970 lines
26 KiB
Plaintext
970 lines
26 KiB
Plaintext
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<External>null</External>
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<External>nil</External>
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<Item class="Model" referent="RBX0">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<Y>0</Y>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">MrGrey</string>
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<Ref name="PrimaryPart">RBX1</Ref>
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</Properties>
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<Item class="Part" referent="RBX1">
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<Properties>
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<bool name="Anchored">false</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">208</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>4.5</Y>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<PhysicalProperties name="CustomPhysicalProperties">
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<CustomPhysics>false</CustomPhysics>
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</PhysicalProperties>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">true</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">0</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>2</X>
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<Y>1</Y>
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<Z>1</Z>
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</Vector3>
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</Properties>
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<Item class="SpecialMesh" referent="RBX2">
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<Properties>
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<token name="LODX">2</token>
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<token name="LODY">2</token>
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<Content name="MeshId"><null></null></Content>
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<token name="MeshType">0</token>
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<string name="Name">Mesh</string>
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<Vector3 name="Offset">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="Scale">
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<X>1.25</X>
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<Y>1.25</Y>
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<Z>1.25</Z>
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</Vector3>
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<Content name="TextureId"><null></null></Content>
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<Vector3 name="VertexColor">
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<X>1</X>
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<Y>1</Y>
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<Z>1</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Decal" referent="RBX3">
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<Properties>
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<token name="Face">5</token>
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<string name="Name">face</string>
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<Content name="Texture"><url>rbxasset://textures/face.png</url></Content>
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<float name="Transparency">0</float>
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</Properties>
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</Item>
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<Item class="Attachment" referent="RBXB8C8BC6B0FD24019883B8EC32FFE6D28">
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<Properties>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">FaceCenterAttachment</string>
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<bool name="Visible">false</bool>
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</Properties>
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</Item>
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<Item class="Attachment" referent="RBX7B3CC938F06244F3A45297951844199E">
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<Properties>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0</Y>
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<Z>-0.600000024</Z>
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<R00>1</R00>
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<R11>1</R11>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">FaceFrontAttachment</string>
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<bool name="Visible">false</bool>
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</Properties>
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</Item>
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<Item class="Attachment" referent="RBXC5A3956923324F7382D61970BA81E680">
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<Properties>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.600000024</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">HairAttachment</string>
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<bool name="Visible">false</bool>
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</Properties>
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</Item>
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<Item class="Attachment" referent="RBX7140EC933DD04E38B9356D206D249EEC">
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<Properties>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.600000024</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R10>0</R10>
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<R11>1</R11>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">HatAttachment</string>
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<bool name="Visible">false</bool>
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</Properties>
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</Item>
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</Item>
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<Item class="Part" referent="RBX4">
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<Properties>
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<bool name="Anchored">false</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">208</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>3</Y>
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<Z>-0.5</Z>
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<R00>-1</R00>
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<R01>0</R01>
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<R02>-0</R02>
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<R10>-0</R10>
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<R11>1</R11>
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<R12>-0</R12>
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<R20>-0</R20>
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<R21>0</R21>
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<R22>-1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<PhysicalProperties name="CustomPhysicalProperties">
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<CustomPhysics>false</CustomPhysics>
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</PhysicalProperties>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">0</float>
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<float name="LeftParamB">0</float>
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<token name="LeftSurface">2</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">true</bool>
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<token name="Material">256</token>
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<string name="Name">Torso</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">0</float>
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<float name="RightParamB">0</float>
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<token name="RightSurface">2</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>2</X>
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<Y>2</Y>
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<Z>1</Z>
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</Vector3>
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</Properties>
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<Item class="Motor6D" referent="RBX5">
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<Properties>
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<CoordinateFrame name="C0">
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<X>1</X>
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<Y>0.5</Y>
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<Z>0</Z>
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<R00>0</R00>
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<R01>0</R01>
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<R02>1</R02>
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<R11>1</R11>
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<R20>-1</R20>
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<R22>-0</R22>
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</CoordinateFrame>
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<CoordinateFrame name="C1">
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<X>-0.5</X>
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<Y>0.5</Y>
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<R00>0</R00>
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<R20>-1</R20>
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<R22>-0</R22>
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</CoordinateFrame>
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<float name="DesiredAngle">0</float>
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<float name="MaxVelocity">0.100000001</float>
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<string name="Name">Right Shoulder</string>
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<Ref name="Part0">RBX4</Ref>
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<Ref name="Part1">RBX6</Ref>
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</Properties>
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</Item>
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<Item class="Motor6D" referent="RBX7">
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<Properties>
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<CoordinateFrame name="C0">
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<X>-1</X>
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<R00>-0</R00>
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</CoordinateFrame>
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<CoordinateFrame name="C1">
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<X>0.5</X>
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<Z>0</Z>
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<R00>-0</R00>
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<R01>-0</R01>
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<R02>-1</R02>
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</CoordinateFrame>
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<float name="DesiredAngle">0</float>
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<float name="MaxVelocity">0.100000001</float>
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<string name="Name">Left Shoulder</string>
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<Ref name="Part0">RBX4</Ref>
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<Ref name="Part1">RBX8</Ref>
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</Properties>
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</Item>
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<Item class="Motor6D" referent="RBX9">
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<Properties>
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<CoordinateFrame name="C0">
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<R20>-1</R20>
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<R22>-0</R22>
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</CoordinateFrame>
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<CoordinateFrame name="C1">
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<X>0.5</X>
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<R20>-1</R20>
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<R21>-0</R21>
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<R22>-0</R22>
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</CoordinateFrame>
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<float name="DesiredAngle">0</float>
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<float name="MaxVelocity">0.100000001</float>
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<string name="Name">Right Hip</string>
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<Ref name="Part0">RBX4</Ref>
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<Ref name="Part1">RBX10</Ref>
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</Properties>
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</Item>
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<Item class="Motor6D" referent="RBX11">
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<Properties>
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<CoordinateFrame name="C0">
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<X>-1</X>
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<Y>-1</Y>
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<R00>-0</R00>
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<R01>-0</R01>
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<R02>-1</R02>
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<R11>1</R11>
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<R12>0</R12>
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<R20>1</R20>
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<R22>0</R22>
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<CoordinateFrame name="C1">
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<X>-0.5</X>
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<R00>-0</R00>
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<R01>-0</R01>
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<R02>-1</R02>
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<R11>1</R11>
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<R20>1</R20>
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</CoordinateFrame>
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<float name="DesiredAngle">0</float>
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<float name="MaxVelocity">0.100000001</float>
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<string name="Name">Left Hip</string>
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<Ref name="Part0">RBX4</Ref>
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<Ref name="Part1">RBX12</Ref>
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</Properties>
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</Item>
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<Item class="Motor6D" referent="RBX13">
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<Properties>
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<CoordinateFrame name="C0">
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<X>0</X>
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<Y>1</Y>
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<R00>-1</R00>
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<R02>-0</R02>
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</CoordinateFrame>
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<CoordinateFrame name="C1">
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<X>0</X>
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<Y>-0.5</Y>
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<R00>-1</R00>
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</CoordinateFrame>
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<float name="DesiredAngle">0</float>
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<float name="MaxVelocity">0.100000001</float>
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<string name="Name">Neck</string>
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<Ref name="Part0">RBX4</Ref>
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<Ref name="Part1">RBX1</Ref>
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</Properties>
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</Item>
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<Item class="Attachment" referent="RBX9A73DEAFFB6A494EA0A93112B0DE16F5">
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<Properties>
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<CoordinateFrame name="CFrame">
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<string name="Name">BodyBackAttachment</string>
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<string name="Name">BodyFrontAttachment</string>
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<bool name="Visible">false</bool>
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<Item class="Attachment" referent="RBXD1D562B5293949D8A8CBFB7B33F805A7">
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<string name="Name">LeftCollarAttachment</string>
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<bool name="Visible">false</bool>
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<Item class="Attachment" referent="RBXFD82F71602724A7A9C52644C990C12CD">
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<string name="Name">NeckAttachment</string>
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<bool name="Visible">false</bool>
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<string name="Name">RightCollarAttachment</string>
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<bool name="Visible">false</bool>
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<Item class="Attachment" referent="RBX71C0B099A4594688901EA19902B3AC83">
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<string name="Name">WaistBackAttachment</string>
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<bool name="Visible">false</bool>
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<Item class="Attachment" referent="RBXA6E7FE6C0A4D466DA1A35811C96422DE">
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<string name="Name">WaistCenterAttachment</string>
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<bool name="Visible">false</bool>
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<Item class="Attachment" referent="RBXA91867B1671D44568A3B75760DD7D7F2">
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<string name="Name">WaistFrontAttachment</string>
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<bool name="Visible">false</bool>
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<string name="Name">LeftShoulderAttachment</string>
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<bool name="Visible">false</bool>
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</Properties>
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</Item>
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</Item>
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<Item class="Part" referent="RBX6">
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<CoordinateFrame name="CFrame">
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<X>-1.5</X>
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<X>1</X>
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<Item class="Attachment" referent="RBX3F3BCD6C9C714F93B5AEDCA160B93B55">
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<Properties>
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<CoordinateFrame name="CFrame">
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|
<bool name="Visible">false</bool>
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</Item>
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</Item>
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<Item class="Part" referent="RBX12">
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<bool name="Anchored">false</bool>
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<CoordinateFrame name="CFrame">
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<X>0.5</X>
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|
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</Properties>
|
|
</Item>
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<Item class="Part" referent="RBX10">
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<Properties>
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<bool name="Anchored">false</bool>
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<token name="Material">256</token>
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<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX14">
|
|
<Properties>
|
|
<token name="DisplayDistanceType">0</token>
|
|
<float name="HealthDisplayDistance">100</float>
|
|
<float name="Health_XML">100</float>
|
|
<float name="HipHeight">0</float>
|
|
<float name="JumpPower">50</float>
|
|
<float name="MaxHealth">100</float>
|
|
<float name="MaxSlopeAngle">89</float>
|
|
<string name="Name">Humanoid</string>
|
|
<float name="NameDisplayDistance">100</float>
|
|
<token name="NameOcclusion">2</token>
|
|
<token name="RigType">0</token>
|
|
<float name="WalkSpeed">16</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</roblox> |