Clients/Client2020/ExtraContent/LuaPackages/AppTempCommon/LuaApp/Http/Requests/UsersGetThumbnail.lua

48 lines
1.3 KiB
Lua

local CorePackages = game:GetService("CorePackages")
local Players = game:GetService("Players")
local Promise = require(CorePackages.AppTempCommon.LuaApp.Promise)
local THUMBNAIL_TYPE_BY_NAME = {
AvatarThumbnail = Enum.ThumbnailType.AvatarThumbnail,
HeadShot = Enum.ThumbnailType.HeadShot,
}
local THUMBNAIL_SIZE_BY_NAME = {
Size48x48 = Enum.ThumbnailSize.Size48x48,
Size60x60 = Enum.ThumbnailSize.Size60x60,
Size100x100 = Enum.ThumbnailSize.Size100x100,
Size150x150 = Enum.ThumbnailSize.Size150x150,
Size352x352 = Enum.ThumbnailSize.Size352x352
}
return function(userId, thumbnailType, thumbnailSize)
return Promise.new(function(resolve, reject)
--Async methods will yield the thread
spawn(function()
local result = {success = false}
local success, message = pcall(function()
local image, isFinal = Players:GetUserThumbnailAsync(
tonumber(userId), THUMBNAIL_TYPE_BY_NAME[thumbnailType], THUMBNAIL_SIZE_BY_NAME[thumbnailSize]
)
result = {
success = true,
id = userId,
thumbnailType = thumbnailType,
thumbnailSize = thumbnailSize,
image = isFinal and image or nil,
isFinal = isFinal,
}
end)
if success then
resolve(result)
else
result.message = message
reject(result)
end
end)
end)
end