865 lines
22 KiB
Lua
865 lines
22 KiB
Lua
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local GeneratedStrings = require(script.Parent.GeneratedStrings)
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local StringsLocale = {}
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StringsLocale.Keys = {
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BY = "BY",
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RECOMMENDED_GAMES = "RECOMMENDED_GAMES",
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PLAYING = "PLAYING",
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VISITS = "VISITS",
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CREATED = "CREATED",
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UPDATED = "UPDATED",
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MAX_PLAYERS = "MAX_PLAYERS",
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GENRE = "GENRE",
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ALLOWED_GEAR = "ALLOWED_GEAR",
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REPORT_ABUSE = "REPORT_ABUSE",
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COPYLOCKED = "COPYLOCKED",
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DETAILS = "DETAILS",
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VIP_SERVERS = "VIP_SERVERS",
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GAME_BADGES = "GAME_BADGES",
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PASSES_FOR_THIS_GAME = "PASSES_FOR_THIS_GAME",
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GEAR_FOR_THIS_GAME = "GEAR_FOR_THIS_GAME",
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PLAYERS = "PLAYERS",
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CLANS = "CLANS",
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SERVERS_MY_FRIENDS_ARE_IN = "SERVERS_MY_FRIENDS_ARE_IN",
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OTHER_SERVERS = "OTHER_SERVERS",
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ABOUT = "ABOUT",
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STORE = "STORE",
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LEADERBOARDS = "LEADERBOARDS",
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SERVERS = "SERVERS",
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SEARCH = "SEARCH",
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TURN_ON_CHAT = "TURN_ON_CHAT",
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PRIVACY_SETTINGS = "PRIVACY_SETTINGS",
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CANCEL = "CANCEL",
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CONFIRM = "CONFIRM",
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SEARCH_GAMES = "SEARCH_GAMES",
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SEARCH_FOR_FRIENDS = "SEARCH_FOR_FRIENDS",
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SEARCH_FOR_FRIENDS_AND_CHAT = "SEARCH_FOR_FRIENDS_AND_CHAT",
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NO_RESULTS_FOUND = "NO_RESULTS_FOUND",
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SEE_MORE_FRIENDS = "SEE_MORE_FRIENDS",
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SEE_LESS_FRIENDS = "SEE_LESS_FRIENDS",
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NO_NETWORK_CONNECTION = "NO_NETWORK_CONNECTION",
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SHARE_GAME_TO_CHAT = "SHARE_GAME_TO_CHAT",
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MAKE_FRIENDS_TO_CHAT = "MAKE_FRIENDS_TO_CHAT",
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THIS_MESSAGE_WAS_MODERATED = "THIS_MESSAGE_WAS_MODERATED",
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FILTERED_FOR_RECEIVERS = "FILTERED_FOR_RECEIVERS",
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CHAT_GROUP_NAME = "CHAT_GROUP_NAME",
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NOTIFICATIONS = "NOTIFICATIONS",
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ADD_FRIENDS = "ADD_FRIENDS",
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LEAVE_GROUP = "LEAVE_GROUP",
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LEAVE_GROUP_MESSAGE = "LEAVE_GROUP_MESSAGE",
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STAY = "STAY",
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LEAVE = "LEAVE",
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REMOVE_USER = "REMOVE_USER",
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REMOVE_USER_CONFIRMATION_MESSAGE = "REMOVE_USER_CONFIRMATION_MESSAGE",
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REMOVE = "REMOVE",
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NOT_SET = "NOT_SET",
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CHAT = "CHAT",
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CHAT_DETAILS = "CHAT_DETAILS",
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NEW_CHAT_GROUP = "NEW_CHAT_GROUP",
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CHAT_INPUT_PLACEHOLDER = "CHAT_INPUT_PLACEHOLDER",
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OPTION = "OPTION",
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VIEW_PROFILE = "VIEW_PROFILE",
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REPORT_USER = "REPORT_USER",
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REMOVE_FROM_GROUP = "REMOVE_FROM_GROUP",
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GENERAL = "GENERAL",
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MEMBERS = "MEMBERS",
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FAILED_TO_RENAME_TITLE = "FAILED_TO_RENAME_TITLE",
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FAILED_TO_RENAME_MESSAGE = "FAILED_TO_RENAME_MESSAGE",
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GROUP_NAME_MODERATED = "GROUP_NAME_MODERATED",
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FAILED_TO_LEAVE_GROUP = "FAILED_TO_LEAVE_GROUP",
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FAILED_TO_LEAVE_GROUP_MESSAGE = "FAILED_TO_LEAVE_GROUP_MESSAGE",
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FAILED_TO_REMOVE_USER = "FAILED_TO_REMOVE_USER",
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FAILED_TO_REMOVE_USER_MESSAGE = "FAILED_TO_REMOVE_USER_MESSAGE",
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TOO_MANY_PEOPLE = "TOO_MANY_PEOPLE",
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REMOVED_FROM_CONVERSATION = "REMOVED_FROM_CONVERSATION",
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NAME_THIS_CHAT_GROUP = "NAME_THIS_CHAT_GROUP",
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SAVE = "SAVE",
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SAVE_NEW_GROUP = "SAVE_NEW_GROUP",
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SAVE_ADDED_FRIENDS = "SAVE_ADDED_FRIENDS",
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SEND = "SEND",
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SENT = "SENT",
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OFFLINE = "OFFLINE",
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ONLINE = "ONLINE",
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BY_BUILDER = "BY_BUILDER",
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VIEW_ASSET_DETAILS = "VIEW_ASSET_DETAILS",
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PLAY_GAME = "PLAY_GAME",
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MY_FEED = "MY_FEED",
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FRIENDS_COUNT = "FRIENDS_COUNT",
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SEE_ALL = "SEE_ALL",
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GAMES = "GAMES",
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HOME = "HOME",
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CATALOG = "CATALOG",
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AVATAR = "AVATAR",
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FRIENDS = "FRIENDS",
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MORE = "MORE",
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CURRENT_PLAYERS = "CURRENT_PLAYERS",
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}
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StringsLocale.Languages = {
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EN_US = "en-us",
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AR = "ar",
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ZH_CN = "zh-CN",
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ZH_TW = "zh-TW",
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CS = "cs",
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DA = "da",
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NL = "nl",
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EN_GB = "en-GB",
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FI = "fi",
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FR_CA = "fr-CA",
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ES = "es",
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ES_XL = "es-XL",
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SV = "sv",
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TH = "th",
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TR = "tr",
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VI = "vi"
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}
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StringsLocale.DefaultLanguage = StringsLocale.Languages.EN_US
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StringsLocale.Content = {
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{
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key = StringsLocale.Keys.BY,
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values = {
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[StringsLocale.Languages.EN_US] = "By",
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},
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comment = "The preposition after the game title to introduce the game creator.",
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},
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{
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key = StringsLocale.Keys.RECOMMENDED_GAMES,
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values = {
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[StringsLocale.Languages.EN_US] = "Recommended Games",
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},
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comment = "Recommended Games section header for the About Tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.COPYLOCKED,
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values = {
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[StringsLocale.Languages.EN_US] = "This place is copylocked",
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},
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comment = "Notification that a game is locked.",
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},
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{
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key = StringsLocale.Keys.REPORT_ABUSE,
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values = {
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[StringsLocale.Languages.EN_US] = "Report Abuse",
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},
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comment = "Clickable text to report a game details page for bad content.",
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},
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{
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key = StringsLocale.Keys.PLAYING,
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values = {
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[StringsLocale.Languages.EN_US] = "Playing",
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},
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comment = "Label for the number of players playing a game.",
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},
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{
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key = StringsLocale.Keys.CURRENT_PLAYERS,
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values = {
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[StringsLocale.Languages.EN_US] = "{NUMBER_OF_CURRENT_PLAYERS} Playing",
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},
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comment = "Label for the number of players that are currently playing a game.",
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},
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{
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key = StringsLocale.Keys.VISITS,
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values = {
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[StringsLocale.Languages.EN_US] = "Visits",
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},
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comment = "Label for the number of visits a game has.",
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},
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{
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key = StringsLocale.Keys.CREATED,
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values = {
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[StringsLocale.Languages.EN_US] = "Created",
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},
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comment = "Label for the creation date of a game.",
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},
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{
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key = StringsLocale.Keys.UPDATED,
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values = {
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[StringsLocale.Languages.EN_US] = "Updated",
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},
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comment = "Label for the date of the last update to a game.",
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},
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{
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key = StringsLocale.Keys.MAX_PLAYERS,
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values = {
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[StringsLocale.Languages.EN_US] = "Max Players",
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},
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comment = "Label for the maximum number of players in a game.",
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},
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{
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key = StringsLocale.Keys.GENRE,
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values = {
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[StringsLocale.Languages.EN_US] = "Genre",
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},
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comment = "Label for the game genre.",
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},
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{
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key = StringsLocale.Keys.ALLOWED_GEAR,
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values = {
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[StringsLocale.Languages.EN_US] = "Allowed Gear",
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},
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comment = "Label for the allowed gear for a game.",
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},
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{
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key = StringsLocale.Keys.OTHER_SERVERS,
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values = {
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[StringsLocale.Languages.EN_US] = "Other Servers",
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},
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comment = "The other servers section header in the servers tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.SERVERS_MY_FRIENDS_ARE_IN,
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values = {
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[StringsLocale.Languages.EN_US] = "Servers my friends are in",
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},
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comment = "The servers my friends are in section in the servers tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.CLANS,
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values = {
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[StringsLocale.Languages.EN_US] = "Clans",
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},
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comment = "The group leaderboard header in the leaderboards tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.PLAYERS,
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values = {
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[StringsLocale.Languages.EN_US] = "Players",
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},
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comment = "The players section header in the leaderboards tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.GEAR_FOR_THIS_GAME,
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values = {
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[StringsLocale.Languages.EN_US] = "Gear for this game",
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},
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comment = "The gear section header in the store tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.PASSES_FOR_THIS_GAME,
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values = {
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[StringsLocale.Languages.EN_US] = "Passes for this game",
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},
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comment = "The passes section header in the store tab on the game details page.",
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},
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{
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key = StringsLocale.Keys.GAME_BADGES,
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values = {
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[StringsLocale.Languages.EN_US] = "Game Badges",
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},
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comment = "The game badges section header on the game details page.",
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},
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{
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key = StringsLocale.Keys.VIP_SERVERS,
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values = {
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[StringsLocale.Languages.EN_US] = "VIP Servers",
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},
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comment = "The VIP servers section header in the about and servers tabs on the game details page.",
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},
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{
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key = StringsLocale.Keys.DETAILS,
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values = {
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[StringsLocale.Languages.EN_US] = "Details",
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},
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comment = "The game details section header on the game details page.",
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},
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{
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key = StringsLocale.Keys.ABOUT,
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values = {
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[StringsLocale.Languages.EN_US] = "About",
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},
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comment = "The About tab's text on the game details page.",
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},
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{
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key = StringsLocale.Keys.STORE,
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values = {
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[StringsLocale.Languages.EN_US] = "Store",
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},
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comment = "The Store tab's text on the game details page.",
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},
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{
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key = StringsLocale.Keys.LEADERBOARDS,
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values = {
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[StringsLocale.Languages.EN_US] = "Leaderboards",
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},
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comment = "The Leaderboards tab's text on the game details page.",
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},
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{
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key = StringsLocale.Keys.SERVERS,
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values = {
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[StringsLocale.Languages.EN_US] = "Servers",
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},
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comment = "The Servers tab's text on the game details page.",
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},
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{
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key = StringsLocale.Keys.SEARCH,
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values = {
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[StringsLocale.Languages.EN_US] = "Search",
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},
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comment = "Placeholder text for most search input text boxes. Explains the functionality of the text box.",
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},
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{
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key = StringsLocale.Keys.TURN_ON_CHAT,
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values = {
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[StringsLocale.Languages.EN_US] = "To chat with friends, turn on chat in your Privacy Settings.",
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},
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comment = "Explains how to enable chat.",
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},
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{
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key = StringsLocale.Keys.PRIVACY_SETTINGS,
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values = {
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[StringsLocale.Languages.EN_US] = "Privacy Settings",
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},
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comment = "Label for button that opens the user's privacy settings.",
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},
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{
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key = StringsLocale.Keys.CANCEL,
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values = {
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[StringsLocale.Languages.EN_US] = "Cancel",
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},
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comment = "Used for buttons that cancel an action.",
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},
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{
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key = StringsLocale.Keys.CONFIRM,
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values = {
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[StringsLocale.Languages.EN_US] = "Okay",
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},
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comment = "Used for buttons that confirm an action or dismiss an informational pop-up.",
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},
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{
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key = StringsLocale.Keys.SEARCH_GAMES,
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values = {
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[StringsLocale.Languages.EN_US] = "Search games",
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},
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comment = "Placeholder text when searching for games.",
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},
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{
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key = StringsLocale.Keys.SEARCH_FOR_FRIENDS,
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values = {
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[StringsLocale.Languages.EN_US] = "Search for Friends",
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},
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comment = "Placeholder text when searching for friends.",
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},
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{
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key = StringsLocale.Keys.SEARCH_FOR_FRIENDS_AND_CHAT,
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values = {
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[StringsLocale.Languages.EN_US] = "Search for friends and chat groups",
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},
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comment = "Placeholder text when searching for friends and chat groups.",
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},
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{
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key = StringsLocale.Keys.NO_RESULTS_FOUND,
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values = {
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[StringsLocale.Languages.EN_US] = "No results found",
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},
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comment = "When searching and not finding any results.",
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},
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{
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key = StringsLocale.Keys.SEE_MORE_FRIENDS,
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values = {
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[StringsLocale.Languages.EN_US] = "See More ({NUMBER_OF_FRIENDS})",
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},
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comment = "Labels a button that expands a list of friends. NUMBER_OF_FRIENDS"
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.." is the number of additional friends that will be shown.",
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},
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{
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key = StringsLocale.Keys.SEE_LESS_FRIENDS,
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values = {
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[StringsLocale.Languages.EN_US] = "See Less",
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},
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comment = "Labels a button that expands a list of friends. "
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.."NUMBER_OF_FRIENDS is the number of additional friends that will be shown.",
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},
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{
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key = StringsLocale.Keys.NO_NETWORK_CONNECTION,
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values = {
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[StringsLocale.Languages.EN_US] = "Connecting...",
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},
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comment = "Informs the user that there is no network connection and"
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.." data (conversations, etc.) can not be sent or received.",
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},
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{
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key = StringsLocale.Keys.SHARE_GAME_TO_CHAT,
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values = {
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[StringsLocale.Languages.EN_US] = "Share game to chat",
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},
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comment = "Title for share game to chat feature.",
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},
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{
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key = StringsLocale.Keys.MAKE_FRIENDS_TO_CHAT,
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values = {
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[StringsLocale.Languages.EN_US] = "Make friends in games to start chatting and playing together.",
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},
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comment = "Unless a user has friends, they won't be able to chat with anyone. This message informs players"
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.." they need friends to chat and suggests playing games as a way to find friends.",
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},
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{
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key = StringsLocale.Keys.THIS_MESSAGE_WAS_MODERATED,
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values = {
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[StringsLocale.Languages.EN_US] = "This message was moderated and not sent.",
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},
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comment = "Shown to the user if a message is fully moderated"
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.." and not sent to the other users in a conversation.",
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},
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{
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key = StringsLocale.Keys.FILTERED_FOR_RECEIVERS,
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values = {
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[StringsLocale.Languages.EN_US] = "Not everyone in this chat can see your message.",
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},
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comment = "Shown to the user if a message is not shown to the minor people in a group chat.",
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},
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{
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key = StringsLocale.Keys.CHAT_GROUP_NAME,
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values = {
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[StringsLocale.Languages.EN_US] = "Chat Group Name",
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},
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comment = "Label for the name of a conversation",
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},
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{
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key = StringsLocale.Keys.NOTIFICATIONS,
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values = {
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[StringsLocale.Languages.EN_US] = "Notifications",
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},
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comment = "Label for button that allows you to change settings for which notifications you get.",
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},
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{
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key = StringsLocale.Keys.ADD_FRIENDS,
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values = {
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[StringsLocale.Languages.EN_US] = "Add Friends",
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},
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comment = "Labels a button that allows you to add friends to a conversation.",
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},
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{
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key = StringsLocale.Keys.LEAVE_GROUP,
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values = {
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[StringsLocale.Languages.EN_US] = "Leave Group",
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},
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comment = "Labels action that allows a user to remove themself from a conversation.",
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},
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{
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key = StringsLocale.Keys.REMOVE_USER,
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values = {
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[StringsLocale.Languages.EN_US] = "Remove User",
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},
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comment = "Labels an action which removes another user (not the local user) from a conversation.",
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},
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{
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key = StringsLocale.Keys.REMOVE,
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values = {
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[StringsLocale.Languages.EN_US] = "Remove",
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},
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comment = "Labels the confirmation button for removing a user from a conversation."
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},
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{
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key = StringsLocale.Keys.LEAVE_GROUP_MESSAGE,
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values = {
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[StringsLocale.Languages.EN_US] = "You won't be able to keep chatting with this group.",
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},
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comment = "Message explaining that if they leave a chat group they"
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.." will no longer be able to participate in chat.",
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},
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{
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key = StringsLocale.Keys.STAY,
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values = {
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[StringsLocale.Languages.EN_US] = "Stay",
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},
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comment = "Cancels the leave group action.",
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},
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{
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|
|
key = StringsLocale.Keys.LEAVE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Leave",
|
|
},
|
|
comment = "Confirms the leave group action.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.NOT_SET,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Not Set",
|
|
},
|
|
comment = "Informs the user the title of a group conversation has not been set.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.CHAT,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Chat",
|
|
},
|
|
comment = "Title of screen that shows list of conversations, which"
|
|
.." is the first screen that appears when chat is open.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.CHAT_DETAILS,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Chat Details",
|
|
},
|
|
comment = "Title of screen that informs the user of a conversation's"
|
|
.." participants and title and allows them to edit these."
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.NEW_CHAT_GROUP,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "New Chat Group",
|
|
},
|
|
comment = "Title of screen where user can create a new chat group.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.CHAT_INPUT_PLACEHOLDER,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Say something",
|
|
},
|
|
comment = "Text shown in chat input bar before user types anything.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.OPTION,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Option",
|
|
},
|
|
comment = "Title of pop-up that shows list of user actions.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.VIEW_PROFILE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "View Profile",
|
|
},
|
|
comment = "Label for button that allows user to view another user's profile.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.REPORT_USER,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Report User",
|
|
},
|
|
comment = "Label for button that allows user to report another user for inappropriate behavior.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.REMOVE_FROM_GROUP,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Remove from Group",
|
|
},
|
|
comment = "Label for button that allows a user to remove another user from a group conversation.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.GENERAL,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "General",
|
|
},
|
|
comment = "Labels section of group details screen with general information like group name.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.MEMBERS,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Members",
|
|
},
|
|
comment = "Labels section of group details screen that lists participants.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_RENAME_TITLE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Failed to Rename Conversation",
|
|
},
|
|
comment = "Informs the user that a conversation could not be renamed.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_RENAME_MESSAGE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "The conversation {EXISTING_NAME} could not be renamed to {NEW_NAME}.",
|
|
},
|
|
comment = "Informs the user that a conversation could not be renamed.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.GROUP_NAME_MODERATED,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "The chat group name you entered was moderated",
|
|
},
|
|
comment = "Informs the user that the name they tried to give a group was deemed inappropriate and moderated.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_LEAVE_GROUP,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Failed to Leave Group",
|
|
},
|
|
comment = "Title of message when a user tries to leave a group and the http request fails.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_LEAVE_GROUP_MESSAGE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "You could not be removed from the conversation {CONVERSATION_TITLE}.",
|
|
},
|
|
comment = "Message when a user tries to leave a group and the http request fails.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_REMOVE_USER,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Failed to Remove User",
|
|
},
|
|
comment = "Title of message when a user tries to remove another user from a group and the http request fails.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.FAILED_TO_REMOVE_USER_MESSAGE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] =
|
|
"The user {USERNAME} could not be removed from the conversation {CONVERSATION_TITLE}.",
|
|
},
|
|
comment = "Title of message when a user tries to remove another user from a group and the http request fails.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.TOO_MANY_PEOPLE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "You can only have up to {MAX_GROUP_SIZE} players in a chat group.",
|
|
},
|
|
comment = "Informs the user that they can't add any more friends to a conversation.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.REMOVED_FROM_CONVERSATION,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "You have been removed from the group.",
|
|
},
|
|
comment = "Informs the user that they have been removed from a conversation.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.NAME_THIS_CHAT_GROUP,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Name this chat group",
|
|
},
|
|
comment = "Placeholder text for input field that allows user to name a new chat group",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.SAVE_NEW_GROUP,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Create",
|
|
},
|
|
comment = "Labels button that saves a new chat group.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.SAVE_ADDED_FRIENDS,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Add",
|
|
},
|
|
comment = "Labels button that saves changes to chat group when adding new friends.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.SEND,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Send",
|
|
},
|
|
comment = "A Send label that is used to send messages",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.SENT,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Sent",
|
|
},
|
|
comment = "A Sent label that is used after a message is sent.",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.SAVE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Save",
|
|
},
|
|
comment = "Labels button that confirms and saves a change",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.REMOVE_USER_CONFIRMATION_MESSAGE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Are you sure you want to remove {USERNAME} from this chat group?",
|
|
},
|
|
comment = "Message asking user for confirmation before removing another user from a group conversation",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.OFFLINE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Offline",
|
|
},
|
|
comment = "Informs the local user that another user is not signed onto the platform",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.ONLINE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Online",
|
|
},
|
|
comment = "Informs the local user that another user is signed onto the platform",
|
|
},
|
|
{
|
|
|
|
key = StringsLocale.Keys.BY_BUILDER,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "By {USERNAME}",
|
|
},
|
|
comment = "Informs that a game is made by a certain builder.",
|
|
},
|
|
|
|
{
|
|
|
|
key = StringsLocale.Keys.VIEW_ASSET_DETAILS,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "View Details",
|
|
},
|
|
comment = "Labels a button that will show the user more information on an asset.",
|
|
},
|
|
|
|
{
|
|
|
|
key = StringsLocale.Keys.PLAY_GAME,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Play",
|
|
},
|
|
comment = "Labels a button that will send the player into a game.",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.MY_FEED,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "View My Feed",
|
|
},
|
|
comment = "Header on the section of the home page that shows the user's feed",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.FRIENDS_COUNT,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Friends ({COUNT})",
|
|
},
|
|
comment = "Header on the section of the home page that shows the user's friends",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.SEE_ALL,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "See All",
|
|
},
|
|
comment = "Button that goes on carousels of throughout the UI, which allows the user to go to a separate"
|
|
.." page which displays the entire list of things that would go in the carousel",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.HOME,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Home",
|
|
},
|
|
comment = "Title text for application's home page",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.GAMES,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Games",
|
|
},
|
|
comment = "Title text for page that contains a list of games",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.CATALOG,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Catalog",
|
|
},
|
|
comment = "Title text for page that contains catalog",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.AVATAR,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Avatar",
|
|
},
|
|
comment = "Title text for page that contains avatar editor",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.FRIENDS,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "Friends",
|
|
},
|
|
comment = "Title text for page that contains friends info",
|
|
},
|
|
{
|
|
key = StringsLocale.Keys.MORE,
|
|
values = {
|
|
[StringsLocale.Languages.EN_US] = "More",
|
|
},
|
|
comment = "Title text for page that contains a list of other pages",
|
|
},
|
|
}
|
|
|
|
-- We need to place the generated strings into our key string files
|
|
for _, stringData in pairs(StringsLocale.Content) do
|
|
local generatedStringData = GeneratedStrings[stringData.key]
|
|
if generatedStringData then
|
|
for language, translation in pairs(generatedStringData) do
|
|
stringData.values[language] = translation
|
|
end
|
|
end
|
|
end
|
|
|
|
return StringsLocale |