Clients/Client2016/shaders/source/granite.hlsl

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593 B
HLSL

#define CFG_TEXTURE_TILING 1
#define CFG_DIFFUSE_SCALE 1
#define CFG_SPECULAR_SCALE 0.5
#define CFG_GLOSS_SCALE 128
#define CFG_REFLECTION_SCALE 0.2
#define CFG_NORMAL_SHADOW_SCALE 0.1
#define CFG_SPECULAR_LOD 0.19
#define CFG_GLOSS_LOD 24
#define CFG_NORMAL_DETAIL_TILING 0
#define CFG_NORMAL_DETAIL_SCALE 0
#define CFG_FAR_TILING 0.25
#define CFG_FAR_DIFFUSE_CUTOFF 0.6
#define CFG_FAR_NORMAL_CUTOFF 0
#define CFG_FAR_SPECULAR_CUTOFF 0
#define CFG_OPT_NORMAL_CONST
#include "material.hlsl"