_to_dir(&ContentSoundsZip, &sounds_directory); + extract_to_dir(&ContentSkyZip, &sky_directory); + extract_to_dir(&ContentMusicZip, &music_directory); + extract_to_dir(&ContentParticles, &particles_directory); + extract_to_dir(&ContentScriptsZip, &scripts_directory); + + let platform_pc_directory = platform_content_directory.join("pc"); + create_folder_if_not_exists(&platform_pc_directory).await; + let terrain_directory = platform_pc_directory.join("terrain"); + let textures_directory = platform_pc_directory.join("textures"); + create_folder_if_not_exists(&terrain_directory).await; + create_folder_if_not_exists(&textures_directory).await; + + extract_to_dir(&ContentTerrainZip, &terrain_directory); + extract_to_dir(&ContentTextures3Zip, &textures_directory); + extract_to_dir(&ShadersZip, &shaders_directory); + + info("Finished extracting files, cleaning up."); + std::fs::remove_dir_all(&temp_downloads_directory).unwrap(); + + // Install the syntax-player scheme in the registry + info("Installing syntax-player scheme"); + #[cfg(target_os = "windows")] + { + let hkey_current_user = RegKey::predef(HKEY_CURRENT_USER); + let hkey_classes_root : RegKey = hkey_current_user.open_subkey("Software\\Classes").unwrap(); + let hkey_syntax_player = hkey_classes_root.create_subkey("syntax-player").unwrap().0; + let hkey_syntax_player_shell = hkey_syntax_player.create_subkey("shell").unwrap().0; + let hkey_syntax_player_shell_open = hkey_syntax_player_shell.create_subkey("open").unwrap().0; + let hkey_syntax_player_shell_open_command = hkey_syntax_player_shell_open.create_subkey("command").unwrap().0; + let defaulticon = hkey_syntax_player.create_subkey("DefaultIcon").unwrap().0; + hkey_syntax_player_shell_open_command.set_value("", &format!("\"{}\" \"%1\"", current_exe_path.to_str().unwrap())).unwrap(); + defaulticon.set_value("", &format!("\"{}\",0", current_exe_path.to_str().unwrap())).unwrap(); + hkey_syntax_player.set_value("", &format!("URL: Syntax Protocol")).unwrap(); + hkey_syntax_player.set_value("URL Protocol", &"").unwrap(); + } + #[cfg(not(target_os = "windows"))] + { + // Linux support + // We have to write a .desktop file to ~/.local/share/applications + let desktop_file_path = dirs::data_local_dir().unwrap().join("applications").join("syntax-player.desktop"); + let desktop_file = format!( +"[Desktop Entry] +Name=Syntax Launcher +Exec={} %u +Terminal=true +Type=Application +MimeType=x-scheme-handler/syntax-player; +Icon={} +StartupWMClass=SyntaxLauncher +Categories=Game; +Comment=Syntax Launcher +", current_exe_path.to_str().unwrap(), current_exe_path.to_str().unwrap()); + std::fs::write(desktop_file_path, desktop_file).unwrap(); + // We also have to write a mimeapps.list file to ~/.config + let mimeapps_list_path = dirs::config_dir().unwrap().join("mimeapps.list"); + let mimeapps_list = format!( +"[Default Applications] +x-scheme-handler/syntax-player=syntax-player.desktop +"); + std::fs::write(mimeapps_list_path, mimeapps_list).unwrap(); + // We also have to write a mimeapps.list file to ~/.local/share + let mimeapps_list_path = dirs::data_local_dir().unwrap().join("mimeapps.list"); + let mimeapps_list = format!( +"[Default Applications] +x-scheme-handler/syntax-player=syntax-player.desktop +"); + std::fs::write(mimeapps_list_path, mimeapps_list).unwrap(); + } + + // Write the AppSettings.xml file + let app_settings_xml = format!( +" + + content + http://{} +", base_url + ); + std::fs::write(app_settings_path, app_settings_xml).unwrap(); + + // Check for any other version directories and deletes them + for entry in std::fs::read_dir(&versions_directory).unwrap() { + let entry = entry.unwrap(); + let path = entry.path(); + if path.is_dir() { + if path != current_version_directory { + std::fs::remove_dir_all(path).unwrap(); + } + } + } + } + + // Parse the arguments passed to the bootstrapper + // Looks something like "syntax-player://1+launchmode:play+gameinfo:TICKET+placelauncherurl:https://www.syntax.eco/Game/placelauncher.ashx?placeId=660&t=TICKET+k:l" + debug(&format!("Arguments Passed: {}", args.join(" ").bright_blue())); + if args.len() == 1 { + // Just open the website + #[cfg(target_os = "windows")] + { + std::process::Command::new("cmd").arg("/c").arg("start").arg("https://www.syntax.eco/games").spawn().unwrap(); + std::process::exit(0); + } + #[cfg(not(target_os = "windows"))] + { + std::process::Command::new("xdg-open").arg("https://www.syntax.eco/games").spawn().unwrap(); + std::process::exit(0); + } + } + + let main_args = &args[1]; + let main_args = main_args.replace("syntax-player://", ""); + let main_args = main_args.split("+").collect::>(); + + let mut launch_mode = String::new(); + let mut authentication_ticket = String::new(); + let mut join_script = String::new(); + + for arg in main_args { + let mut arg_split = arg.split(":"); + let key = arg_split.next().unwrap(); + let value = + if arg_split.clone().count() > 0 { + arg_split.collect::>().join(":") + } else { + String::new() + }; + debug(&format!("{}: {}", key.bright_blue(), value.bright_blue())); + match key { + "launchmode" => { + launch_mode = value.to_string(); + }, + "gameinfo" => { + authentication_ticket = value.to_string(); + }, + "placelauncherurl" => { + join_script = value.to_string(); + }, + _ => {} + } + } + + let custom_wine = "wine"; + #[cfg(not(target_os = "windows"))] + { + // We allow user to specify the wine binary path in installation_directory/winepath.txt + let wine_path_file = installation_directory.join("winepath.txt"); + if wine_path_file.exists() { + let custom_wine = std::fs::read_to_string(wine_path_file).unwrap(); + info(&format!("Using custom wine binary: {}", custom_wine.bright_blue())); + } else { + info("No custom wine binary specified, using default wine command"); + info(format!("If you want to use a custom wine binary, please create a file at {} with the path to the wine binary", wine_path_file.to_str().unwrap()).as_str()); + } + } + + match launch_mode.as_str() { + "play" => { + info("Launching SYNTAX"); + #[cfg(target_os = "windows")] + { + let mut command = std::process::Command::new(current_version_directory.join("SyntaxPlayerBeta.exe")); + command.args(&["--play","--authenticationUrl", format!("https://{}/Login/Negotiate.ashx", base_url).as_str(), "--authenticationTicket", authentication_ticket.as_str(), "--joinScriptUrl", format!("{}",join_script.as_str()).as_str()]); + command.spawn().unwrap(); + std::thread::sleep(std::time::Duration::from_secs(5)); + std::process::exit(0); + } + #[cfg(not(target_os = "windows"))] + { + // We have to launch the game through wine + let mut command = std::process::Command::new(custom_wine); + command.args(&[current_version_directory.join("SyntaxPlayerBeta.exe").to_str().unwrap(), "--play","--authenticationUrl", format!("https://{}/Login/Negotiate.ashx", base_url).as_str(), "--authenticationTicket", authentication_ticket.as_str(), "--joinScriptUrl", format!("{}",join_script.as_str()).as_str()]); + // We must wait for the game to exit before exiting the bootstrapper + let mut child = command.spawn().unwrap(); + child.wait().unwrap(); + std::thread::sleep(std::time::Duration::from_secs(1)); + std::process::exit(0); + } + }, + _ => { + error("Unknown launch mode, exiting."); + std::thread::sleep(std::time::Duration::from_secs(10)); + std::process::exit(0); + } + } +} \ No newline at end of file diff --git a/tools/upx.exe b/tools/upx.exe new file mode 100644 index 0000000..8ea99a7 Binary files /dev/null and b/tools/upx.exe differ diff --git a/win-build-release.bat b/win-build-release.bat new file mode 100644 index 0000000..a34b9a5 --- /dev/null +++ b/win-build-release.bat @@ -0,0 +1,11 @@ +@echo off +rustup target add i686-pc-windows-msvc +:: 32-bit build +cargo build --release --target=i686-pc-windows-msvc +:: Compression disabled as it gave some false positives on virustotal +:: May re-enable in the future if we ever get a signing certificate + +:: tools\upx.exe target\release\*.exe + +:: Renames the executable to SyntaxPlayerLauncher.exe from syntax_bootstrapper.exe +ren target\i686-pc-windows-msvc\release\syntax_bootstrapper.exe SyntaxPlayerLauncher.exe \ No newline at end of file