--to make ScriptAnalyzer Happy describe = nil step = nil expect = nil include = nil ------------------------------- local Test = game.CoreGui.RobloxGui.Modules.Test4R local startTest = require(Test.startTest) local TextReporter = require(Test.Reporters.TextReporter) local TeamCityReporter = require(Test.Reporters.TeamCityReporter) local reporter = _G["TEAMCITY"] and TeamCityReporter or TextReporter local HomePageLoad = require(script.Parent.Modules.HomePageLoad) local HomePageScroll = require(script.Parent.Modules.HomePageScroll) local GameGardZoom = require(script.Parent.Modules.GameGardZoom) local NavigateToAllGameLists = require(script.Parent.Modules.NavigateToAllGameLists) local AvatarTest = require(script.Parent.Modules.AvatarTest) local AllTabsSwitch = require(script.Parent.Modules.BVT.AllTabsSwitch) local function test() describe.protected("Mobile Place Rhodium Test", function() include(AllTabsSwitch) include(HomePageLoad) include(HomePageScroll) include(GameGardZoom) -- gametest1 do not have to much games for testting. -- include(NavigateToAllGameLists) include(AvatarTest) end) end function run() startTest(test, reporter) end return run