local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local Button = require(script.Parent.Button) local withLayoutValues = require(script.Parent.Parent.Connection.withLayoutValues) local function CancelButton(props) return withLayoutValues(function(values) local onClick = props.onClick return Roact.createElement(Button, { font = Enum.Font.SourceSans, imageUp = "ButtonUpRight", imageDown = "ButtonDownRight", gamepadButton = Enum.KeyCode.ButtonB, stringKey = "CoreScripts.PurchasePrompt.CancelPurchase.Cancel", size = UDim2.new(0.5, 0, 1, 0), position = UDim2.new(0.5, 0, 0, 0), onClick = onClick, }) end) end return CancelButton