stds.roblox = { globals = { "game", "script", }, read_globals = { -- Extra functions "tick", "warn", "spawn", "wait", "settings", "typeof", "delay", "time", "version", -- Libraries "debug", -- Types "Enum", "Axes", "BrickColor", "CFrame", "Color3", "ColorSequence", "ColorSequenceKeypoint", "Faces","Instance","NumberRange", "NumberSequence", "NumberSequenceKeypoint", "PhysicalProperties", "Ray", "Rect", "Region3", "Region3int16", "TweenInfo", "UDim", "UDim2", "Vector2", "Vector2int16", "Vector3", "Vector3int16", } } ignore = { "212", -- unused arguments } std = "lua51+roblox"