-- Utility module for functions related to loading mannequins for thumbnails local MannequinUtility = {} local InsertService = game:GetService("InsertService") local R6_MANNEQUIN_CONTENT_ID = "rbxasset://models/Thumbnails/Mannequins/R6.rbxmx" local R15_MANNEQUIN_CONTENT_ID = "rbxasset://models/Thumbnails/Mannequins/R15.rbxm" local RTHRO_MANNEQUIN_CONTENT_ID = "rbxasset://models/Thumbnails/Mannequins/Rthro.rbxm" local function loadMannequin(contentId) local mannequin = InsertService:LoadLocalAsset(contentId) mannequin.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None mannequin.Parent = workspace return mannequin end function MannequinUtility.LoadR15Mannequin() return loadMannequin(R15_MANNEQUIN_CONTENT_ID) end function MannequinUtility.LoadR6Mannequin() return loadMannequin(R6_MANNEQUIN_CONTENT_ID) end function MannequinUtility.LoadRthroMannequin() return loadMannequin(RTHRO_MANNEQUIN_CONTENT_ID) end function MannequinUtility.LoadMannequinForScaleType(scaleType) if scaleType == "Classic" then return MannequinUtility.LoadR15Mannequin() else return MannequinUtility.LoadRthroMannequin() end end function MannequinUtility.RotateMannequin(mannequin, cframe) local humanoidRootPart = mannequin:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then return end local rootRigAttachment = humanoidRootPart:FindFirstChild("RootRigAttachment") if rootRigAttachment then rootRigAttachment.CFrame = rootRigAttachment.CFrame * cframe end end return MannequinUtility