75 lines
3.0 KiB
Lua
75 lines
3.0 KiB
Lua
-- Closeup v1.0.3
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-- Used for avatar closeup
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local baseUrl, characterAppearanceUrl, fileExtension, x, y, quadratic, baseHatZoom, maxHatZoom, cameraOffsetX, cameraOffsetY = ...
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local FFlagOnlyCheckHeadAccessoryInHeadShot = game:DefineFastFlag("OnlyCheckHeadAccessoryInHeadShot", false)
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local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
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ThumbnailGenerator:AddProfilingCheckpoint("ThumbnailScriptStarted")
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pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end)
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game:GetService('ScriptContext').ScriptsDisabled = true
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game:GetService("UserInputService").MouseIconEnabled = false
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local player = game:GetService("Players"):CreateLocalPlayer(0)
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player.CharacterAppearance = characterAppearanceUrl
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player:LoadCharacterBlocking()
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ThumbnailGenerator:AddProfilingCheckpoint("PlayerCharacterLoaded")
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local headAttachments = {}
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if FFlagOnlyCheckHeadAccessoryInHeadShot then
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if player.Character:FindFirstChild("Head") then
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for _,child in pairs(player.Character.Head:GetChildren()) do
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if child:IsA("Attachment") then
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headAttachments[child.Name] = true
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end
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end
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end
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end
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local maxDimension = 0
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if player.Character then
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-- Remove gear
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for _, child in pairs(player.Character:GetChildren()) do
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if child:IsA("Tool") then
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child:Destroy()
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elseif child:IsA("Accoutrement") then
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local handle = child:FindFirstChild("Handle")
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if handle then
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local attachment = handle:FindFirstChildWhichIsA("Attachment")
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--legacy hat does not have attachment in it and should be considered when zoom out camera
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if not FFlagOnlyCheckHeadAccessoryInHeadShot or not attachment or headAttachments[attachment.Name] then
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local size = handle.Size / 2 + handle.Position - player.Character.Head.Position
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local xy = Vector2.new(size.x, size.y)
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if xy.magnitude > maxDimension then
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maxDimension = xy.magnitude
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end
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end
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end
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end
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end
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-- Setup Camera
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local maxHatOffset = 0.5 -- Maximum amount to move camera upward to accomodate large hats
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maxDimension = math.min(1, maxDimension / 3) -- Confine maxdimension to specific bounds
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if quadratic then
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maxDimension = maxDimension * maxDimension -- Zoom out on quadratic interpolation
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end
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local viewOffset = player.Character.Head.CFrame * CFrame.new(cameraOffsetX, cameraOffsetY + maxHatOffset * maxDimension, 0.1) -- View vector offset from head
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local positionOffset = player.Character.Head.CFrame + (CFrame.Angles(0, -math.pi / 16, 0).lookVector.unit * 3) -- Position vector offset from head
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local camera = Instance.new("Camera", player.Character)
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camera.Name = "ThumbnailCamera"
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camera.CameraType = Enum.CameraType.Scriptable
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camera.CoordinateFrame = CFrame.new(positionOffset.p, viewOffset.p)
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camera.FieldOfView = baseHatZoom + (maxHatZoom - baseHatZoom) * maxDimension
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end
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local result, requestedUrls = ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)
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ThumbnailGenerator:AddProfilingCheckpoint("ThumbnailGenerated")
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return result, requestedUrls |