-- Decal v1.0.2 -- Used for faces and decals local assetUrl, fileExtension, x, y, baseUrl = ... local ThumbnailGenerator = game:GetService("ThumbnailGenerator") ThumbnailGenerator:AddProfilingCheckpoint("ThumbnailScriptStarted") pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end) game:GetService('ScriptContext').ScriptsDisabled = true local decal = game:GetObjects(assetUrl)[1] ThumbnailGenerator:AddProfilingCheckpoint("DecalLoaded") local image, requestedUrls local success = pcall(function() image, requestedUrls = ThumbnailGenerator:ClickTexture(decal.Texture, fileExtension, x, y) end) ThumbnailGenerator:AddProfilingCheckpoint("TextureGenerated") if success then return image, requestedUrls end -- if we fail return the hourglass, since we're probably in moderation. return "/9j/4AAQSkZJRgABAQEASABIAAD//gATQ3JlYXRlZCB3aXRoIEdJTVD/2wBDAAEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQH/2wBDAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQH/wgARCAABAAEDAREAAhEBAxEB/8QAFAABAAAAAAAAAAAAAAAAAAAACf/EABQBAQAAAAAAAAAAAAAAAAAAAAD/2gAMAwEAAhADEAAAAX8P/8QAFBABAAAAAAAAAAAAAAAAAAAAAP/aAAgBAQABBQJ//8QAFBEBAAAAAAAAAAAAAAAAAAAAAP/aAAgBAwEBPwF//8QAFBEBAAAAAAAAAAAAAAAAAAAAAP/aAAgBAgEBPwF//8QAFBABAAAAAAAAAAAAAAAAAAAAAP/aAAgBAQAGPwJ//8QAFBABAAAAAAAAAAAAAAAAAAAAAP/aAAgBAQABPyF//9oADAMBAAIAAwAAABAf/8QAFBEBAAAAAAAAAAAAAAAAAAAAAP/aAAgBAwEBPxB//8QAFBEBAAAAAAAAAAAAAAAAAAAAAP/aAAgBAgEBPxB//8QAFBABAAAAAAAAAAAAAAAAAAAAAP/aAAgBAQABPxB//9k=", {decal.Texture}