--[[ Helpful wrapper around LayoutValuesConsumer to make it a little less verbose to use ]] local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local LayoutValuesConsumer = require(script.Parent.LayoutValuesConsumer) local function withLayoutValues(renderFunc) return Roact.createElement(LayoutValuesConsumer, { render = renderFunc, }) end return withLayoutValues