local Hat = {} function Hat.Validate(loadedObjects) if #loadedObjects ~= 1 then return false, "InvalidStructure" end local instance = loadedObjects[1] if not instance:IsA("Accoutrement") then return false, "InvalidStructure" end -- TODO: Implement proper asset validation here local isValid = math.random() > 0.5 local validationResult = isValid and "Success" or "TestingInvalid" return isValid, validationResult end return Hat