--[[ Connects relevant Roblox engine events to the rodux store ]] local CorePackages = game:GetService("CorePackages") local UserInputService = game:GetService("UserInputService") local Roact = require(CorePackages.Roact) local UpsellFlow = require(script.Parent.Parent.Parent.UpsellFlow) local MarketplaceServiceEventConnector = require(script.Parent.MarketplaceServiceEventConnector) local GamepadInputConnector = require(script.Parent.GamepadInputConnector) local BrowserPurchaseFinishedConnector = require(script.Parent.BrowserPurchaseFinishedConnector) local NativePurchaseFinishedConnector = require(script.Parent.NativePurchaseFinishedConnector) local getUpsellFlow = require(script.Parent.Parent.Parent.NativeUpsell.getUpsellFlow) local function EventConnections() local upsellConnector local upsellFlow = getUpsellFlow(UserInputService:GetPlatform()) if upsellFlow == UpsellFlow.Web then upsellConnector = Roact.createElement(BrowserPurchaseFinishedConnector) elseif upsellFlow == UpsellFlow.Mobile then upsellConnector = Roact.createElement(NativePurchaseFinishedConnector) end return Roact.createElement("Folder", {}, { MarketPlaceServiceEventConnector = Roact.createElement(MarketplaceServiceEventConnector), GamepadInputConnector = Roact.createElement(GamepadInputConnector), UpsellFinishedConnector = upsellConnector, }) end return EventConnections