return function() local CorePackages = game:GetService("CorePackages") local ReceivedUserCountryCode = require(CorePackages.AppTempCommon.LuaApp.Actions.ReceivedUserCountryCode) local CountryCodeReducer = require(CorePackages.AppTempCommon.LuaApp.Reducers.CountryCode) describe("CountryCode", function() it("should be and empty string by default", function() local state = CountryCodeReducer(nil, {}) expect(state).to.equal("") end) it("should not be modified by other actions", function() local oldState = CountryCodeReducer(nil, {}) local newState = CountryCodeReducer(oldState, { type = "not a real action" }) expect(newState).to.equal(oldState) end) it("should be changed using ReceivedUserCountryCode", function() local state = CountryCodeReducer(nil, {}) state = CountryCodeReducer(state, ReceivedUserCountryCode("US")) expect(state).to.equal("US") state = CountryCodeReducer(state, ReceivedUserCountryCode("")) expect(state).to.equal("") end) end) end