48 lines
1.2 KiB
Lua
48 lines
1.2 KiB
Lua
return function()
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local CorePackages = game:GetService("CorePackages")
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local Roact = require(CorePackages.Roact)
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local UnitTestContainer = require(script.Parent.Parent.Parent.Test.UnitTestContainer)
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local Button = require(script.Parent.Button)
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Button = Button.getUnconnected()
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it("should create and destroy without errors with gamepad disabled", function()
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local element = Roact.createElement(UnitTestContainer, nil, {
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Roact.createElement(Button, {
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gamepadEnabled = false,
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stringKey = "testing123",
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gamepadButton = Enum.KeyCode.ButtonA,
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font = Enum.Font.SourceSans,
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imageUp = "ButtonUp",
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imageDown = "ButtonDown",
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onClick = function()
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end,
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})
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})
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local instance = Roact.mount(element)
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Roact.unmount(instance)
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end)
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it("should create and destroy without errors with gamepad enabled", function()
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local element = Roact.createElement(UnitTestContainer, nil, {
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Roact.createElement(Button, {
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gamepadEnabled = true,
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stringKey = "testing123",
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gamepadButton = Enum.KeyCode.ButtonA,
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font = Enum.Font.SourceSans,
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imageUp = "ButtonUp",
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imageDown = "ButtonDown",
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onClick = function()
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end,
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})
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})
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local instance = Roact.mount(element)
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Roact.unmount(instance)
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end)
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end |