SyntaxGameServer/RCCService2021/ExtraContent/LuaPackages/AppTempCommon/LuaApp/Style/Themes/LightTheme.lua

168 lines
2.8 KiB
Lua

local ThemesRoot = script.Parent
local StylesRoot = ThemesRoot.Parent
local Colors = require(StylesRoot.Colors)
local theme = {
BackgroundDefault = {
Color = Colors.Alabaster,
Transparency = 0,
},
BackgroundContrast = {
Color = Colors.Ash,
Transparency = 0,
},
BackgroundMuted = {
Color = Colors.Chalk,
Transparency = 0,
},
BackgroundUIDefault = {
Color = Colors.White,
Transparency = 0,
},
BackgroundUIContrast = {
Color = Colors.White,
Transparency = 0.1, -- Alpha 0.9
},
BackgroundOnHover = {
Color = Colors.Black,
Transparency = 0.9, -- Alpha 0.1
},
BackgroundOnPress = {
Color = Colors.Black,
Transparency = 0.9, -- Alpha 0.1
},
UIDefault = {
Color = Colors.Pumice,
Transparency = 0,
},
UIMuted = {
Color = Colors.Black,
Transparency = 0.9, -- Alpha 0.1
},
UIEmphasis = {
Color = Colors.Black,
Transparency = 0.7, -- Alpha 0.3
},
ContextualPrimaryDefault = {
Color = Colors.Green,
Transparency = 0,
},
ContextualPrimaryOnHover = {
Color = Colors.Green,
Transparency = 0,
},
ContextualPrimaryContent = {
Color = Colors.White,
Transparency = 0,
},
SystemPrimaryDefault = {
Color = Colors.Flint,
Transparency = 0,
},
SystemPrimaryOnHover = {
Color = Colors.Flint,
Transparency = 0,
},
SystemPrimaryContent = {
Color = Colors.White,
Transparency = 0,
},
SecondaryDefault = {
Color = Colors.Black,
Transparency = 0.5, -- 0.5 Alpha
},
SecondaryOnHover = {
Color = Colors.Flint,
Transparency = 0,
},
SecondaryContent = {
Color = Colors.Black,
Transparency = 0.5, -- 0.5 Alpha
},
IconDefault = {
Color = Colors.Black,
Transparency = 0.4, -- 0.6 alpha
},
IconEmphasis = {
Color = Colors.Flint,
Transparency = 0,
},
IconOnHover = {
Color = Colors.Flint,
Transparency = 0,
},
TextEmphasis = {
Color = Colors.Flint,
Transparency = 0,
},
TextDefault = {
Color = Colors.Smoke,
Transparency = 0,
},
TextMuted = {
Color = Colors.Black,
Transparency = 0.4, -- 0.6 Alpha
},
Divider = {
Color = Colors.Pumice,
Transparency = 0,
},
Overlay = {
Color = Colors.Black,
Transparency = 0.7, -- 0.3 Alpha
},
DropShadow = {
Color = Colors.Black,
Transparency = 0,
},
NavigationBar = {
Color = Colors.White,
Transparency = 0,
},
PlaceHolder = {
Color = Colors.Chalk,
Transparency = 0.3, -- 0.7 Alpha
},
OnlineStatus = {
Color = Colors.Green,
Transparency = 0,
},
OfflineStatus = {
Color = Colors.Black,
Transparency = 0.5, -- 0.5 Alpha
},
Success = {
Color = Colors.Green,
Transparency = 0,
},
Alert = {
Color = Colors.Red,
Transparency = 0,
},
Badge = {
Color = Colors.Flint,
Transparency = 0,
},
BadgeContent = {
Color = Colors.White,
Transparency = 0,
},
SelectionCursor = {
Color = Colors.XboxBlue,
Transparency = 0,
},
}
return theme