40 lines
1.1 KiB
Lua
40 lines
1.1 KiB
Lua
--[[
|
|
BaseCharacterController - Abstract base class for character controllers, not intended to be
|
|
directly instantiated.
|
|
|
|
2018 PlayerScripts Update - AllYourBlox
|
|
--]]
|
|
|
|
local ZERO_VECTOR3 = Vector3.new(0,0,0)
|
|
|
|
--[[ Roblox Services ]]--
|
|
local Players = game:GetService("Players")
|
|
|
|
--[[ The Module ]]--
|
|
local BaseCharacterController = {}
|
|
BaseCharacterController.__index = BaseCharacterController
|
|
|
|
function BaseCharacterController.new()
|
|
local self = setmetatable({}, BaseCharacterController)
|
|
self.enabled = false
|
|
self.moveVector = ZERO_VECTOR3
|
|
self.isJumping = false
|
|
return self
|
|
end
|
|
|
|
function BaseCharacterController:GetMoveVector()
|
|
return self.moveVector
|
|
end
|
|
|
|
function BaseCharacterController:GetIsJumping()
|
|
return self.isJumping
|
|
end
|
|
|
|
-- Override in derived classes to set self.enabled and return boolean indicating
|
|
-- whether Enable/Disable was successful. Return true if controller is already in the requested state.
|
|
function BaseCharacterController:Enable(enable)
|
|
error("BaseCharacterController:Enable must be overriden in derived classes and should not be called.")
|
|
return false
|
|
end
|
|
|
|
return BaseCharacterController |