local PlaceId, baseUrl, fileExtension, x, y, UploadURL, reqid, reqstarttime, placeDownloadToken = ... local ThumbnailGenerator = game:GetService("ThumbnailGenerator") local ContentProvider = game:GetService("ContentProvider") game:GetService('StarterGui'):SetCoreGuiEnabled(Enum.CoreGuiType.All, false); pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end) game:GetService("ScriptContext").ScriptsDisabled = true local HttpService = game:GetService("HttpService") HttpService.HttpEnabled = true local LoadSuccess, ErrorMessage = pcall(function() game:Load(baseUrl .. "/asset/?id=" .. tostring(PlaceId) .. "&access=" .. placeDownloadToken) end) if not LoadSuccess then warn("Failed to load place: " .. tostring(PlaceId) .. " (" .. tostring(ErrorMessage) .. ")") HttpService.HttpEnabled = true HttpService:PostAsync( baseUrl.."/internal/gameserver/reportfailure", HttpService:JSONEncode({ ["placeId"] = PlaceId, ["reason"] = "LoadFailed", ["message"] = ErrorMessage, ["reqid"] = reqid, ["reqstarttime"] = reqstarttime, }) ) return end for _, obj in pairs(game.StarterGui:GetChildren()) do obj:Destroy() end wait(0.05) local StartTime = tick() repeat wait(0.02) until ContentProvider.RequestQueueSize == 0 or tick() - StartTime > 3 if tick() - StartTime > 3 then print("Timeout reached to wait for content to load") end local result = ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] false) game:HttpPost(UploadURL, result.."|"..reqid.."|"..tostring(reqstarttime), false, "text/plain")