|
local CorePackages = game:GetService("CorePackages")
|
|
|
|
local User = require(CorePackages.AppTempCommon.LuaApp.Models.User)
|
|
|
|
return {
|
|
[0] = User.PresenceType.OFFLINE,
|
|
[1] = User.PresenceType.ONLINE,
|
|
[2] = User.PresenceType.IN_GAME,
|
|
[3] = User.PresenceType.IN_STUDIO,
|
|
} |