SyntaxGameServer/RCCService2020/internalscripts/modules/assetValidation/Hat.lua

21 lines
446 B
Lua

local Hat = {}
function Hat.Validate(loadedObjects)
if #loadedObjects ~= 1 then
return false, "InvalidStructure"
end
local instance = loadedObjects[1]
if not instance:IsA("Accoutrement") then
return false, "InvalidStructure"
end
-- TODO: Implement proper asset validation here
local isValid = math.random() > 0.5
local validationResult = isValid and "Success" or "TestingInvalid"
return isValid, validationResult
end
return Hat