local CorePackages = game:GetService("CorePackages") local TextService = game:GetService("TextService") local Roact = require(CorePackages.Roact) local join = require(script.Parent.Parent.Parent.join) local function AutoSizedTextLabel(props) assert(props.Text ~= nil, "Cannot autosize label with Text = nil") local text = props.Text local textSize = props.TextSize local font = props.Font local width = props.width local totalTextSize if text ~= nil then totalTextSize = TextService:GetTextSize(text, textSize, font, Vector2.new(width, 10000)) else totalTextSize = Vector2.new(0, 0) end local textLabelProps = join(props, { width = Roact.None, Size = UDim2.new(0, width, 0, totalTextSize.Y), }) return Roact.createElement("TextLabel", textLabelProps) end return AutoSizedTextLabel