2016 standalone zip

This commit is contained in:
PrintedScript 2024-01-07 15:57:47 +08:00
parent b67feaa20b
commit 6252a72b2e
3 changed files with 11 additions and 70 deletions

2
Cargo.lock generated
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@ -1261,7 +1261,7 @@ dependencies = [
[[package]]
name = "syntax_bootstrapper"
version = "1.3.0"
version = "1.3.1"
dependencies = [
"chrono",
"colored",

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@ -1,6 +1,6 @@
[package]
name = "syntax_bootstrapper"
version = "1.3.0"
version = "1.3.1"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

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@ -1,3 +1,4 @@
use chrono::format;
use colored::*;
use std::path::PathBuf;
use reqwest::Client;
@ -295,82 +296,18 @@ async fn main() {
}
let VersionURLPrefix = format!("https://{}/{}-", setup_url, latest_client_version);
let SyntaxAppZip : PathBuf = download_file_prefix(&http_client, format!("{}SyntaxApp.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let NPSyntaxProxyZip : PathBuf = download_file_prefix(&http_client, format!("{}NPSyntaxProxy.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let SyntaxProxyZip : PathBuf = download_file_prefix(&http_client, format!("{}SyntaxProxy.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let LibrariesZip : PathBuf = download_file_prefix(&http_client, format!("{}Libraries.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let RedistZip : PathBuf = download_file_prefix(&http_client, format!("{}redist.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentTexturesZip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentTextures2Zip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures2.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentTextures3Zip : PathBuf = download_file_prefix(&http_client, format!("{}content-textures3.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentTerrainZip : PathBuf = download_file_prefix(&http_client, format!("{}content-terrain.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentFontsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-fonts.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentSoundsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-sounds.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentScriptsZip : PathBuf = download_file_prefix(&http_client, format!("{}content-scripts.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentSkyZip : PathBuf = download_file_prefix(&http_client, format!("{}content-sky.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentMusicZip : PathBuf = download_file_prefix(&http_client, format!("{}content-music.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ContentParticles : PathBuf = download_file_prefix(&http_client, format!("{}content-particles.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let ShadersZip : PathBuf = download_file_prefix(&http_client, format!("{}shaders.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let Client2018Zip : PathBuf = download_file_prefix(&http_client, format!("{}2018client.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let Client2020Zip : PathBuf = download_file_prefix(&http_client, format!("{}2020client.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let Client2014Zip : PathBuf = download_file_prefix(&http_client, format!("{}2014client.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
let Client2016Zip : PathBuf = download_file_prefix(&http_client, format!("{}2016client.zip", VersionURLPrefix).as_str(), &temp_downloads_directory).await;
info("Download finished, extracting files.");
fn extract_to_dir( zip_file : &PathBuf, target_dir : &PathBuf ) {
info(format!("Extracting {} to {}", zip_file.to_str().unwrap().bright_blue(), target_dir.to_str().unwrap().bright_blue()).as_str());
let zip_file_cursor = std::fs::File::open(zip_file).unwrap();
zip_extract::extract(zip_file_cursor, target_dir, false).unwrap();
}
extract_to_dir(&SyntaxAppZip, &current_version_directory);
extract_to_dir(&NPSyntaxProxyZip, &current_version_directory);
extract_to_dir(&SyntaxProxyZip, &current_version_directory);
extract_to_dir(&LibrariesZip, &current_version_directory);
extract_to_dir(&RedistZip, &current_version_directory);
let content_directory = current_version_directory.join("content");
let platform_content_directory = current_version_directory.join("PlatformContent");
let shaders_directory = current_version_directory.join("shaders");
create_folder_if_not_exists(&content_directory).await;
create_folder_if_not_exists(&platform_content_directory).await;
create_folder_if_not_exists(&shaders_directory).await;
let fonts_directory = content_directory.join("fonts");
let music_directory = content_directory.join("music");
let particles_directory = content_directory.join("particles");
let sky_directory = content_directory.join("sky");
let sounds_directory = content_directory.join("sounds");
let textures_directory = content_directory.join("textures");
let scripts_directory = content_directory.join("scripts");
create_folder_if_not_exists(&fonts_directory).await;
create_folder_if_not_exists(&music_directory).await;
create_folder_if_not_exists(&particles_directory).await;
create_folder_if_not_exists(&sky_directory).await;
create_folder_if_not_exists(&sounds_directory).await;
create_folder_if_not_exists(&textures_directory).await;
extract_to_dir(&ContentTexturesZip, &textures_directory);
extract_to_dir(&ContentTextures2Zip, &textures_directory);
extract_to_dir(&ContentFontsZip, &fonts_directory);
extract_to_dir(&ContentSoundsZip, &sounds_directory);
extract_to_dir(&ContentSkyZip, &sky_directory);
extract_to_dir(&ContentMusicZip, &music_directory);
extract_to_dir(&ContentParticles, &particles_directory);
extract_to_dir(&ContentScriptsZip, &scripts_directory);
let platform_pc_directory = platform_content_directory.join("pc");
create_folder_if_not_exists(&platform_pc_directory).await;
let terrain_directory = platform_pc_directory.join("terrain");
let textures_directory = platform_pc_directory.join("textures");
create_folder_if_not_exists(&terrain_directory).await;
create_folder_if_not_exists(&textures_directory).await;
extract_to_dir(&ContentTerrainZip, &terrain_directory);
extract_to_dir(&ContentTextures3Zip, &textures_directory);
extract_to_dir(&ShadersZip, &shaders_directory);
let client_2018_directory = current_version_directory.join("Client2018");
create_folder_if_not_exists(&client_2018_directory).await;
@ -384,6 +321,10 @@ async fn main() {
create_folder_if_not_exists(&client_2014_directory).await;
extract_to_dir(&Client2014Zip, &client_2014_directory);
let client_2016_directory = current_version_directory.join("Client2016");
create_folder_if_not_exists(&client_2016_directory).await;
extract_to_dir(&Client2016Zip, &client_2016_directory);
info("Finished extracting files, cleaning up.");
std::fs::remove_dir_all(&temp_downloads_directory).unwrap();
@ -442,7 +383,7 @@ x-scheme-handler/syntax-player=syntax-player.desktop
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>
<Settings>
<ContentFolder>content</ContentFolder>
<BaseUrl>https://{}</BaseUrl>
<BaseUrl>http://{}</BaseUrl>
</Settings>", base_url
);
std::fs::write(app_settings_path, app_settings_xml).unwrap();
@ -534,7 +475,7 @@ x-scheme-handler/syntax-player=syntax-player.desktop
} else if client_year == "2014" {
client_executable_path = current_version_directory.join("Client2014").join("SyntaxPlayerBeta.exe");
} else {
client_executable_path = current_version_directory.join("SyntaxPlayerBeta.exe");
client_executable_path = current_version_directory.join("Client2016").join("SyntaxPlayerBeta.exe");
}
if !client_executable_path.exists() {
// Delete AppSettings.xml so the bootstrapper will download the client again