local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local Button = require(script.Parent.Button) local withLayoutValues = require(script.Parent.Parent.Connection.withLayoutValues) local function OkButton(props) return withLayoutValues(function(values) local onClick = props.onClick return Roact.createElement(Button, { font = Enum.Font.SourceSans, imageUp = "ButtonUp", imageDown = "ButtonDown", gamepadButton = Enum.KeyCode.ButtonA, additionalBindings = { Enum.KeyCode.ButtonB, }, stringKey = "CoreScripts.PurchasePrompt.Button.OK", size = UDim2.new(1, 0, 0, values.Size.ButtonHeight-4), onClick = onClick }) end) end return OkButton