-- luacheck: ignore globals = { -- global variables "game", "workspace", "script", "plugin", -- global functions "delay", "getfenv", "setfenv", "settings", "spawn", "tick", "time", "typeof", "unpack", "UserSettings", "wait", "warn", "version", -- types "Axes", "BrickColor", "CFrame", "Color3", "ColorSequence", "ColorSequenceKeypoint", "Enum", "Faces", "Instance", "NumberRange", "NumberSequence", "NumberSequenceKeypoint", "PhysicalProperties", "Random", "Ray", "Rect", "Region3", "Region3int16", "TweenInfo", "UDim", "UDim2", "Vector2", "Vector3", "Vector3int16", "DockWidgetPluginGuiInfo", -- math library "math.clamp", "math.noise", "math.sign", -- debug library "debug.profilebegin", "debug.profileend", } -- fix methods ignore = {"self", "super"} -- prevent max line lengths max_line_length = false max_code_line_length = false max_string_line_length = false max_comment_line_length = false